WaywardArgonian wrote: »Frustration doesn't justify accusing others of cheating.
Maybe this campaign would be more enjoyable if more players were interested in organizing their groups better instead of ascribing any sort of synchronized action to a cheat or exploit. It really doesn't take much on RW to at least be able to put up a decent fight.
I am taking the lead and just start and tune on the spot. That is how it should be played to win battles.
xMetalheartx wrote: »
Says the guy who is not often in Cyrodiil. Unkillable trolls running around in circles or streaking on and off to distract players from the objectives can be certainly frustrating and makes accusing players of cheating even more justified as they only play like that to annoy others. So see the point.
WaywardArgonian wrote: »Says the guy who is not often in Cyrodiil. Unkillable trolls running around in circles or streaking on and off to distract players from the objectives can be certainly frustrating and makes accusing players of cheating even more justified as they only play like that to annoy others. So see the point.
I am in Cyrodiil often, know every guild in Ravenwatch, played in every type of group and have taken time out of my day to share with casual raid leaders how ballgroups push and how to best counter them. It leads to better results than complaining about cheaters. Concluding that everybody who beats you is a cheater is the mentality that leads to stagnation.
I won't deny I am occasionally dismayed by the faction-stacking by organized DC groups, as you can see in my recent posts here, but I would never accuse them of cheating, because they simply aren't.
Also, and I really don't say this to be mean but rather to illustrate a point; I ran with your guild once and did 5x the healing of the other healers. That says there is a lot of power to be added to your group even if you don't want to commit to running premade groups.
Old_Lady_Helena wrote: »Lets not not try to zerg.
"You can't hide your nature.", am I right?
Nah, I appreciate your efforts to try to get some fights away from the giant EP blob, at least once or twice.
Although I think you already get tired of it lately, at least that's how it seems. I know you probably don't want my advice, but I really want to encourage you to keep trying!
On the other hand, zerging happens, especially while defending homekeeps, when sooner or later the whole population comes to defend or leech the tick.
However, 3 guild groups + randoms steamrolling their way from Bleakers to Rayles, that's quite frustrating to face.
And I know, I know...
Every faction regularly accuses the other factions of zerging and at the same time they swear they don't do it (at least not so much, and not like that. I've seen all factions zerging the map. And (I assume) nobody likes a dead map, except maybe you really really need that campaign win (for what though? Please enlighten me!).
What to do against it though?
Maybe (please don't kill me) the guild groups could time their raids better so that the population are a bit more even, at least during primetime. That would require the wilingness to communicate though.
Slowly and still working on it, we try to find out the best group organisation. Currently our healing is laying under the magnifying glass as we often don't have a healer in the group. We are aware that for a healer to be of added value we need to play very compactly, but that is something that can only be introduced slowly as we often are breaking up the formation.
Isnt this what a typical Ballgroup is?
Playing ''very compacly'' as you describe it and stacking heals.
You stated on the 27th of September that ''No, we will never turn into a ball group! Rather disperse and vanish for new objectives. Like a guerilla and well organised. '', but here we are you talking about starting to behave like the typical ballgroup does.
The fact you call ballgroups exploiters and cheaters just because they play the game as intended is beyond me.
You also call the very top tier players that is on DC cheaters is also beyond me.
You need a reality check how stuff work. Alot of playtime doesnt equal to you being the best cyrodiil player/leader or w/e.
Could someone explain me why we always need 10 players to kill 1 blue? They might have emp buffs, but I believe something stinks here anyway.
SeaGtGruff wrote: »Could someone explain me why we always need 10 players to kill 1 blue? They might have emp buffs, but I believe something stinks here anyway.
I know this post is several months old, but I just wanted to say, if it takes 10 players to kill me (on either of my DC mains), then those 10 players must be pretty bad at PvP, because I stink at PvP and usually die pretty quickly.
But seriously (not that the preceding wasn't said in all seriousness), my experience with AvAvA PvP is that whichever alliance you happen to be playing for determines which alliances are the cheaters, because going by what people post in the forum, ones own alliance is always the one which is downtrodden and being abused by the other two alliances, and those other two alliances are filled with cheaters and hackers. The story never changes, only the colors change depending on which alliance a given poster happens to be playing for. /shrug
SeaGtGruff wrote: »Could someone explain me why we always need 10 players to kill 1 blue? They might have emp buffs, but I believe something stinks here anyway.
