Ren_TheRedFox wrote: »@DUTCH_REAPER why? Damage is getting buffed almost every patch somehow ...
And yet 1 healer can completely change the outcome of a BG in their teams favor, while 1 DPS is never able to do that unless they are severely stronger/better than basically anyone else in the BG.
Healers effectively ruin tons of especially solo queue BGs for anyone in the opponent teams because you really have nothing you can do if the enemy team has a healer and yours doesn't. That is especially bad with the 50k+ hp warden healers because those are basically impossible to kill unless the players in your team are so much stronger than the players in the healers team that they can actually focus the healer for a prolonged amount of time without really having to worry about dying.
Ren_TheRedFox wrote: »@Jierdanit I understand your POV, but ..... Healing is essential in any type of content... without a healer most groups will wipe.... yes, you can have a group with 4 DPS, but guess what that group will have pressure on them because they have the damage, but without healing, they will wipe ... However, I must admit that I personally hate fighting players with more than 40k because they are tanky, but in the case of the warden, they also have a great burst heal.
I'm a BG healer and I know how frustrating it can be for the other groups to fight mine, but that's part of PvP.... Healers have been around since the beginning and you can't just make a role disappear just to make the game "easier" for damage dealers to kill each other ....
We already have a 55% healing received debuff with battle spirit and there are several sets that will boost that effect.
There's another point you should keep in mind ... pretty much every patch a class is getting buffed dps wise and I'm gonna be honest with you, if you've seen the damage output of an arcanist, dk or a nb you'll see that you can actually kill a healer easily if you put enough pressure on them.
Ren_TheRedFox wrote: »don't get me wrong, but it's not the fault of us healers that almost every PvP player has a resto staff on their back bar
Ren_TheRedFox wrote: »it's funny to see how many people complain about healers, but "love" them when they're not on their team
Ren_TheRedFox wrote: »in Eso's current state, it's easy enough to kill any player with all the meta classes and sets ... unlimited penetration corrosive, endless arcanist stuns with laser beams, or nice merciless resolves with at least 20k ticks
Ren_TheRedFox wrote: »I can say with certainty that it's certainly not our fault that everything is broken ... yes, healers can be a real pain, but they are part of the game and essential ... and yet I think Polarwind is broken ... you know why? ... because the current meta right now is that everyone needs to have at least 40k hp and almost 30k resistances ... and yet there is a skill that scales off max HP and heals 2 people and gives them a nice HoT
Ren_TheRedFox wrote: »mhmm my question is though, why do you think I play a 40-50k HP healer? xD I'm mainly a Templar healer and definitely don't need more than 33k HP (and that's only if I get the minor thoughness buff, otherwise I'm around 30k HP). Also, you're forgetting an important point about fighting healers ... Normally healers in BGs have neither a high magicka nor a high stamina pool ... around 20-27k magicka and 20-23k stamina, as far as I know ... If the other two teams can identify the healer, they will target that person, and believe me, it doesn't matter if you have 33k+ resistances or super high healing ... you will die 95% of the time ... because you will not only run out of resources, but you will also get hit hard with debuffs and damage skills with high damage output.
I don't understand exactly why the benefit a healer brings to the team seems so "stupid" to you. What is your reasoning exactly?
In a 1v1 both combatants are going to be healing themselves. Healing is inextricably part of the game. Doesn't it just stand to reason that as your group grows and grows then some of these heals might be directed towards teammates? And that some people might even choose to forego doing damage and only heal?
I'm not trying to be sarcastic or argumentative. I'd like to know what about that seems stupid to you.
Is it just that the discrepancy between a team without and a team with is stupidly high? Or do you just literally think healing teammates is stupid?
It's been the story for ages:
Players complain about healers; until one is on their team.
Ren_TheRedFox wrote: »even with a healer on your team doesn't mean you will win .... I was in several BGs yesterday with my templar healer and had 3 dds with me ... even with my high healing output (between 2 -3 million, which is high for solo battlegrounds) we were not able to win ... actually they were wiping all the time, which was kind of sad and it wasn't my fault because I had a lot of HoTs and burst heals active all the time . ... what I'm trying to say is ... even if you have a great healer in your team .... it doesn't mean you'll automatically win and btw, this is in high mmr where I actually expect people to survive and not wipe after a hit ....
Ren_TheRedFox wrote: »even with a healer on your team doesn't mean you will win .... I was in several BGs yesterday with my templar healer and had 3 dds with me ... even with my high healing output (between 2 -3 million, which is high for solo battlegrounds) we were not able to win ... actually they were wiping all the time, which was kind of sad and it wasn't my fault because I had a lot of HoTs and burst heals active all the time . ... what I'm trying to say is ... even if you have a great healer in your team .... it doesn't mean you'll automatically win and btw, this is in high mmr where I actually expect people to survive and not wipe after a hit ....
SpiritKitten wrote: »Ren_TheRedFox wrote: »even with a healer on your team doesn't mean you will win .... I was in several BGs yesterday with my templar healer and had 3 dds with me ... even with my high healing output (between 2 -3 million, which is high for solo battlegrounds) we were not able to win ... actually they were wiping all the time, which was kind of sad and it wasn't my fault because I had a lot of HoTs and burst heals active all the time . ... what I'm trying to say is ... even if you have a great healer in your team .... it doesn't mean you'll automatically win and btw, this is in high mmr where I actually expect people to survive and not wipe after a hit ....
You just said your templar healer heals 2-3mil, so AGAIN here is another healer class in this thread that heals waaaaay more than my warden healer. I think y'all just proved warden polar wind healers are actually underpowered. And even with healing 750k-1mil in solo BGs, 4 out of 5 times my team loses. Y'all are just complaining about something that is a NON-ISSUE. Quit trying to nerf my class/build, when it is obvious y'all not me are the problem.