jeisenhauerub17_ESO wrote: »I have question on the first point. If I deconstruct items made by my alt character, does the penalty still apply?
Just seen an example of others running into problems, so will post it here so anyone new looking for tips might see it.
I returned to Davon's Watch after doing the 2 starting areas and started on the faction quest there. Indoril Crypt was piled high with bodies of level 3 players still wearing their prison rags and with starting weapons.
My tip is - if you are finding stuff difficult, go do the optional starter islands, harvest resources, craft yourself a full set of gear, get the Skyshards in those locations, and have enough skillpoints to have a full hotbar of active skills and improve your performance. Also remember that avoiding dying in this game is active you can't just stand there and have something hammer at you and hope you have enough hitpoints - keep moving, avoid the red areas, and remember to dodge, block, and interrupt.
Stienbjorn wrote: »No, you get the full inspiration when deconstructing an item crafted by an alt. However it seems odd to raise, say blacksmithing, twice just to decrease the time it takes to raise it once. Far easier to find someone in game and just swap level 6 iron daggers to each other to avoid the penalty then to raise two characters with the exact same crafting profession. Only reason I see to do this is to separate out the researching of traits between the two characters.
Stienbjorn wrote: »No, you get the full inspiration when deconstructing an item crafted by an alt. However it seems odd to raise, say blacksmithing, twice just to decrease the time it takes to raise it once.
jeisenhauerub17_ESO wrote: »I have question on the first point. If I deconstruct items made by my alt character, does the penalty still apply?
Good question, I would guess no because the item says created by and a character name, not your account name. But that could be tracked behind the scenes I guess. That said, not sure why you'd effectively level the same crafting skill on two characters like that :P
claudekennilol wrote: ».
- If you're wearing armor/weapons that give you bonus inspiration then you're doing it wrong. These items are worth more inspiration when deconstructed--they don't increase the gain of inspiration when worn. (same for the ones that are worth more when sold)
TheGodless1 wrote: »I had thought the inspiration gear was akin to the crafting gear in FF14...ty for clearing that up for me! Would you suggest using it toward the end of a crafting level to push you to the next level or any hints as to when the best time to use it is? I'm an efficiency nut!