It's not needed. Nothing needs to be nerfed in ToT because you can use it too.
Even if Druid King is powerful (and I think Crows are way more powerful) you can always use it too.
I don't own the Druid King deck, so, obviously I never selected it, but when someone does, I just use it. The same goes to Orgnum. I hate it, I never select it as my choice, but when someone brings it to the table I use it. That's the beauty of ToT, No one is too powerful, because you play the same cards.
Lord_Archaic wrote: »It's not needed. Nothing needs to be nerfed in ToT because you can use it too.
Even if Druid King is powerful (and I think Crows are way more powerful) you can always use it too.
I don't own the Druid King deck, so, obviously I never selected it, but when someone does, I just use it. The same goes to Orgnum. I hate it, I never select it as my choice, but when someone brings it to the table I use it. That's the beauty of ToT, No one is too powerful, because you play the same cards.
Crows require you to stack your deck. All Druid requires is that both players stack their decks with agents. Druids needs to only proc off it's own cards, not the opponents.
Lord_Archaic wrote: »It's not needed. Nothing needs to be nerfed in ToT because you can use it too.
Even if Druid King is powerful (and I think Crows are way more powerful) you can always use it too.
I don't own the Druid King deck, so, obviously I never selected it, but when someone does, I just use it. The same goes to Orgnum. I hate it, I never select it as my choice, but when someone brings it to the table I use it. That's the beauty of ToT, No one is too powerful, because you play the same cards.
Crows require you to stack your deck. All Druid requires is that both players stack their decks with agents. Druids needs to only proc off it's own cards, not the opponents.
Exactly. Each deck requires something.
Lord_Archaic wrote: »Lord_Archaic wrote: »It's not needed. Nothing needs to be nerfed in ToT because you can use it too.
Even if Druid King is powerful (and I think Crows are way more powerful) you can always use it too.
I don't own the Druid King deck, so, obviously I never selected it, but when someone does, I just use it. The same goes to Orgnum. I hate it, I never select it as my choice, but when someone brings it to the table I use it. That's the beauty of ToT, No one is too powerful, because you play the same cards.
Crows require you to stack your deck. All Druid requires is that both players stack their decks with agents. Druids needs to only proc off it's own cards, not the opponents.
Exactly. Each deck requires something.
The point of that is that you can't use your own agent's abilities, without giving the opponent a bunch of gold the next turn. The one druid that gives gold should be reduced to Your agents other than this card. If you can't see that it is too damaging to the landscape, You're just lying. Simple as that.
" found that you pretty much have to both fight over druid"
This is every primary deck in the game for the most part. Hell every s-tier card in general. If an armory or rally drops, you HAVE to get it. You have to fight over it. You HAVE to fight over every crow card.
spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
WitchyKiki wrote: »spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
Crow helps all decks, all it does is draw cards endlessly. Keep drawing your whole deck, doesnt matter what cards you have, power, coin, druid, rahjiin - they all benefit from crow. I have seem people legit draw out their whole deck, 90 seconds each turn. Its so annoying, at least druid finishes games with its power generation.
spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
Crow helps all decks, all it does is draw cards endlessly. Keep drawing your whole deck, doesnt matter what cards you have, power, coin, druid, rahjiin - they all benefit from crow. I have seem people legit draw out their whole deck, 90 seconds each turn. Its so annoying, at least druid finishes games with its power generation.
Yeah. You can get those big draws, but a lot of times if you're buying up other cards it breaks up the crow combos. So usually you want to buy up all the crows and focus less on the other decks with the exception of S tier cards like Currency Exchange.
It's also slow enough to get those combos going that stuff like Pelin can just rush it down before it happens. It also doesn't generate additional crow cards, so your opponent can buy them up from you or use tavern churns on them.
Druid King benefits everything in addition to be being benefited by everything.
For example, Pelin adds little to crow because while crow has good agents, it is not reliant on them. DK is heavy reliant on agents and Pelin protects it's agents.
Etc etc.
WitchyKiki wrote: »spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
Crow helps all decks, all it does is draw cards endlessly. Keep drawing your whole deck, doesnt matter what cards you have, power, coin, druid, rahjiin - they all benefit from crow. I have seem people legit draw out their whole deck, 90 seconds each turn. Its so annoying, at least druid finishes games with its power generation.
Yeah. You can get those big draws, but a lot of times if you're buying up other cards it breaks up the crow combos. So usually you want to buy up all the crows and focus less on the other decks with the exception of S tier cards like Currency Exchange.
It's also slow enough to get those combos going that stuff like Pelin can just rush it down before it happens. It also doesn't generate additional crow cards, so your opponent can buy them up from you or use tavern churns on them.
Druid King benefits everything in addition to be being benefited by everything.
For example, Pelin adds little to crow because while crow has good agents, it is not reliant on them. DK is heavy reliant on agents and Pelin protects it's agents.
Etc etc.
Pretty sure you just proved my point.
spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
Crow helps all decks, all it does is draw cards endlessly. Keep drawing your whole deck, doesnt matter what cards you have, power, coin, druid, rahjiin - they all benefit from crow. I have seem people legit draw out their whole deck, 90 seconds each turn. Its so annoying, at least druid finishes games with its power generation.
