UnabashedlyHonest wrote: »Cyrodiil performance is declining horribly again. I think the addition of target markers is playing a role, but whatever it is, this holiday season has seen a dramatic decline in Cyrodiil performance. You can't even get close to a major fight now without major lag spikes and often disconnecting.
Performance this holiday season has been as bad or worse than before the server "upgrade".
There is no excuse for performance this horrible.
UnabashedlyHonest wrote: »Cyrodiil performance is declining horribly again. I think the addition of target markers is playing a role, but whatever it is, this holiday season has seen a dramatic decline in Cyrodiil performance. You can't even get close to a major fight now without major lag spikes and often disconnecting.
Performance this holiday season has been as bad or worse than before the server "upgrade".
There is no excuse for performance this horrible.
UnabashedlyHonest wrote: »Cyrodiil performance is declining horribly again. I think the addition of target markers is playing a role, but whatever it is, this holiday season has seen a dramatic decline in Cyrodiil performance. You can't even get close to a major fight now without major lag spikes and often disconnecting.
Performance this holiday season has been as bad or worse than before the server "upgrade".
There is no excuse for performance this horrible.
@ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_RichLambert @ZOS_Kevin
Can we please get some ackwoledgement of the performance issues that have RETURNED to PC NA?
About 5 months post server upgrade we started to see a bit of lag creeping back on to PC/NA's cyrodiil campaigns, but since u36 dropped is has become exponentially worse. We are right back to the level of performance we had before the server upgrade. Every single night there are massive ability delays, disconnects, and easily observable general lag across the entire map. Even standing at the gate during prime time, you can observe this lag simply by mounting, as mounting experiences the same delay that abilities do.
What happened? Why did U36 set us back so far? Was the allocated server capacity reduced? I do not understand how the performance has degraded in this manner when almost nothing was changed.
Please reply to this issue. The community is desperate to understand what is happening. We experienced this lag for 6 years straight, and to see it return after being fixed only a short 7 months ago is crushing us.
It's not just in PvP. Even random normal dungeons to use up your enlightenment are having massive lag and disconnect issues.