WaywardArgonian wrote: »I think such a set-up would just make it difficult to swap between offensive/defensive phases. Templar, as long as the resource pools are okay, generally has little trouble getting back up to full health quickly, so you'd really have to time your healing while also balancing your attack phase with making sure you don't die. Undeath + Pariah would buy you some time in the execute range, but some skills/executes can hit so hard that you can immediately be put on the back foot in such a situation.
If you want a traditional Templar (so not ranged), just get Mara's Balm for your defense (I know, boring, but everyone uses it for a reason), and Sea Serpent's Coil + Balorgh (or Zaan) to carry the damage. For the remaining set you can consider sets like Rallying Cry, Wretched Vitality, Clever Alchemist, Deadly Strike or some other set that fits your need. You can also try making a set-up with arena weapons such as Master DW and/or Vateshran destro staff. So kind of what every class is running at this point, really. Not the most exciting meta, I know.
WaywardArgonian wrote: »…So kind of what every class is running at this point, really. Not the most exciting meta, I know.
That's what happens over the years when ppl complaining thier class doesn't have a skill or ability another class has
Every semi competitve templar I see in bgs these days is leaning hard on radiant oppression and aurora javelin, and theyre very tanky.
Spamming jesus beam is numbingly boring. It’s terrible what they did to the class. Honestly.
I have 7.5k spell damage, 10k pen. Using jabs/purifying light and vamp bane. I struggle to kill anyone who has a good build (maras balm) Damage is low and the cool down on burning light needs to go. Thinking about doing auroran thunder and malacath.
I have 7.5k spell damage, 10k pen. Using jabs/purifying light and vamp bane. I struggle to kill anyone who has a good build (maras balm) Damage is low and the cool down on burning light needs to go. Thinking about doing auroran thunder and malacath.
It's not your dmg stats that are the problem it's the skills your using I'm afffraid..power of light is not worth the slot and neither is vamps bane. I still play with jabs as I don't feel like a plar without them but my dmg comes from vateshran staff and master dw
I have 7.5k spell damage, 10k pen. Using jabs/purifying light and vamp bane. I struggle to kill anyone who has a good build (maras balm) Damage is low and the cool down on burning light needs to go. Thinking about doing auroran thunder and malacath.
It's not your dmg stats that are the problem it's the skills your using I'm afffraid..power of light is not worth the slot and neither is vamps bane. I still play with jabs as I don't feel like a plar without them but my dmg comes from vateshran staff and master dw
It’s odd, but I see so many guides still using PL/PotL, but unless it crits, it doesn’t seem to do much.
The class lacks both burst damage and also the ability to pressure, thanks to PotL/PL not working and Jabs being nerfed. In addition, jabs is so difficult to actually get to hit the enemy. The class is in a pathetic, sorry state of affairs but is just being canned/ignored by ZOS at this point, it seems.
As for the beam bloodthirsty combo, it is really not as good as some would have you believe. Yeah you can kill squishies with it but NB, DKs and and Wardens all have the healing to burst back up to full with no problem at all. Also, you have to get them down to 50% health first and doing that on even half decent players on a Templar atm is a struggle.