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Deconstruct Items In Your Bank

skeletorz_ESO
skeletorz_ESO
✭✭✭
You guys should not have included this feature. This makes it very difficult to tell which items are safe to deconstruct and which are being saved for whatever reason in your bank. I don't want to accidentally deconstruct all the cool gear I'm saving in my bank for research. To be clear, deconstruct should only work for items that are in your inventory.

Having 30 items in your bank you're saving for research that must be constantly sorted through every time you go back to town to deconstruct 10 other items that are dispersed throughout those 30 you're saving is insanity. It doesn't even make sense why you would want to be able to deconstruct items that are in your bank. All deconstruction would be done at a crafting table before you go by the bank to drop off items you're saving. You would not deposit items into your bank to later go and deconstruct them. What's the point in that?

THIS TOPIC IS NOT ABOUT USING CRAFTING MATERIALS FROM YOUR BANK, IT IS ONLY ABOUT DECONSTRUCTING ITEMS FROM YOUR BANK. THANKS.

Edit: I wasn't going to bother but since someone necro'd this thread...
Natjur wrote: »
Get this addon Research Assistant
It puts a little icon next to ever thing you are about to breakdown so you can clearly see the ones you still need to research.

This guy wrote this on the second page. I've been using this add-on for a while now. It works great, and no need to remove the deconstruction from your bank. Research Assistant saved the day. :smiley:

If you've had this problem and you're not using Research Assistant yet, you must be drunk.
Edited by skeletorz_ESO on 6 May 2014 11:47
“If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • Syntse
    Syntse
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    Have to agree with this one... It was bit confusing to notice that equipment in bank showed up in deconstruct.

    At least make it option to show or not to show equipment from bank.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
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  • Darkleaf
    Darkleaf
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    I actually disagree with this. It's a lot easier to research and deconstruct from the bank. You just have to watch what you deconstruct.

    For the research you just have to select it to see the choices if there is more than one.
  • Usstan
    Usstan
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    I have to agree with @Darkleaf that it's a lot easier to both deconstruct or research from the bank. At work now but I'm pretty sure the in the bank/in the inventory icons show up during crafting too..
  • skeletorz_ESO
    skeletorz_ESO
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    Darkleaf wrote: »
    I actually disagree with this. It's a lot easier to research and deconstruct from the bank. You just have to watch what you deconstruct.

    For the research you just have to select it to see the choices if there is more than one.

    I didn't say anything about taking away researching items that are in your bank. I want them to turn off deconstructing items from your bank.
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • TirielsWhisper
    TirielsWhisper
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    If you mouse over the items in the deconstruct window, they tell you if they're in the bank or in your bags. There's an icon that indicates it.
  • Usstan
    Usstan
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    If you mouse over the items in the deconstruct window, they tell you if they're in the bank or in your bags. There's an icon that indicates it.

    Yeah, what I tried to say above but couldn't remember exactly how it was displayed
  • Syntse
    Syntse
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    Still would like option to turn this on and off.

    Example if I would have items in bank that are waiting for research. All needed equipment on me are worn. So I should be able to deconstruct everything I picked up during some run and would be easy just to hit deconstruct on everything.

    Now I cannot do that as I need to be careful that I do not deconstruct anything in bank.
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    Ra'Syntse Dominion Khajiit Nightblade Magica DPS [50]
    Syntselle Dominion Dark Elf Dragonknight Magica DPS [50]
    Syntseus Dominion Imperial Templar Healer [50]
    Syntsetar Dominion High Elf Sorcerer Magica DPS [50]
    Friar Tuktuk Daggerfall Brenton Templar Healer [50]
    Syntseyn Ebonheart Brenton Nightblade Magica DPS [50]
  • ZoM_Head
    ZoM_Head
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    How about a check box to "Show Items in bank", same as the "Have Knowledge" and "Have Items" check boxes?
    mDKs still need a lot of love!
  • Reb
    Reb
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    They just need to add a lock option on items :)
    would save a lot of people from crunching up or selling gear they want to keep
  • Darkleaf
    Darkleaf
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    I think it would be nice to have some option, but I hope they don't take away deconstructing from the bank if you want it. The problem is does "lock" mean no destroy at all since research also destroys. They need "no deconstruct," "no research," and "lock?" so you can't do anything with it if you actually want to keep it. Or maybe just two of them. I'm not sure what works best.
  • psychounz
    psychounz
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    Darkleaf wrote: »
    I actually disagree with this. It's a lot easier to research and deconstruct from the bank. You just have to watch what you deconstruct.

