Numbers and balance and everything else aside, I feel it's really strange to give a really interesting change to the Long Shots passive to make bows feel less isolated while then in the same update making Two-handed weapons more isolated. With the heavy attack passive and a popular weapon set item both getting changes that cut off benefiting any other skills.
On paper, I don't dislike the changes, it just seems really weird and either a disingenuous reason for changing the bow's passive or just looks like there isn't a clear direction with these changes.
As an aside, I don't like the new "lore twist" of the passive's name because it forces the idea that my character trained with the Vinedusk. It's a small thing that doesn't matter much, but I don't like it. Suggesting that any and every character using a bow with that passive trained with the Vinedusk I think is just silly.