Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Is Light Attack weaving going to be removed?

Okamu
Okamu
✭✭
Hi everyone.

I'm a returning player and some time ago I read there was a big controversy about removing light attack weaving from ESO, but I haven't been able to found new information on this topic or what's going to happen with this.

Just to give my personal opinion on the matter, as a Casual player, I have to admit that the removal of light attack weaving would make my playing sessions more enjoyable because, even if it is a nice tech which adds an extra layer of skill to the combat system, it'd be one less thing to worry about while fighting, it would make combat easier and less stresful for me (I remember some players being extra competitive about reaching certain numbers and that was achieved through weaving). Plus, I feel like I'd enjoy more the attack animations because they look incredibly weird when you cancel them.

Is there any new info on this? If the mechanic is going to be removed or if it will stay or be modified in some way.

Thanks!
Edited by ZOS_Hadeostry on 17 September 2023 03:31
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    As far as I know it's remaining unchanged.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Lozeenge
    Lozeenge
    ✭✭✭
    weaving is still in the game and is still the best way to reach the upper echelon of dps. they just tweaked some stuff to make other playstyles like heavy attack builds way more viable in comparison. there's also an arcanist build with velothi's ur-mage amulet that doesn't benefit from good weaving.

    it's just nowhere near as mandatory for the role as it was back then, unless you're aiming for the top percents for your class.
    Edited by Lozeenge on 16 September 2023 16:51
    PC-NA / 1500+ CP / PvE mostly / "Mama didn't raise no tank."
  • mdjessup4906
    mdjessup4906
    ✭✭✭
    It's not being removed, but the velothi amulet mythic makes it easier. You still have to light attack for sets that need it and to keep up enchants and build ultimate, but it's way more forgiving damage wise if you miss a few.
  • Braffin
    Braffin
    ✭✭✭✭✭
    ✭✭✭
    No, a central part of combat mastery won't be removed.

    But as casual doing casual content you don't have to use it, [snip]

    [edited for baiting]
    Edited by ZOS_Icy on 16 September 2023 18:03
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭
    that would be epic, but no it isn't going to be removed as far as we know
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Galeriano
    Galeriano
    ✭✭✭✭✭
    There was no such controversy and there are no plans to remove light attack weaving at any point. ZoS lately decided to give more options to those who struggle with light attack weaving by introducing mythics like velothi or oakensoul but light attack weaving will remain important part of the game.
    Edited by Galeriano on 16 September 2023 16:57
  • Dr_Con
    Dr_Con
    ✭✭✭✭✭
    ✭✭
    no, light attacking and heavy attacking are woven into the dps system, there are even certain sets which only function because of light or heavy attacks. they would have to redo these sets to "get rid" of weaving, creating a lot of unnecessary work.
    Edited by Dr_Con on 16 September 2023 16:59
  • Giulietta
    Giulietta
    ✭✭✭
    Interesting mentality.

    "I don't have to use it but I don't like it so it should be forbidden to everyone!"

    Do you read your own posts?
  • Okamu
    Okamu
    ✭✭
    Dr_Con wrote: »
    no, light attacking and heavy attacking are woven into the dps system, there are even certain sets which only function because of light or heavy attacks. they would have to redo these sets to "get rid" of weaving, creating a lot of unnecessary work.

    Just curious, is Light Attack weaving an intended mechanic or is this somethi g that player found and adapted into they gameplay?
    Lozeenge wrote: »
    weaving is still in the game and is still the best way to reach the upper echelon of dps. they just tweaked some stuff to make other playstyles like heavy attack builds way more viable in comparison. there's also an arcanist build with velothi's ur-mage amulet that doesn't benefit from good weaving.

    it's just nowhere near as mandatory for the role as it was back then, unless you're aiming for the top percents for your class.

    Awesome, so, can I still reach high or decent enough numbers in hard/end-game content without weaving? Just by using abilities one after the other with additional attacks.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's not going to be removed. However the devs are working on making more playstyle viable for actual vet content.
  • Braffin
    Braffin
    ✭✭✭✭✭
    ✭✭✭
    Okamu wrote: »
    Dr_Con wrote: »
    no, light attacking and heavy attacking are woven into the dps system, there are even certain sets which only function because of light or heavy attacks. they would have to redo these sets to "get rid" of weaving, creating a lot of unnecessary work.