    For the research you just have to select it to see the choices if there is more than one.

    I didn't even notice this was an option, mainly because I don't have any weapons/armor in the bank (I normally deconstruct everything immediately, and the only items I've kept have been jewelry), but I do agree with @Darkleaf‌ as well; all you have to do is slow down and pay better attention to what you're doing.
  • Sorpaijen_ESO
    Sorpaijen_ESO
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    I wish there were a LOT better way to sort things than they have. In the bank I have items that I am holding to Research, items that I am holding for another character to use, and of course as I acquire new items I have to determine if they are for deconstruction, handing off to alts, or for future research. It would be a lot easier if we could somehow categorize things.

    I seem to remember reading about a UI mod that introduced a Grid inventory system; if it KEPT the arrangement we set up, that could be somewhat useful, but if it resets and "auto-sorts" every time you zone, etc then it's of limited use.

    I'm honestly shocked by the lack of sorting features ---you can sort all your weapons, eg, by name or by value, I think, and that's pretty much it. You cannot sort by weapon type, by damage (I think?), etc... maybe they left that for UI mods, I dunno.
  • psychounz
    psychounz
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    At least it's better than the original Skyrim UI XD
  • RubyTigress
    RubyTigress
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    Disagree entirely. The benefits of being able to craft from the bank entirely outweigh needing to pay attention to what you are deconstructing.
  • rukagaku
    rukagaku
    I think they could come up with a check mark to make items no sell/destroy, it would clear up the problem of deconstructing your fighting gear while you are wearing your crafting gear or saving something for a new level.

    I love that we can craft from the bank but I agree its annoying to blow up an item you wanted to use for gear because there wasn't a way to mark it as safe.
  • skeletorz_ESO
    skeletorz_ESO
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    rukagaku wrote: »
    I think they could come up with a check mark to make items no sell/destroy, it would clear up the problem of deconstructing your fighting gear while you are wearing your crafting gear or saving something for a new level.

    I love that we can craft from the bank but I agree its annoying to blow up an item you wanted to use for gear because there wasn't a way to mark it as safe.

    This please, Zenimax.
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • Warrigul
    Warrigul
    rukagaku wrote: »
    I think they could come up with a check mark to make items no sell/destroy, it would clear up the problem of deconstructing your fighting gear while you are wearing your crafting gear or saving something for a new level.

    I love that we can craft from the bank but I agree its annoying to blow up an item you wanted to use for gear because there wasn't a way to mark it as safe.

    This please, Zenimax.

    What he said please Zenimax
  • Laerian
    Laerian
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    If I remember correctly there is a small chest icon in the top right corner that indicates the item is in the bank.

    Of course I didn't notice it until I deconstructed many items in the bank :blush:
    Edited by Laerian on 2 April 2014 07:14
  • PicassoTrigger
    Apparently, you may deconstruct your actual helm as well... twice I've had my helmet disappear while crafting, once in beta and once in early-release.

    I'm starting to wonder if when the character takes it off to work at the station if it goes into your actual inventory.
  • Lalai
    Lalai
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    Apparently, you may deconstruct your actual helm as well... twice I've had my helmet disappear while crafting, once in beta and once in early-release.

    I'm starting to wonder if when the character takes it off to work at the station if it goes into your actual inventory.

    I've not ever been given the option to deconstruct my helmet so long as it was equipped. Out of curiosity, do you have your character set to hide the helm?

