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Capture the Relic is trash

LittlePinkDot
LittlePinkDot
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Can you please for the love of God don't make entire weekends of Capture the Relic. it's a horrible game.
I wont be doing Battlegrounds this weekend because of it.
  • cursedabbey
    cursedabbey
    Soul Shriven
    The secret is to just hold the relic and play deathmatch
  • LittlePinkDot
    LittlePinkDot
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    The secret is to just hold the relic and play deathmatch

    Nobody does that on console. At least not for solo players.
  • Urzigurumash
    Urzigurumash
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    That's one way to look at things.

    The other is: Play the hand you're dealt, be the best you can be.

    Play to win, because if you're not playing to win, what are you? A loser.

    Thanks for coming to Urzi's objective mode pep talks, catch me on Xbox NA for more.

    (ps I also get hate whispers for not playing the objectives all the time. This pep talk is also directed at myself)

    Edited by Urzigurumash on 14 July 2023 02:55
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • CameraBeardThePirate
    CameraBeardThePirate
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    It is, without a doubt, the most poorly designed PvP gamemode I've ever had the displeasure of playing. There is absolutely no reason someone should be able to build an omegalul tank and spam the pickup button until the game bugs out or someone gets bored of interrupting. There's no reason you should be able to move at max movespeed holding the relic. There's no reason you should be able to instantly capture the relic, even if enemies are surrounding your home base. The gamemode is a hot mess that either lasts less than 2 minutes or turns into a DM because no one can be bothered playing this trash mode.

    News flash ZOS: Capture the Flag doesn't work with 3 teams and 3 relics. The mode needs to be completely redone, because in the current form all it does is breed cheesy and toxic tactics that are unfun for every party involved.
    Edited by CameraBeardThePirate on 14 July 2023 14:39
  • SandandStars
    SandandStars
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    I was playing last night on Xbox NA, and this one blocking tank sitting on the relic would whisper “Go away” repeatedly at me as I tried to take his team’s relic. I have to admit I found it pretty hilarious.

    Definitely agree with others this is not my favorite game mode, and in fact, the themed weekends make battlegrounds worse because people bring out their cookie cutter build for whatever game is designated.

    When the game modes are assigned randomly, it provides incentive for people to use the more balance/utility builds, and leads to more interesting combat, in my opinion.

    The number of people using masters dw/vatesh backbar has become absurd. Multiple streams of Wrath of Elements firing, Rending Slashes… again, again, again…
  • Oblivion_Protocol
    Oblivion_Protocol
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    Just for laughs, I took my (essentially) immortal Warden tank into a Capture the Relic game. For context, this tank requires maybe ten or more people to kill in Cyro, and that’s just happening in a BG. So I basically operated with absolute impunity.

    Any time there’s an objective that requires killing someone holding a thing, it’ll never work in any game with builds that can survive everything up to a tactical nuke.
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Medals Overview
    https://eso-hub.com/en/ingame-help/battlegrounds

    Unstoppable defensive tank can lock down both enemy teams by bashing and preventing anyone from picking up the relic, but ends the game with 0 score.

    Unstoppable damage dealer can defensively patrol between flags, gets 25 kills 0 deaths but ends the game with 0 score.

    Offensive damage dealer with offensive healer can apply significant pressure when attacking flags, but both end the game with less than 500 score.

    These are a few examples where contribution towards Capture the Relic yield little-to-no reward.

    Edited by Kaelthorn_Nightbloom on 14 July 2023 21:53
    PC NA
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Hopefully the medal scores will get a modernization pass at some point.

    Edited by Kaelthorn_Nightbloom on 14 July 2023 21:52
    PC NA
  • BetweenMidgets
    BetweenMidgets
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    A bit off topic, but when the battleground overviews were mentioned it reminded me... I've always found the position that healers are in to be interesting.

    They(and what they bring to the team) can be 100% game changing, and can turn the tide of a game - yet their heals don't count towards assists.
    Or I think of people doing WBs in PVE land - where they clearly won't be top damage and so rarely get loot if it's a very populated WB or kill. IIR, the IC bosses act the same.

    I've always wondered at the logic behind it.
    PC-NA
  • SandandStars
    SandandStars
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    ^^agree this is a big oversight.

    A good healer absolutely wins games in any BG.
  • birdik
    birdik
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    ofc it better play boring deathmatches with tones of group healing...
    main nb so my fav mode.
  • SandandStars
    SandandStars
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    It’s funny, I keep battlegrounds interesting by trying to both win the game objectively, and also keeping a good solid kill death ratio. Love it when I manage to pull off both.

    But sometimes I get on a team with three NBs (on my Magsorc) and I have learned that in the situation I am completely on my own, I will have no help trying to win the objectives, and may as well just treat it like a Deathmatch doing my best to cover my own skin while the three NBs disappear and gank.

    I actually followed one around for a while, hoping we could get behind the whole teamwork/combat idea, and he whispered for me to get the F away from him. 😁
    Edited by SandandStars on 18 July 2023 17:39
  • Lazarus_Rising
    Lazarus_Rising
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    I am so glad its gone now. I want only death match queue back really.
    also known as Overlich.
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