    Just curious, is Light Attack weaving an intended mechanic or is this somethi g that player found and adapted into they gameplay?
    Lozeenge wrote: »
    weaving is still in the game and is still the best way to reach the upper echelon of dps. they just tweaked some stuff to make other playstyles like heavy attack builds way more viable in comparison. there's also an arcanist build with velothi's ur-mage amulet that doesn't benefit from good weaving.

    it's just nowhere near as mandatory for the role as it was back then, unless you're aiming for the top percents for your class.

    Awesome, so, can I still reach high or decent enough numbers in hard/end-game content without weaving? Just by using abilities one after the other with additional attacks.

    Yes, you can pull nice numbers without LA weaving. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on 16 September 2023 18:05
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Okamu
    Okamu
    ✭✭
    Braffin wrote: »
    Okamu wrote: »
    Dr_Con wrote: »
    no, light attacking and heavy attacking are woven into the dps system, there are even certain sets which only function because of light or heavy attacks. they would have to redo these sets to "get rid" of weaving, creating a lot of unnecessary work.

    Just curious, is Light Attack weaving an intended mechanic or is this somethi g that player found and adapted into they gameplay?
    Lozeenge wrote: »
    weaving is still in the game and is still the best way to reach the upper echelon of dps. they just tweaked some stuff to make other playstyles like heavy attack builds way more viable in comparison. there's also an arcanist build with velothi's ur-mage amulet that doesn't benefit from good weaving.

    it's just nowhere near as mandatory for the role as it was back then, unless you're aiming for the top percents for your class.

    Awesome, so, can I still reach high or decent enough numbers in hard/end-game content without weaving? Just by using abilities one after the other with additional attacks.

    Yes, you can pull nice numbers without LA weaving. [snip]

    Yup, I'm a casual player but that doesn't mean I won't want to try end-game or more challenging content at some point after I get comfortable and join a Guild. But if normal casting can't keep up with light attack weaving in terms of damage (like a noticeable big dmg gap) then that would be a problem in my opinion so I'm glad new items are being added to balance things.

    But if you can actually do end-game content without the need of weaving then I can just avoid doing so and problem solved.

    [edited to remove quote]
    Edited by ZOS_Icy on 16 September 2023 18:05
  • Okamu
    Okamu
    ✭✭
    Giulietta wrote: »
    Interesting mentality.

    "I don't have to use it but I don't like it so it should be forbidden to everyone!"

    Do you read your own posts?

    Never said it should be banned, you are invited to re-read the post. I just said my point of view in the matter and asked info on this
  • Okamu
    Okamu
    ✭✭
    Galeriano wrote: »
    There was no such controversy and there are no plans to remove light attack weaving at any point. ZoS lately decided to give more options to those who struggle with light attack weaving by introducing mythics like velothi or oakensoul but light attack weaving will remain important part of the game.

    Awesome, are there any other sets I could use to improve the dmg without weaving? Or something similar to Velothi and Oakensoul
    Edited by Okamu on 16 September 2023 17:47
  • Giulietta
    Giulietta
    ✭✭✭
    Okamu wrote: »
    Giulietta wrote: »
    Interesting mentality.

    "I don't have to use it but I don't like it so it should be forbidden to everyone!"

    Do you read your own posts?

    Never said it should be banned, you are invited to re-read the post. I just said my point of view in the matter and asked info on this

    No, you simply said it should be removed because you'd enjoy the game more without the possibility of LA weaving.

    Totally different thing.


    Edit: no one if forcing you to weave btw
    Edited by Giulietta on 16 September 2023 17:53
  • Paralyse
    Paralyse
    ✭✭✭✭✭
    My oakensorc parse with Sergeant/Deadly: 92k (heavy attack build)

    My stamsorc parse with Nirn/Relequen/MA greatsword: 116k (traditional 2 bar light attack weaving)

    92K is more than enough to do most content in the game apart from some vet trial HM's and trifectas/score push.

    I tested 2 bar build without weaving at all just for fun and was around 40k

    HA builds are not limited to sorcs, btw, you can try HA builds on other classes as well (Arcanists have a pretty good HA build, e.g.)


    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • UsualSurrender
    UsualSurrender
    ✭✭✭
    Honestly, even without Velothi or Oakensoul it is possible to reach 100+k dps with no LA weave (if you don't use LA sets such as Relequen, of course).
    A good rotation with powerful sets will carry 90% of your damage.
    If you're not pushing for leaderboards and don't like the weaving mechanics, you can simply ignore it, as long as you're willing to put the effort into your build, rotation, and awareness in combat.
    Edited by UsualSurrender on 16 September 2023 18:00
  • Okamu
    Okamu
    ✭✭
    Giulietta wrote: »
    Okamu wrote: »
    Giulietta wrote: »
    Interesting mentality.

