SeaGtGruff wrote: »I can't choose Rahjin, since I haven't collected yet.
If my NPC opponent chooses Rahjin, I might occasionally add a Bewilderment card to their deck, but generally no more than 1 or 2 times during a match, and only if I don't have anything else to do with 3 gold.
It can make a surprising difference at times, but for someone to start spamming it non-stop just seems like an admission that they think they've already lost the match and are incapable of winning by any other means.
Personofsecrets wrote: »In the case of the game that prompted this forum post, I received a luxury exports turn one as first player and then pressed the Rajhin button since I already had an huge advantage that could be unsurmountable by wrecking the opponents economy.
In this case there was also an available currency exchange within the first couple of turns. I happily pressed the Rajhin button on my second turn and the deck shuffled with me now knowing that I had a 100% chance of purchasing the currency exchange on one of my 2 next turns while the opponent would be having an extremly low chance of having such an event occur; probably less than 5% chances despite them having 2 writ of coins because of the two bewilderments.
So I got the currency exchange. Then I got another currency exchange. At that point I was able to start giving my opponent 3 bewilderments on some turns. With such an economy advantage there was no reason to do anything else than to make sure that the opponent would never really get to do anything substantial.
SilverBride wrote: »Personofsecrets wrote: »In the case of the game that prompted this forum post, I received a luxury exports turn one as first player and then pressed the Rajhin button since I already had an huge advantage that could be unsurmountable by wrecking the opponents economy.
In this case there was also an available currency exchange within the first couple of turns. I happily pressed the Rajhin button on my second turn and the deck shuffled with me now knowing that I had a 100% chance of purchasing the currency exchange on one of my 2 next turns while the opponent would be having an extremly low chance of having such an event occur; probably less than 5% chances despite them having 2 writ of coins because of the two bewilderments.
So I got the currency exchange. Then I got another currency exchange. At that point I was able to start giving my opponent 3 bewilderments on some turns. With such an economy advantage there was no reason to do anything else than to make sure that the opponent would never really get to do anything substantial.
If I were playing someone that did that on the first turn I'd immediately concede. And having an opponent give 3 Bewilders in one turn shouldn't even be possible. Things like this is why I stopped playing other players and rarely even do the NPC daily any more.
This could have been a great game but the unfair ranking system and overpowered plays drove me and some of my friends off.
SilverBride wrote: »This could have been a great game but the unfair ranking system and overpowered plays drove me and some of my friends off.
spartaxoxo wrote: »SilverBride wrote: »This could have been a great game but the unfair ranking system and overpowered plays drove me and some of my friends off.
Yeah. I actually have a couple of Rahjiin players I concede on sight because I know they like to use this blatantly drastically overpowered and unfair strategy. I used to try and stick it out and even won about half the time. But, it made the game so miserable and overly long that I realized it was making me resent playing against other people at all. It made me hate the game.
Watching someone use currency exchange to spam 3 Rahjiin instead of using that to try to get a patron victory or use it to generate a ton of power using Hlallu (both of which would likely end the game in their favor faster) might tempt me to wait out the turn constantly too. Because, someone actually dragging out a victory makes me want to drag things out too. In actual practice though, I generally just concede. It's not worth wasting your time doing that.
spartaxoxo wrote: »I don't Rahjiin spam in casual because it's an extremely toxic game mechanic that wouldn't fly in any real card game. The only reason it's in this game is it's not a dedicated card game. So, they don't have to care as much about making a game mode people will actually enjoy and is fair and balanced. It's just a mini-game.
Anyway, there's generally always a move that's just as good if not better than doing that to someone in casual play, where I purposefully don't play sweaty since it's supposed to be a fun experience. I think anyone who does it is being rude because they are disrespectful of the atmosphere casual should cultivate. I feel no sympathy for those that disrespect others play environment getting disrespected back.
In competitive, I don't consider it disrespectful because you're supposed to win at all costs. It is the sweaty try hard mode. And anyone who doesn't like it should go play casual. It is still a toxic game mechanic though. The worst game mechanic in pretty much any card game I have ever seen in my life. Worse than the entire Orgnum, Pelin, and overpowered cards combined.
I never select Rahjiin myself. And if I do, I don't spam people with the patron. Sometimes it means I take an L, but I would rather take one than take advantage of such a legitimately toxic gameplay option. I don't care if it's part of the game.
Sweetpea704 wrote: »spartaxoxo wrote: »I don't Rahjiin spam in casual because it's an extremely toxic game mechanic that wouldn't fly in any real card game. The only reason it's in this game is it's not a dedicated card game. So, they don't have to care as much about making a game mode people will actually enjoy and is fair and balanced. It's just a mini-game.