I know this post is several months old, but I just wanted to say, if it takes 10 players to kill me (on either of my DC mains), then those 10 players must be pretty bad at PvP, because I stink at PvP and usually die pretty quickly.
But seriously (not that the preceding wasn't said in all seriousness), my experience with AvAvA PvP is that whichever alliance you happen to be playing for determines which alliances are the cheaters, because going by what people post in the forum, ones own alliance is always the one which is downtrodden and being abused by the other two alliances, and those other two alliances are filled with cheaters and hackers. The story never changes, only the colors change depending on which alliance a given poster happens to be playing for. /shrug
You are right, this forum should be used to encourage players to come and fight for their alliance. Lately I have been posting about all kinds of cheats. Not everybody does agree on those, but the awareness increased, and the urge to improve builds has been clarified. Pvp here is not only skill but unfortunately also building, as there are so many sets. The combination of tankiness with high damage output and an indefinite resource management is making it all suspicious. DC has many of those players and for that reason I started to mention those. No one ever called me a cheater and that is true as it is pure based on my senses, and the reactions of other Pact players that can see what is going on. The fact that none of the accused ever denies cheating but instead asks me how they are cheating is still triggering my interest.
And now a bit less serious. Currently we would need 5 players to kill one blue aka DC. Improvement happened and will continue. That is it for now.
WaywardArgonian wrote: »When I or my group gets accused of cheating, I also don't bother denying it. I mean, I know I'm not cheating and there's nothing I can say to the other person to convince them of that, so why bother? Most of such whispers are merely a way for the perpetrator to cope with their defeat. If you thinking I need macros to kill you helps you sleep at night then be my guest.
[snip]
So Tigor, when you say people have ''Indefinite resource management is making it all suspicious.'' (your own words), you mean ONLY people who do damage can do that?
Thats exacly mine and some other people in this threads point, [snip]
That is why your are a healer. ..Or? Accusing healers of cheating would be difficult I know you are trustworthy and know how to play.
Just look at Tigors definition of cheating in post #111 and you know all about his view.In my opinion its just unfair calling people cheaters without hard evidence.
If you would record a video and send it here to use as proof i would say nothing, but just calling people cheaters because they dont die is unfair to the people who spent alot of time getting a very good player.
WaywardArgonian wrote: »are merely a way for the perpetrator to cope with their defeat.
Just look at Tigors definition of cheating in post #111 and you know all about his view.In my opinion its just unfair calling people cheaters without hard evidence.
If you would record a video and send it here to use as proof i would say nothing, but just calling people cheaters because they dont die is unfair to the people who spent alot of time getting a very good player.
Ah, i think i missed reading that post or might've forgetten about it.
But yeah after reading that i will say no more. Quite funny examples.
Just look at Tigors definition of cheating in post #111 and you know all about his view.In my opinion its just unfair calling people cheaters without hard evidence.
If you would record a video and send it here to use as proof i would say nothing, but just calling people cheaters because they dont die is unfair to the people who spent alot of time getting a very good player.
In my opinion 99% of all the cheating shouts are just this:WaywardArgonian wrote: »are merely a way for the perpetrator to cope with their defeat.
I agree on almost everything you said.DTStormfox wrote: »I have a recording of a player literally flying through the air from the outer wall, into the inner to the Apse flag. And I have video evidence of some players casting >1 ability in 1 second (the server allows for only 1 ability cast per second). These players have been reported and I have not seen them ever since. So, cheating is definitely happening, regardless of the alliance. We cannot be ignorant of that fact.
I understand it seems suspicious that some players can sustain casting abilities, whilst blocking >5 enemy players, dodging, sprinting, and breaking free from hard cc. And at the same time, return massive damage and still heal themselves like crazy.
The problem is, that, if people are cheating like this, this cannot be proven with video evidence because one cannot record somebody else's resource management.
The point is, however, that discussing whether people are cheating or not on the Forums seems rather redundant to me. What is the point really? What are we going to achieve with it?
I'm not his advocate at all but I'm sure he is pointing to single players - but DC has many of them.I'm just trying to make Tigor understand that he cant just say x alliance is cheating just because they are doing good.