Zenimax, how do you look at what could add a crop growing system to the game? From the point of view of implementation, it could look like this: the player buys a vegetable garden (a piece of home furniture), places it at home, and then plants, for example, wheat or garlic. Then the player waters it when necessary, fertilizes it, and when the wheat grows, collects it. It would make more sense for players' homes, add more wagering opportunities, and also wouldn't affect the economy, but it would be easier for players to get some ingredients.
Edited by Artem_gig on 14 April 2023 01:24