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Clockwork City quest 'Oscillating Son' reward

Grizzbeorn
Grizzbeorn
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Given that the prerequisite quest 'Precursor Maker' is a per-character quest which also happens to be needed to unlock the follow-up 'Oscillating Son' quest,
is the reward for completing 'Oscillating Son' also per-character, or (given its nature) just a once-per-account thing?

(I'm guessing it's a once-per-account thing, but I just wanted to make sure before taking the time to do those two quests [Precursor Maker and Oscillating Son] on multiple characters.)

Edited by Grizzbeorn on 29 August 2023 19:09
    PC/NA Warden Main
    • Soarora
      Soarora
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      It should be per character, or else there's no ways of getting multiple precursors, but I havent tried.
      PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
      • CP 2000+
      • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
      • Trials: 9/12 HMs - 3/8 Tris
      • Dungeons: 30/30 HMs - 24/24 Tris
      • All Veterans completed!

        View my builds!
    • Grizzbeorn
      Grizzbeorn
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      I'll try it and see what happens. I already have the Precursor quest started on one of my other characters.
        PC/NA Warden Main
      • Braffin
        Braffin
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        Do you ask about the furniture-precursor? Yes, you can collect him once per char. I use 4 of them in one of my houses as guards.
        Never get between a cat and it's candy!
        ---
        Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
      • Grizzbeorn
        Grizzbeorn
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        Braffin wrote: »
        Do you ask about the furniture-precursor? Yes, you can collect him once per char. I use 4 of them in one of my houses as guards.

        Ok, cool. Thanks for letting me know!
        Sorry if my phrasing of the question was a little confusing. I was intentionally trying to be vague, to avoid giving away any spoilers for anyone who hadn't done the Clockwork zone, yet.
          PC/NA Warden Main
        • Braffin
          Braffin
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          Grizzbeorn wrote: »
          Braffin wrote: »
          Do you ask about the furniture-precursor? Yes, you can collect him once per char. I use 4 of them in one of my houses as guards.

          Ok, cool. Thanks for letting me know!
          Sorry if my phrasing of the question was a little confusing. I was intentionally trying to be vague, to avoid giving away any spoilers for anyone who hadn't done the Clockwork zone, yet.

          Good point. Didn't think about that.
          Never get between a cat and it's candy!
          ---
          Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
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