not to be a noodge but did you change your mind about dual wield as the better choice or is it just a ...it's more to use 2H so is personal preference really ?
Soulstormkj wrote: »
not to be a noodge but did you change your mind about dual wield as the better choice or is it just a ...it's more to use 2H so is personal preference really ?
Soulstormkj wrote: »not to be a noodge but did you change your mind about dual wield as the better choice or is it just a ...it's more to use 2H so is personal preference really ?
I'm lvl 22 now, and playing Dual Wield, all 5 passives are profit, 2h only 2ish
+ the attackspeed buff from rapid strike and bleed for heal from first skill
combined with strife and veiled strike its a good setup for solodps and killing packs of 3 easy
I think is preference. Im using BOW now to pull mobs and widdle them down, then go big with 2h
Do you purposely not use any dual wield melee? I find that surprising that on your melee hotbar there are no dual wield skills. Are you not constantly out of majicka?
Do you purposely not use any dual wield melee? I find that surprising that on your melee hotbar there are no dual wield skills. Are you not constantly out of majicka?
I use rapid strike, but have not unlocked "marked target" yet. I am not sure how not having a dual-wield skill in your action bar is effective and efficient. I run out of magicka too quickly now, especially on the long fights.
Do you purposely not use any dual wield melee? I find that surprising that on your melee hotbar there are no dual wield skills. Are you not constantly out of majicka?
I use rapid strike, but have not unlocked "marked target" yet. I am not sure how not having a dual-wield skill in your action bar is effective and efficient. I run out of magicka too quickly now, especially on the long fights.
I disagree strongly with taking Concealed Weapon instead of Surprises Attack. The armour reduction is a huge since all of your close ranged class skills are mitigated by armour. You're taking a small, situational in combat movement speed boost instead of a considerable party wide DPS boost.
Do you purposely not use any dual wield melee? I find that surprising that on your melee hotbar there are no dual wield skills. Are you not constantly out of majicka?
Lets wait till they implement the Justice/Jail system. I am pretty sure that vamp/were will encounter some disadvantages in social life then just as the TES series had it. At least I very much hope for it...
Brittany_Joy wrote: »I have a question; Does siphoning strikes benefit from the transfer passive, were each attack gives me 2 ultimate while siphoning strikes is active? Sorry to ask this here but I didnt want to make a new post just for one question.
Brittany_Joy wrote: »I have a question; Does siphoning strikes benefit from the transfer passive, were each attack gives me 2 ultimate while siphoning strikes is active? Sorry to ask this here but I didnt want to make a new post just for one question.
Well, I hope we are not destroying your thread soulstorm
You suggest a 1/2/1 attribute build for bow/dual wield, focus more on weapon skills?
Demonsthere wrote: »I've been playing the Warlock build with a few tweaks, and I have to say, for me it's play better than both dragonknight and sorcerer mage.
Pros:
- Depending on skill choices 3~5 skills that suck the HP from the enemy to yourself
- Massive debuffs
- Great sustain, you rarely are below 20% magicka casting spells all the time
Cons:
- Most of dmg is DoT, therefore the lack of burst
- Exponential experience curve (becomes more and more effective with lvl, after getting 2 main skills Path of Shadow and Degeneration, you melt faces, but weak before that)