    "I don't have to use it but I don't like it so it should be forbidden to everyone!"

    Do you read your own posts?

    Never said it should be banned, you are invited to re-read the post. I just said my point of view in the matter and asked info on this

    No, you simply said it should be removed because you'd enjoy the game more without the possibility of LA weaving.

    Totally different thing.


    Edit: no one if forcing you to weave btw

    Nope. I said I would enjoy the game more without it but never said it should be removed because I know others like it and it is something already inserted in the game. I just don't 100% like it and decided to ask info on this. But it's ok that's just off-topic, if Devs are adding ways to improve the game and playstyles that don't require weaving that's fine by me.
    Edited by Okamu on 16 September 2023 18:16
  • Okamu
    Okamu
    ✭✭
    Honestly, even without Velothi or Oakensoul it is possible to reach 100+k dps with no LA weave (if you don't use LA sets such as Relequen, of course).
    A good rotation with powerful sets will carry 90% of your damage.
    If you're not pushing for leaderboards and don't like the weaving mechanics, you can simply ignore it, as long as you're willing to put the effort into your build, rotation, and awareness in combat.

    Awesome, thanks you so much for the clarification!

    Paralyse wrote: »
    My oakensorc parse with Sergeant/Deadly: 92k (heavy attack build)

    My stamsorc parse with Nirn/Relequen/MA greatsword: 116k (traditional 2 bar light attack weaving)

    92K is more than enough to do most content in the game apart from some vet trial HM's and trifectas/score push.

    I tested 2 bar build without weaving at all just for fun and was around 40k

    HA builds are not limited to sorcs, btw, you can try HA builds on other classes as well (Arcanists have a pretty good HA build, e.g.)


    Thanks for the testing!

    So, no weaving at all (that is, not using neither light or heavy attacks and just spamming abilities one after the other, right?) is around 40k, that's kinda low compared to those 92k. Is 40k enough for end-game content or would you say that Weaving is a must at higher levels?

    Is HA easier than LA weaving btw? I am kinda interested
    Edited by Okamu on 16 September 2023 18:16
  • UsualSurrender
    UsualSurrender
    ✭✭✭
    For comparison, on my magplar, I do around 106k with LA weaving and a static rotation (because I can't be bothered with dynamic rotation and I weave just fine).
    With a dynamic rotation and no weave ( but 1 LA every 9 seconds for ultimate generation), and no mythic, I am just shy of 95k.
    With both dynamic rotation and LA weave, I can reach 115+k, but too complicated for my liking.
    I haven't tried Velothi yet, and I don't like Oakensoul so I cannot comment on these.
  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    Okamu wrote: »
    Honestly, even without Velothi or Oakensoul it is possible to reach 100+k dps with no LA weave (if you don't use LA sets such as Relequen, of course).
    A good rotation with powerful sets will carry 90% of your damage.
    If you're not pushing for leaderboards and don't like the weaving mechanics, you can simply ignore it, as long as you're willing to put the effort into your build, rotation, and awareness in combat.

    Awesome, thanks you so much for the clarification!

    Paralyse wrote: »
    My oakensorc parse with Sergeant/Deadly: 92k (heavy attack build)

    My stamsorc parse with Nirn/Relequen/MA greatsword: 116k (traditional 2 bar light attack weaving)

    92K is more than enough to do most content in the game apart from some vet trial HM's and trifectas/score push.

    I tested 2 bar build without weaving at all just for fun and was around 40k

    HA builds are not limited to sorcs, btw, you can try HA builds on other classes as well (Arcanists have a pretty good HA build, e.g.)


    Thanks for the testing!

    So, no weaving at all (that is, not using neither light or heavy attacks and just spamming abilities one after the other, right?) is around 40k, that's kinda low compared to those 92k. Is 40k enough for end-game content or would you say that Weaving is a must at higher levels?

    Is HA easier than LA weaving btw? I am kinda interested

    HA is much, much easier than LA weaving.

    HA weaving: easy rotation, usually one bar, kind of like holding a sustained note in Guitar Hero = 92k referenced above

    LA weaving: hard rotation, swapping back and forth between two bars, constant button smashing, kind of like playing a super fast solo in Guitar Hero and can cause muscle and nerve pain for many people = 116k referenced above

    No weaving = Kind of pointless. No one really does this. 40k referenced above. There is a special mythic that buffs this if you really don't want to do a LA or HA build. But even then you need to do the occasional light or heavy attack to build ultimate and proc weapon glyphs.