    I also want to keep the bank as is. A way to have a check or lock on an item may be nice, but I love that I can deconstruct and research from my bank.
    Fisher extraordinaire!
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    Daggerfall Covenant, NA
  • Wreaken
    Wreaken
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    Darkleaf wrote: »
    I actually disagree with this. It's a lot easier to research and deconstruct from the bank. You just have to watch what you deconstruct.

    For the research you just have to select it to see the choices if there is more than one.

    You say that now, until you /facepalm yourself for accidently deconing the wrong item....and it doesn't show the items available if you have two items with the same effect that can be gained from the research.


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  • skeletorz_ESO
    skeletorz_ESO
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    Maybe that's where my helmet went.
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • Decalin
    Decalin
    Soul Shriven
    Have to say I love being able to craft and decon from the bank, so handy for enchanting especially, when I get back to town and want to see if I have the mats to make anything interesting, no need to go pull everything out the bank to look at it all.

    Completely behind there being an option to toggle this on and off though, and would definitely like to see some kind of per item toggle for no decon. Want to say I did noticed a no sell option and wondering whether that may work for decon also? but cant get in to check just now, cant see any reason at all these both shouldn't be added though, options are good :)
  • Wompoo
    Wompoo
    The feature is fine... what is needed is the ability to lock items in the bank so as they are invisible to de construct if desired. Also being aware of bank items and mouse over before, helps avoid mishaps. But yes item lock needed, feature is fine. Inventory locks needed as well so one can just hit sell all.
  • skeletorz_ESO
    skeletorz_ESO
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    Decalin wrote: »
    Have to say I love being able to craft and decon from the bank, so handy for enchanting especially, when I get back to town and want to see if I have the mats to make anything interesting, no need to go pull everything out the bank to look at it all.

    AGAIN. This discussion has ABSOLUTELY NOTHING to do with using crafting items from your bank. It is ONLY about DECONSTRUCTING ITEMS FROM YOUR BANK.

    Are we clear now? Thanks.

    Additionally, it makes absolutely no sense why you would want to deconstruct items that are in your bank. If you come back to town with full bags, you do not go to your bank and deposit items into it so you can deconstruct them at a crafting table later. You do your deconstructing -before- you go to your bank to deposit items you want to save.
    Edited by skeletorz_ESO on 2 April 2014 10:35
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • skeletorz_ESO
    skeletorz_ESO
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    Wompoo wrote: »
    Also being aware of bank items and mouse over before, helps avoid mishaps.

    If you have 32 items in your bank sitting there waiting to be researched, you do not want to have to pick through them all every time you come back to town to deconstruct 5 or 6 items that are scattered through those. Yes, you can hover your mouse over each item looking for the little treasure chest. This does not change the fact that these 32 items I have sitting in my bank should not be in the deconstruct list at all, in the first place.
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • skeletorz_ESO
    skeletorz_ESO
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    Made alterations to OP so the point is more precise.
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • Laerian
    Laerian
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    Additionally, it makes absolutely no sense why you would want to deconstruct items that are in your bank.
    Actually it makes sense for people with one alt per crafting profession. They just need to put the items in the bank then swap the character to research/deconstruct items without leaving the crafting area.
  • skeletorz_ESO
    skeletorz_ESO
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    They don't need to be in your bank so you can deconstruct them, nor do you need to switch toons at all to deconstruct. Just deconstruct them from your inventory, deposit the materials.
    Edited by skeletorz_ESO on 2 April 2014 10:54
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • Laerian
    Laerian
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    So deconstruct the items while they're in your inventory, before putting them into your bank! LOL

    They don't need to be in your bank so you can deconstruct them.
    Dude, think before laughing.

    - Deconstructing gives crafting experience so people may want to do it with their crafters.
    - When you decon an item the materials go to the inventory not to the bank.

    So lets say, after a playing session, someone loot several items light armor, staves, swords, heavy armor, etc.

    Steps:

    - Put the items in the bank.
    - Relog the light armor crafter who is at the crafting table -> decons/research light armor and medium armor.
    - Relog the woodworker who is at the crafting table -> decons reserch staves, bows and shields.
    - etc.
    - Continue playing.

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