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Level new character with two armory slots
I am considering creating a new character and assigning two armory slots...possibly one for magicka and one for stamina builds.
If I do so I assume levelling and skill points will accrue on both irrespective of which one is loaded whilst reaching level 50?
As I see it the advantages are:-
New companions can be levelled against one character.
All the usual grinding stuff will mostly only need to be done once.
In particular, as a console player, the very time consuming Antiquities levelling to get keen eye treasure chests...already done this on a number of characters and not much fun to be had!
Disadvantages:-
Dailies etc only available once.
Things like costumes are character rather than slot.
Annoyingly equipped gear on the slot not loaded is in inventory...wish this would change to make multiple slots worthwhile.
Sure I am missing several 'for and against' things so any comments would be much appreciated.
Edited by ZOS_Phoenix on 16 June 2023 01:20