Why do they do this?
maybe they want to sell the DLC.
AngieThekla wrote: »If that is the case, then it is a great pity about this development. The housing in general is part of the solo content. Why are you forced into a group content for this and a paid one? This is a development that I am shocked to see. ESO is widely advertised as a game suitable for solo players as well as group players; the game would give you the freedom to play how you want and develop your character in a variety of ways. This development in the game, as well as many other things, now shows that the solo game is becoming more and more restricted and that you are "forced" into paid game components, makes me suspect bad things Getting hold of the parts necessary for housing is already difficult and time-consuming enough in many places
Why do they do this?
maybe they want to sell the DLC.
Or ESO Plus. I think a lot of people, if not the majority of people, get access to the dungeon from ESO Plus. But... if I had to guess... revenue is only one aspect here. They also want people in the dungeons, and farming something is a good way to get that to happen.
most furniture plans are epic, so you need 2 Glass eyes for 1 item. from deconstruction you get about 30% style mats. so: if you want 15 pieces of furniture, you need 30 Glass Eyes. I mean: you need 100 set Items for deconstruction.
and: Zenimay says: ESO is a game for everyone, for every way you want to play. its good for groups, its good for solo player.
housing is extremely time consuming. and also the gold doesnt grow by itself.
Solo players do not want to play group content. Many do, however, do housing, which is almost exclusively a solo activity. Trying to force people who don't want to play it to do group stuff to fuel a solo activity is not going to make them do it.
Solo players do not want to play group content. Many do, however, do housing, which is almost exclusively a solo activity. Trying to force people who don't want to play it to do group stuff to fuel a solo activity is not going to make them do it.
And they also continue the annoying trend of hiding structural furnishings behind group content achievements... First the glass windows, now the dunmer archway.
What I do for these (all but the Fargrave atrocity mentioned before xD) is save up my Crown Mimic Stones that we get from the Daily Login system for... furnishings.
Equipment crafted with them can deconstruct into the actual style material - its not 1:1 though, seems to be about a 70% rate (1:2.5-3). YMMV though, since RNG is RNG.
So - getting one motif page is enough to start someone on their way towards not farming ridiculous amounts of Summerset dailies just to be able to craft some Alinor style furnishings - or Apocrypha. Or Leyawiin themed items, and so on. Its just not worth it for Ra Gada's Ancient Sandstones for the aforementioned Fargrave items, since those are pretty easy to farm in other ways (all types of chests in Craglorn). You can, of course, also just deconstruct dropped items with the style, but some of these are painful to get enough of even when they're not dungeon-restricted.
You only need the item crafted to be Normal quality, and material tier doesn't seem to matter if you have the deconstruction CP trait slotted. Just be sure that the material itself actually drops, since they're not always enabled as soon as armor in X Style starts dropping.
Solo players do not want to play group content. Many do, however, do housing, which is almost exclusively a solo activity. Trying to force people who don't want to play it to do group stuff to fuel a solo activity is not going to make them do it.
And they also continue the annoying trend of hiding structural furnishings behind group content achievements... First the glass windows, now the dunmer archway.
Dunmer archway?
Solo players do not want to play group content. Many do, however, do housing, which is almost exclusively a solo activity. Trying to force people who don't want to play it to do group stuff to fuel a solo activity is not going to make them do it.
And they also continue the annoying trend of hiding structural furnishings behind group content achievements... First the glass windows, now the dunmer archway.
Dunmer archway?
if you do Bal Sunnar (1time is enough) you can buy a Dummner Archway from the undaunted quarter master
What’s also annoying here is that the style materials only start dropping after a while and never when the DLC is first launched. I get that that’s a strategy to get people to go back to content they’ve already completed… but still.
It's really frustrating when there are so many limiting factors to making furnishings: not only the rare recipes, but the grindy mats like mundane rune and heartwood, and the super grindy style stones. I think dwemer frames are some of the worst because the items require so many to make... at least these ones will require only two, which is not that bad in comparison. I hope there is a second source for these to drop besides the dungeon though.
/script JumpToSpecificHouse("@Starbridge84", 71)
Starbridge84 wrote: »It is a company that needs to make money to sustain the service you use. AKA - playing the game.
If they didn't put somethings behind DLC they wouldn't make any money and there for the game wouldn't be around.
Buck up and buy the DLC or wait to find it on markets.
Starbridge84 wrote: »It is a company that needs to make money to sustain the service you use. AKA - playing the game.
If they didn't put somethings behind DLC they wouldn't make any money and there for the game wouldn't be around.
Buck up and buy the DLC or wait to find it on markets.
katanagirl1 wrote: »Special furnishing style mats have always been a part of dlcs, it’s just the means to access them has gotten more and more restricted over time. I don’t think anyone would argue that Apocrypha mats should be base game to avoid purchasing Necrom.
This one source from one dungeon is going to be problematic. Just like Fryse Willow from Markarth, the supply will be low but there were only 3 furnishing plans that needed that mat. I was also unable to buy that mat from guild traders and had to wait until the next Anniversary event to get some in the reward boxes. The demand for the Apocrypha mats will be much greater, and the source will not.
Starbridge84 wrote: »It is a company that needs to make money to sustain the service you use. AKA - playing the game.
If they didn't put somethings behind DLC they wouldn't make any money and there for the game wouldn't be around.
Buck up and buy the DLC or wait to find it on markets.
katanagirl1 wrote: »Special furnishing style mats have always been a part of dlcs, it’s just the means to access them has gotten more and more restricted over time. I don’t think anyone would argue that Apocrypha mats should be base game to avoid purchasing Necrom.
This one source from one dungeon is going to be problematic. Just like Fryse Willow from Markarth, the supply will be low but there were only 3 furnishing plans that needed that mat. I was also unable to buy that mat from guild traders and had to wait until the next Anniversary event to get some in the reward boxes. The demand for the Apocrypha mats will be much greater, and the source will not.
It's okay if certain style materials drop from opponents in specific dungeons, but what annoys me about it is that housing-specific things (furnishing plans, leads for furnishing or achievements that allow you to buy structural furnishing) keep being tied to group content. As others have said, people who really do housing intensively tend to be those who enjoy solo content and don't want to be forced into group content.
And some things are not a positive "challenge" either, but just annoying. Take the Shipbuilders Woodworking Station, for example. Wayrest Sewers II is in my opinion nothing what you do quickly solo (thinking about Garron Returned in particular). It was already so annoying to run 30 times Wayrest Sewers I to get the lead for the Druid Music box... So I even didnt started with trying to get the lead from Wayrest II. Well...