xylena_lazarow wrote: »As of this post this is the "main" campaign on PC/NA... just gets worse every year.
I was pretty shocked when I logged in and saw that only DC was pop-locked in GH, and wondered if I had accidentally logged into Blackreach.
What's funny is that for the first maybe 3 years, DC always had the lowest population overall. There was a website that tracked this and someone regularly posted screenshots, and DC was typically 10-20% lower than the other 2.
As for where EP and AD were that morning, who knows? Maybe they all have better things to do IRL. They paid DC back by Team Oranging us to our gates over the weekend.
ZOS needs to figure out why PvP populations keep dropping if they want to continue to advertise ESO's massive PvP battles as a selling point. I guess they could just give up and make Cyrodiil another PvE zone as some have begged for. I have other things I could spend my time and subscription dollars on if they did, but I'd definitely miss it.
Necrotech_Master wrote: »the queue is per faction, there is X amount of people as the limit per faction
just because dc is poplocked doesnt mean AD or EP has to wait for a slot
that "estimated wait" is commonly known to be extremely inaccurate lol
Necrotech_Master wrote: »the queue is per faction, there is X amount of people as the limit per faction
just because dc is poplocked doesnt mean AD or EP has to wait for a slot
that "estimated wait" is commonly known to be extremely inaccurate lol
This.
I can only assume the image is not from prime time. Any AvA design would have an imbalance during off peak hours.
Or the other question is, why are there fewer players from AD and EP interested in the war?
Necrotech_Master wrote: »the queue is per faction, there is X amount of people as the limit per faction
just because dc is poplocked doesnt mean AD or EP has to wait for a slot
that "estimated wait" is commonly known to be extremely inaccurate lol
This.
I can only assume the image is not from prime time. Any AvA design would have an imbalance during off peak hours.
Or the other question is, why are there fewer players from AD and EP interested in the war?
This was most likely in the morning when I also logged in. DC had an overwhelming numbers advantage all morning but lost it and ended up being gated later that day.
I've assumed that DC has a population advantage these days because they have won the majority of campaigns lately and casuals like to flock to the winning team. DC zone chat is also the most welcoming in my opinion, although I haven't played the main campaign on EP or AD in at least 2 years. Don't get me wrong, we have our share of zone trolls, but they're amateurs compared to what I've experienced on AD and EP in the past.
Usually "fun" and "balance" go hand-in-hand in PvP games. Abusing imbalance to your advantage appeals to some competitive gamers, but the average casual here just wants to play their own way and not get utterly destroyed for it.It is not designed to be balanced or truly competitive. It is intended to be fun and that is pretty much it. Any attempt to make it appear truly balanced will be nothing but smoke and mirrors.
xylena_lazarow wrote: »Usually "fun" and "balance" go hand-in-hand in PvP games. Abusing imbalance to your advantage appeals to some competitive gamers, but the average casual here just wants to play their own way and not get utterly destroyed for it.It is not designed to be balanced or truly competitive. It is intended to be fun and that is pretty much it. Any attempt to make it appear truly balanced will be nothing but smoke and mirrors.
If you go back through the forums, (as far back as May 2014), you will find that population imbalances have ALWAYS been a complaint. There have been SO MANY discussion threads and solutions offered to ZOS but after 9 years it is still the same. It is predictable when one faction is pop locked and the others are sparsely populated. A couple of days ago, at around 2:00 PM EDT, EP was at 2 bars while DC was pop locked, and of course owned the entire map. But our 2 bars didn’t indicate how many players were really active. I did a roll call to get a head count of active players and there were only 14 of us. That is pretty indicative of EP at that time of day, each weekday. We formed a mob of solo players and captured SEJ but around 30 plus DC showed up to retake it. We at least had a great fight for about 15-20 minutes before we were overwhelmed. Unfortunately, that is the way it is in PC/NA GH. EP owns the map in the mornings, DC in the afternoon, and AD…
I took a year off from ESO because my frustrations were out of balance for something as simple as a computer game. I came back a couple of weeks ago and things are the same. For those that are interested in playing for the score and the bragging rights to winning the GH campaign, then the only thing we can do as a player base is have some “unwritten rules”. We cannot depend on ZOS to make changes. A simple rule being something like: the 2nd and 3rd place factions ALWAYS team up against the 1st place faction. When faction place positions change, so do the teaming arrangements.
Other than that, we can only try to just have fun and find the great fights.
If you go back through the forums, (as far back as May 2014), you will find that population imbalances have ALWAYS been a complaint. There have been SO MANY discussion threads and solutions offered to ZOS but after 9 years it is still the same. It is predictable when one faction is pop locked and the others are sparsely populated. A couple of days ago, at around 2:00 PM EDT, EP was at 2 bars while DC was pop locked, and of course owned the entire map. But our 2 bars didn’t indicate how many players were really active. I did a roll call to get a head count of active players and there were only 14 of us. That is pretty indicative of EP at that time of day, each weekday. We formed a mob of solo players and captured SEJ but around 30 plus DC showed up to retake it. We at least had a great fight for about 15-20 minutes before we were overwhelmed. Unfortunately, that is the way it is in PC/NA GH. EP owns the map in the mornings, DC in the afternoon, and AD…
I took a year off from ESO because my frustrations were out of balance for something as simple as a computer game. I came back a couple of weeks ago and things are the same. For those that are interested in playing for the score and the bragging rights to winning the GH campaign, then the only thing we can do as a player base is have some “unwritten rules”. We cannot depend on ZOS to make changes. A simple rule being something like: the 2nd and 3rd place factions ALWAYS team up against the 1st place faction. When faction place positions change, so do the teaming arrangements.
Other than that, we can only try to just have fun and find the great fights.
UnabashedlyHonest wrote: »If you go back through the forums, (as far back as May 2014), you will find that population imbalances have ALWAYS been a complaint. There have been SO MANY discussion threads and solutions offered to ZOS but after 9 years it is still the same. It is predictable when one faction is pop locked and the others are sparsely populated. A couple of days ago, at around 2:00 PM EDT, EP was at 2 bars while DC was pop locked, and of course owned the entire map. But our 2 bars didn’t indicate how many players were really active. I did a roll call to get a head count of active players and there were only 14 of us. That is pretty indicative of EP at that time of day, each weekday. We formed a mob of solo players and captured SEJ but around 30 plus DC showed up to retake it. We at least had a great fight for about 15-20 minutes before we were overwhelmed. Unfortunately, that is the way it is in PC/NA GH. EP owns the map in the mornings, DC in the afternoon, and AD…
I took a year off from ESO because my frustrations were out of balance for something as simple as a computer game. I came back a couple of weeks ago and things are the same. For those that are interested in playing for the score and the bragging rights to winning the GH campaign, then the only thing we can do as a player base is have some “unwritten rules”. We cannot depend on ZOS to make changes. A simple rule being something like: the 2nd and 3rd place factions ALWAYS team up against the 1st place faction. When faction place positions change, so do the teaming arrangements.
Other than that, we can only try to just have fun and find the great fights.
I've been playing since 2014 and pop imbalance has never been this bad. The imbalance is directly related to the crazy low population caps. If one guild logs off it changes the balance enough to dramatically change the map in less than an hour. This happens every day at 11am EST on PC NA Grey Host.