Anyway, there's generally always a move that's just as good if not better than doing that to someone in casual play, where I purposefully don't play sweaty since it's supposed to be a fun experience. I think anyone who does it is being rude because they are disrespectful of the atmosphere casual should cultivate. I feel no sympathy for those that disrespect others play environment getting disrespected back.
In competitive, I don't consider it disrespectful because you're supposed to win at all costs. It is the sweaty try hard mode. And anyone who doesn't like it should go play casual. It is still a toxic game mechanic though. The worst game mechanic in pretty much any card game I have ever seen in my life. Worse than the entire Orgnum, Pelin, and overpowered cards combined.
I never select Rahjiin myself. And if I do, I don't spam people with the patron. Sometimes it means I take an L, but I would rather take one than take advantage of such a legitimately toxic gameplay option. I don't care if it's part of the game.
Oh, If you pick St. Pelin, I will definitely pick Rahjiin. Giving those cards keeps you from playing Armory and Rally back to back. It is a legit strategy. But, Rahjiin is a great deck because you can get tons of coin from it. Nothing is worse than having a board with nothing but high priced cards you can't afford.
spartaxoxo wrote: »
It's unbelievable that they haven't done anything about it.
Personofsecrets wrote: »spartaxoxo wrote: »
It's unbelievable that they haven't done anything about it.
For as long as that there is a turn 1 purchasable card that generates 4 gold, nothing is unbelievable.
SeaGtGruff wrote: »I don't have a problem with those cards. I mean, how is a card that gives 4 gold at a cost of 5 gold any worse than being able to buy, say, two cards that each give 3 gold at a cost of only 2 gold, which together would be 6 gold at a cost of only 4 gold?
Personofsecrets wrote: »SeaGtGruff wrote: »I don't have a problem with those cards. I mean, how is a card that gives 4 gold at a cost of 5 gold any worse than being able to buy, say, two cards that each give 3 gold at a cost of only 2 gold, which together would be 6 gold at a cost of only 4 gold?
How can one card not be balanced when other cards are clearly not balanced? Yes, about Luxury Exports. it should cost at least 4.
SeaGtGruff wrote: »Personofsecrets wrote: »SeaGtGruff wrote: »I don't have a problem with those cards. I mean, how is a card that gives 4 gold at a cost of 5 gold any worse than being able to buy, say, two cards that each give 3 gold at a cost of only 2 gold, which together would be 6 gold at a cost of only 4 gold?
How can one card not be balanced when other cards are clearly not balanced? Yes, about Luxury Exports. it should cost at least 4.
I don't know. I like having those cards in the game so I can focus on actually buying useful cards during the first several turns instead of just mindlessly converting every 1-Gold card into a 2-Gold card over the first several turns. It gives you at least two different strategies-- buy cards early and convert cards later, or convert cards early and buy cards later. There's also the third strategy of doing a bit of both.
As a Rajhin main I see this more times than not. People holding up the game and just showing bad sportsmanship.
But yes Personofsecrets is right. You grab that early economy lead and you can ruin someone's day with just 1 or 2 Bewilderments. Most of the time the other player will do it back which will just push your lead further forward. The beauty of this is they don't realized they've lost that match until it sets in and that's what creates that frustration I think.
It's definitely the powerful economy cards that make the Rajhin patron such a nuisance to play against. Even if someone buys a power card (even a good one) early on the Rajhin can still slow them down preventing them from buying and turning the game around.
Unfortunately without buying power the Rajhin deck will always create that sort of frustration. In a game where you remove a core mechanic from another player it's going to be extremely hard to balance. The deck is both weak and strong unless played in a particular way.
I went from loving this game to hating it… for many of the reasons listed here.
SilverBride wrote: »I went from loving this game to hating it… for many of the reasons listed here.
I am in the same boat. I don't know if I hate it but I just don't care about it any more.
The ranking system is not fair. Some of the decks are overpowered, and the Rahjiin deck is just plain trolling. But the decks that create very long combos are my biggest trigger.
I tried to just play NPCs to avoid all that but they just aren't a challenge. I can get a Patron win almost every time very early in the game, so I rarely play them any more either.
I wish I could love it again.
WitchyKiki wrote: »SilverBride wrote: »I went from loving this game to hating it… for many of the reasons listed here.
I am in the same boat. I don't know if I hate it but I just don't care about it any more.
The ranking system is not fair. Some of the decks are overpowered, and the Rahjiin deck is just plain trolling. But the decks that create very long combos are my biggest trigger.
I tried to just play NPCs to avoid all that but they just aren't a challenge. I can get a Patron win almost every time very early in the game, so I rarely play them any more either.
I wish I could love it again.
We should just play together, I also hate very long-combo decks and find them boring. I like players who play quick and go about their day. I do wish the NPCs were more challenging too.