    As long as you wear decent sets, use the right skills at the right time, know mechanics, cooperate with your group mates, have situational awareness, etc, a heavy attack build will be fine for just about all content in game. Maybe not the latest Trial's no death + hard mode + speed run #1 on Leaderboard guild, but for just clearing veteran content, you'll be good.
  • Galeriano
    Galeriano
    ✭✭✭✭✭
    Okamu wrote: »
    Galeriano wrote: »
    There was no such controversy and there are no plans to remove light attack weaving at any point. ZoS lately decided to give more options to those who struggle with light attack weaving by introducing mythics like velothi or oakensoul but light attack weaving will remain important part of the game.

    Awesome, are there any other sets I could use to improve the dmg without weaving? Or something similar to Velothi and Oakensoul

    Depends how high is Your current dmg and how much You want to improve it.
  • CameraBeardThePirate
    CameraBeardThePirate
    ✭✭✭✭✭
    ✭✭✭✭✭
    Okamu wrote: »
    Honestly, even without Velothi or Oakensoul it is possible to reach 100+k dps with no LA weave (if you don't use LA sets such as Relequen, of course).
    A good rotation with powerful sets will carry 90% of your damage.
    If you're not pushing for leaderboards and don't like the weaving mechanics, you can simply ignore it, as long as you're willing to put the effort into your build, rotation, and awareness in combat.

    Awesome, thanks you so much for the clarification!

    Paralyse wrote: »
    My oakensorc parse with Sergeant/Deadly: 92k (heavy attack build)

    My stamsorc parse with Nirn/Relequen/MA greatsword: 116k (traditional 2 bar light attack weaving)

    92K is more than enough to do most content in the game apart from some vet trial HM's and trifectas/score push.

    I tested 2 bar build without weaving at all just for fun and was around 40k

    HA builds are not limited to sorcs, btw, you can try HA builds on other classes as well (Arcanists have a pretty good HA build, e.g.)


    Thanks for the testing!

    So, no weaving at all (that is, not using neither light or heavy attacks and just spamming abilities one after the other, right?) is around 40k, that's kinda low compared to those 92k. Is 40k enough for end-game content or would you say that Weaving is a must at higher levels?

    Is HA easier than LA weaving btw? I am kinda interested

    They were essentially throwing away one of their 5pc sets by not LA weaving on that setup. You could build a traditional 2 bar build with something other than Relequen and do much higher than 40k dps.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dr_Con wrote: »
    no, light attacking and heavy attacking are woven into the dps system, there are even certain sets which only function because of light or heavy attacks. they would have to redo these sets to "get rid" of weaving, creating a lot of unnecessary work.
    This, lots of sets require them also animation canceling makes instant block, dodge and block cancel of channels to cast an heal then an templar or archanist beams and need to cast an shield or heal.
    Else use Oakensoul, also one bar builds are simpler as its easy to be on the wrong bar then stressed.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • boi_anachronism_
    boi_anachronism_
    ✭✭✭✭✭
    ✭✭
    Braffin wrote: »
    Okamu wrote: »
    Dr_Con wrote: »
    no, light attacking and heavy attacking are woven into the dps system, there are even certain sets which only function because of light or heavy attacks. they would have to redo these sets to "get rid" of weaving, creating a lot of unnecessary work.

    Just curious, is Light Attack weaving an intended mechanic or is this somethi g that player found and adapted into they gameplay?
    Lozeenge wrote: »
    weaving is still in the game and is still the best way to reach the upper echelon of dps. they just tweaked some stuff to make other playstyles like heavy attack builds way more viable in comparison. there's also an arcanist build with velothi's ur-mage amulet that doesn't benefit from good weaving.

    it's just nowhere near as mandatory for the role as it was back then, unless you're aiming for the top percents for your class.

    Awesome, so, can I still reach high or decent enough numbers in hard/end-game content without weaving? Just by using abilities one after the other with additional attacks.

    Yes, you can pull nice numbers without LA weaving. [snip]

    [edited for baiting]

    Nice dont cut it for endgame
  • boi_anachronism_
    boi_anachronism_
    ✭✭✭✭✭
    ✭✭
    Okamu wrote: »
    Honestly, even without Velothi or Oakensoul it is possible to reach 100+k dps with no LA weave (if you don't use LA sets such as Relequen, of course).
    A good rotation with powerful sets will carry 90% of your damage.
    If you're not pushing for leaderboards and don't like the weaving mechanics, you can simply ignore it, as long as you're willing to put the effort into your build, rotation, and awareness in combat.

    Awesome, thanks you so much for the clarification!

