Can we talk about how over-reliant ESO is on
FOMO?
Whether it's non-stop events, crate seasons, login rewards, golden vendor, luxury vendor, or even just the fact that many direct purchase items only stay in the Crown Store for a few weeks and then disappear it feels like the entire setup is designed to punish players who aren't constantly playing.
People take breaks from games for a whole host of reasons. Me, I tend to be quite focused when it comes to my gaming; when I'm playing a game I like to stick just to that game and logging into others that I'm not actively playing just to check today's limited time only deals is annoying and distracting. It's also very depressing to come back to ESO after a break, wondering what new cool stuff might be available to buy, and find that it's all been and gone while I was away and the best I can hope for is that it might return for another limited time only at some unspecified point in the future, which might also be when I'm not playing.
I've played a few other MMOs off and on, and ESO seems to be by far the worst offender for this. Do they really make more sales by only having the Awesome Sword of Doom available for three weeks in November 2022? I find it very difficult to believe that there wouldn't be more purchases if more items were in the Crown Store on a permanent basis, but I suppose ZOS have metrics which say otherwise.