lajnus86b16_ESO wrote: »There is a bug that they have done i swear to god in vet zones.
The reason for it is simple, when you started the game you almost never found greenies, at around lvl 30 you found blues and greens, and you could find epics but still rare.
Around 40-50 epic and rare where alot more common, also gold per kill per mob was a lot higher.
What they did in vet zones was some sort of algoritm, i noticed that blues and greens from mobs are very rare.
At vet rank 1 and the gold also lower than before.
So they reseted xp you got from mobs also, to 56 scaled it back just like eveyrthing else problem is.
when you where around lvl 1-5 50 you didnt need that much xp as now, so now you are getting the wrong algoritm for xp per mob.
So trust me this IS a bugg, it is NOT intentional.
They must fix this asap, i repeat THE low amount of xp you get is a BUGG in the algoritm in vet zones. We should get around 1-1.2k xp per none elite mob.
patrikblb16_ESO wrote: »lajnus86b16_ESO wrote: »There is a bug that they have done i swear to god in vet zones.
The reason for it is simple, when you started the game you almost never found greenies, at around lvl 30 you found blues and greens, and you could find epics but still rare.
Around 40-50 epic and rare where alot more common, also gold per kill per mob was a lot higher.
What they did in vet zones was some sort of algoritm, i noticed that blues and greens from mobs are very rare.
At vet rank 1 and the gold also lower than before.
So they reseted xp you got from mobs also, to 56 scaled it back just like eveyrthing else problem is.
when you where around lvl 1-5 50 you didnt need that much xp as now, so now you are getting the wrong algoritm for xp per mob.
So trust me this IS a bugg, it is NOT intentional.
They must fix this asap, i repeat THE low amount of xp you get is a BUGG in the algoritm in vet zones. We should get around 1-1.2k xp per none elite mob.
If it was that simple it should have been adressed long ago.
But you know what, this is intentional, and the reason to this is that the gold is still scaling as it should, they dont want us to farm mobs for xp, they want to force us to do *** quests in 2 *** alliances after we finished our current alliance...Sigh...
But even if it was that and they did fix it I still wouldnt find it fun with the current difficulty.
You want end game? PvP, the veteran zones of the other two factions and the veteran dungeons are end game. Raids maybe fun but they are not the only form of end game. When you must grind to vr10 and skip the endgame content stop whining that you missed some end game.
LonePirate wrote: »
Why would you not be able to grind the dungeons in the Veteran ranked zones? You can do so in the 1-50 zones so why would the rules change for Veteran content?
lajnus86b16_ESO wrote: »
lajnus86b16_ESO wrote: »
Yes but problem is, how would you always find players on the same quests as you?
Seems like a fuss, and I like doing quest at leisure, actually reading them etc.
If rank 10 can be achieved through pvp, I will surely try to. :-)
UnderKingRhun wrote: »thing is , in Cyrodiil, if you are doing the quests there and are in a group, let one person pick them up and share, rinse , repeat, this ensures entire party are on the same quest at the same time, our guild users this method and usually, barring too many skirmishes with players, complete all daily quests within an hour or two.
I think most of you are missing the point.
90% of quests are poorly balanced and are too easy.
5% are broken.
5% are insanely balanced and impossible to complete. Except by people willing to respec for just that one quest.
Eso, isn't really about rushing to lv 50.. normally i'd agree with you that rushing the game means missing everything.. but really, you just do quest after quest.. and the levels fly past. There is no world to explore.. no area's you can just grind in. In Wow there's places people never ever go, there's no such places in eso. Everywhere is mobbed with botters or players.
I plan to get 50 rank 1.. maybe mess about do some pvp, get rank 2.. then i'll be off to daggerfall.. to do their quests, then dominion to do theirs.. hopefully that'll take the 3 months i paid for.. after that.. maybe they'll have added some content or maybe even added some maps..
LonePirate wrote: »UnderKingRhun wrote: »thing is , in Cyrodiil, if you are doing the quests there and are in a group, let one person pick them up and share, rinse , repeat, this ensures entire party are on the same quest at the same time, our guild users this method and usually, barring too many skirmishes with players, complete all daily quests within an hour or two.
Are you an EP player and is your guild accepting new members? I would love to find a guild that works together to finish all of the Cyrodiil daily quests in an hour or two every day.
.
GrimSolace wrote: »Im glad the game is a challenge. 2nd comment i perfect, i could not have said it any better +1!
Just hit 45 on my templar. He is my alt. I already have a VR 10 sorc. The game is still fun. The atmosphere and scenery is still amazing. Making new builds and trying new abilities and thinking about "out of the box" ways to use them is still fun.
The word grind in the gaming culture doesnt mean what most of you people thinks it means. Same thing with the word impossible. Someone comes and complains about something being impossible yet in the game, he watched 15 people do it.
Just my 2 cents.
patrikblb16_ESO wrote: »There is only one build that is useful for templar though, the rest is crap so there is nothing to think about really.
This is an update to my opening post
and before you read understand this is entirely my opinion and experience so don't flame me for it simply ignore it or don't read it. Some of you may not like what you read though even though it may be very informative, fair warning.
Just reached rank 10 vet with my friend and i'm pretty god damn sick of Eso quests at this stage so i don't even feel like i want to make another character due to having all of what i just did to look forward to again, even just to experience the games lore. If Eso wanted lvl rushers to experience the quest line they should have implemented another way to lvl, shouldn't cater for only the questers.
While my friend and i were at rank 9 and 1/2 vet we looked back on the entire map to notice we had completed every single point of interest, dungeon delve world boss, dark anchor in every single map thus forcing us to level via the mages guild and Cyrodiil dalies because the quests in veteran mode have 3-5 stages before reward of 27k xp where as starter zone quests have 1 stage and 9k xp rewards. I believe this to be poor design but whatever i did it and i'm not doing it again, at least not until they raise the cap higher than vet 10 for adventure zones which i hear they may be doing soon.
Finished Cadwells little almanac for DC and AD only to receive a lvl 50(wtf) blue ring that adds 14 hp regen and some lvl equivelant stamina and an average xp reward(dont even bother doing it imo unless your an achievement fan).
Everything can be pretty easily crafted and we have done that now since profession farming is so easy its a joke, bought every upgrade for bank horse and backpack so gold is now useless and abundant.
All that's left is to farm is veteran dungeons for the epic triple bonus sets that give 5piece bonus's like +25% group stamina regen and other crazy group bonus's etc
or
Cyrodiil for the 650k each, alliance point pvp pieces for rank 10 vet
The vet dungeon sets that drop off boss's seem to drop maybe a couple times in an entire run and are instantly bound on pick up so gl equipping the right ppl with the right set. all the sets in the lower tier vet dungeons like spindle clutch will always be vet 5.
on a side note, my dk friend is 1hit KO'ing cyrodil players while i heal him, gg
Also the two world boss's that cannot be completed are Lesser circle and a summoner with a watcher i forget the locations name but its in the last DC zone