    Paralyse wrote: »
    My oakensorc parse with Sergeant/Deadly: 92k (heavy attack build)

    My stamsorc parse with Nirn/Relequen/MA greatsword: 116k (traditional 2 bar light attack weaving)

    92K is more than enough to do most content in the game apart from some vet trial HM's and trifectas/score push.

    I tested 2 bar build without weaving at all just for fun and was around 40k

    HA builds are not limited to sorcs, btw, you can try HA builds on other classes as well (Arcanists have a pretty good HA build, e.g.)


    Thanks for the testing!

    So, no weaving at all (that is, not using neither light or heavy attacks and just spamming abilities one after the other, right?) is around 40k, that's kinda low compared to those 92k. Is 40k enough for end-game content or would you say that Weaving is a must at higher levels?

    Is HA easier than LA weaving btw? I am kinda interested

    Nope. Anything above vet (hm and trifecta trials) require a lot more. Light attack weaving is a must for anything but oaken ha builds pretty much. Taking mechs into account your dps (for anyone experienced or not) will be lower. Knock off roughly 20k for anyone under 100k typically about 15k for those folks as they tend to be more able to work around mechs and their teams have more organized support. The min for hms for teams is typically 85k (around 65k in content) for trifects which are on a time limit expect 110k.

    But yes ha is much easier and you could certainly manage hms with it depending on your build and some trifectas depending on how good your supports are. You wont get score pushing numbers though.
    Edited by boi_anachronism_ on 16 September 2023 20:57
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    Okamu wrote: »
    some time ago I read there was a big controversy about removing light attack weaving from ESO,
    Galeriano wrote: »
    There was no such controversy

    I'm guessing here, but I think this "controversy" was the outcry that a large number of players and "content creators" made a year or two ago when ZOS slightly reduced the amount of damage done by light attacks. (Update 35? Is that the one?) At the time, the sense of outrage was so widespread among the playerbase, and some of the videos being posted by certain content creators were (in my honest opinion) so inflammatory in nature, that (if I remember correctly) there was were a few players who did speculate that perhaps ZOS was trying to "kill" light attack weaving. ZOS themselves never said anything of the sort.
    Edited by SeaGtGruff on 16 September 2023 21:19
    I've fought mudcrabs more fearsome than me!
  • WuffyCerulei
    WuffyCerulei
    ✭✭✭✭✭
    ✭✭✭
    They definitely aren’t getting rid of light attack weaving, as they’ve been doubling down about it being a true game mechanic now. I understand weaving had been a bug in the very early stages of the game, but it’s been embraced by ZOS as both a welcomed and unexpected combat mechanic. If you aren’t a huge fan of weaving, heavy attack builds are still pretty good, and arcanists have a pretty easy rotation to learn that is centered around a long channeled beam as the main damage.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • boi_anachronism_
    boi_anachronism_
    ✭✭✭✭✭
    ✭✭
    Okamu wrote: »
    Honestly, even without Velothi or Oakensoul it is possible to reach 100+k dps with no LA weave (if you don't use LA sets such as Relequen, of course).
    A good rotation with powerful sets will carry 90% of your damage.
    If you're not pushing for leaderboards and don't like the weaving mechanics, you can simply ignore it, as long as you're willing to put the effort into your build, rotation, and awareness in combat.

    Awesome, thanks you so much for the clarification!

    Paralyse wrote: »
    My oakensorc parse with Sergeant/Deadly: 92k (heavy attack build)

    My stamsorc parse with Nirn/Relequen/MA greatsword: 116k (traditional 2 bar light attack weaving)

    92K is more than enough to do most content in the game apart from some vet trial HM's and trifectas/score push.

    I tested 2 bar build without weaving at all just for fun and was around 40k

    HA builds are not limited to sorcs, btw, you can try HA builds on other classes as well (Arcanists have a pretty good HA build, e.g.)


    Thanks for the testing!

    So, no weaving at all (that is, not using neither light or heavy attacks and just spamming abilities one after the other, right?) is around 40k, that's kinda low compared to those 92k. Is 40k enough for end-game content or would you say that Weaving is a must at higher levels?

    Is HA easier than LA weaving btw? I am kinda interested

    I will say though: some teams do not accept oaken builds. As an endgamer i personally dont agree with this. Its pretty elitist in my opinion. If you can put out the damage and do the mechs i'll take ya. Only exception being cloudrest cause bar swap. You gotta have an alternative option for that one.
  • Shihp00
    Shihp00
    ✭✭✭
    Yes please, do another U35 😍
    I need to free up space for my other games :D
Sign In or Register to comment.