Official Discussion Thread, "Update 39 Base-Game Patch Now Live On All Platforms"

ZOS_Kevin
ZOS_Kevin
Community Manager
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This is the official discussion thread for, "Update 39 Base-Game Patch Now Live On PC/Mac"

"Discover the host of additions and improvements arriving with the free Update 39 base-game patch."
Edited by ZOS_Kevin on 19 September 2023 13:21
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • perfiction
    perfiction
    ✭✭✭✭✭
    "While grouped, you can no longer leave an instanced area while in combat."

    Oh, that means you fixed the bug causing groups to be indefinitely stuck in combat after a wipe in some trials (for example SS, KA, DSR), right? Riiiight? doubt it
    Edited by perfiction on 21 August 2023 17:06
  • BHoth_
    BHoth_
    ✭✭
    A bugfix update centered around QoL, yet the stuck in combat bug that has plagued ESO since time immemorial remains untouched.
    Worse still, the workaround that was previously used in group PvE, leaving an instance, is now no longer an option.
  • laniakea_0
    laniakea_0
    ✭✭✭✭
    let's be realistic. this bug only still exists because the current setup of the game makes it practically impossible to fix.

    speaking of which: @ZOS_Kevin , how is the back-end work coming along? now that the servers have been replaced, what is next? would be great if we could get a progress update sometime soon.
  • HushAzrael
    HushAzrael
    ✭✭✭
    Any idea when u39 hits console?

    Uh, nvm. Sept 5. I’m silly. I missed it on the website.
    Edited by HushAzrael on 23 August 2023 23:18
  • b0kay
    b0kay
    Soul Shriven
    "While grouped, you can no longer leave an instanced area while in combat."

    I'm very confused as to what this is supposed to acomplish. If you have the time to bring up the group interface, press leave instance and confirm you'd have the time to react to a given situation.

    The only reason i could think of for implementing such a feature is to prevent the "cheating" of no-deaths.

    I think its very important that we look at the consequences this has for EVERYONE running any sort of proggression though. Wasting 30-60 seconds every time you want to reset adds up pretty quickly and is a big hastle more than anything. All that so a few people don't get an achievement they don't deserve. With this you are punishing everybody for the actions of very few.

    This is personal so make of that what you will but i've never seen anyone complain about people leaving the instance while in combat.

    Please revert this change to save a lot of people a lot of hastle and time.
  • LarsS
    LarsS
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    Some bugs can be very hard to fix, but why are we not allowed to mount in battle? That should be possible to do. The in battle bug, takes away so much fun in cyro, so this change should have been done long ago, out of respekt for the customers.
    GM for The Daggerfall Authority EU PC
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