Yeah. You can get those big draws, but a lot of times if you're buying up other cards it breaks up the crow combos. So usually you want to buy up all the crows and focus less on the other decks with the exception of S tier cards like Currency Exchange.
It's also slow enough to get those combos going that stuff like Pelin can just rush it down before it happens. It also doesn't generate additional crow cards, so your opponent can buy them up from you or use tavern churns on them.
Druid King benefits everything in addition to be being benefited by everything.
For example, Pelin adds little to crow because while crow has good agents, it is not reliant on them. DK is heavy reliant on agents and Pelin protects it's agents.
Etc etc.
Pretty sure you just proved my point.
I'm not sure how I did that when the point of my post is that crow is easier to stop than Druid King. Would you please elaborate?
WitchyKiki wrote: »spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
Crow helps all decks, all it does is draw cards endlessly. Keep drawing your whole deck, doesnt matter what cards you have, power, coin, druid, rahjiin - they all benefit from crow. I have seem people legit draw out their whole deck, 90 seconds each turn. Its so annoying, at least druid finishes games with its power generation.
Yeah. You can get those big draws, but a lot of times if you're buying up other cards it breaks up the crow combos. So usually you want to buy up all the crows and focus less on the other decks with the exception of S tier cards like Currency Exchange.
It's also slow enough to get those combos going that stuff like Pelin can just rush it down before it happens. It also doesn't generate additional crow cards, so your opponent can buy them up from you or use tavern churns on them.
Druid King benefits everything in addition to be being benefited by everything.
For example, Pelin adds little to crow because while crow has good agents, it is not reliant on them. DK is heavy reliant on agents and Pelin protects it's agents.
Etc etc.
Pretty sure you just proved my point.
I'm not sure how I did that when the point of my post is that crow is easier to stop than Druid King. Would you please elaborate?
I am pretty sure i did earlier, by mentioning that combos from crow by drawing cards also trigger combos from other decks, and even if it doesnt you still get the added benefit of drawing extra cards to pull in more money and more power. Truth be told, if you see crow you HAVE to pick it up, because if the other person gets enough of them you will be sitting there fighting a losing game. Pelin also benefits from crow, I would say, it tremendously does. Your argument doesnt really prove this otherwise. Not sure I can further elaborate to make it simpler.
spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »WitchyKiki wrote: »spartaxoxo wrote: »Crow has more weaknesses than Druid King. It's counterplay is more clear cut and it has less other decks it synergizes well with.
Druid King is good at generating both coin and power, it's combos more reliable since it relies on agents rather than cards ending up in your hand at the same time and it auto creates more Druid King cards without you needing to buy them, its patron is consistently useful, and it synergizes well with most decks since it can do some of everything.
Crow helps all decks, all it does is draw cards endlessly. Keep drawing your whole deck, doesnt matter what cards you have, power, coin, druid, rahjiin - they all benefit from crow. I have seem people legit draw out their whole deck, 90 seconds each turn. Its so annoying, at least druid finishes games with its power generation.
Yeah. You can get those big draws, but a lot of times if you're buying up other cards it breaks up the crow combos. So usually you want to buy up all the crows and focus less on the other decks with the exception of S tier cards like Currency Exchange.
It's also slow enough to get those combos going that stuff like Pelin can just rush it down before it happens. It also doesn't generate additional crow cards, so your opponent can buy them up from you or use tavern churns on them.
Druid King benefits everything in addition to be being benefited by everything.
For example, Pelin adds little to crow because while crow has good agents, it is not reliant on them. DK is heavy reliant on agents and Pelin protects it's agents.
Etc etc.
Pretty sure you just proved my point.
I'm not sure how I did that when the point of my post is that crow is easier to stop than Druid King. Would you please elaborate?
I am pretty sure i did earlier, by mentioning that combos from crow by drawing cards also trigger combos from other decks, and even if it doesnt you still get the added benefit of drawing extra cards to pull in more money and more power. Truth be told, if you see crow you HAVE to pick it up, because if the other person gets enough of them you will be sitting there fighting a losing game. Pelin also benefits from crow, I would say, it tremendously does. Your argument doesnt really prove this otherwise. Not sure I can further elaborate to make it simpler.
And my rebuttal to that was saying that you're generally better off just taking crows and limiting the other cards you take on from other decks so as not to break up the crow combo. Which does not prove that point. The Pelin deck isn't really being helped by being largely ignored except for like the S-Tier cards like Rally, which you're gonna want to take regardless of the deck you choose (and other decks are better at giving it to you more frequently). Honestly, Pelin is one of the best decks at countering crows.
The broken combos are why Red Eagle is usually paired with it to get rid of cards.
Druid King on the other hand can convert cards from any deck into coin or power. So that even it's trash cards can become worth a grab depending on the circumstances. I've won games with low quality trash cards in the tavern just because I had that card that let you turn any card into your cooldown into power and used it to rush to 40.