some guy on youtube suggested that the cards should be based on dungeon bosses, and they drop in dungeons. way better idea
You can just play NPCs over and over again at a level that you're comfortable with (Novice, Proficient, Expert) and learn how to earn each Patron's favor as quickly as possible. Try to choose Patrons that require gold or power to flip and then focus on flipping for the easy win. Rinse and repeat. The NPCs are trash even on Expert difficulty and while they may beat you in the long game, they don't go out of their way to prevent patron victories. The higher the difficulty that you grind, the more points you'll win per match, and the quicker you'll level up.
You can just play NPCs over and over again at a level that you're comfortable with (Novice, Proficient, Expert) and learn how to earn each Patron's favor as quickly as possible. Try to choose Patrons that require gold or power to flip and then focus on flipping for the easy win. Rinse and repeat. The NPCs are trash even on Expert difficulty and while they may beat you in the long game, they don't go out of their way to prevent patron victories. The higher the difficulty that you grind, the more points you'll win per match, and the quicker you'll level up.
re patrons, that's exactly what i do. the duke of crows is turnable with 1 gold, and 2 other patrons are turnable with 2 power. easy. the npcs tend to pick patrons that are more difficult to turn, but i focus on satisfying those conditions as quickly as possible so i can end the round relatively quickly. today i finished the daily in like 20 minutes, so that's an improvement. it may not be as bad as i thought
SilverBride wrote: »
I agree. If I had to grind dungeons to get cards I'd be done. ToT cards should come from ToT activities. I really don't understand the push to lock everything behind group content.
SilverBride wrote: »
I agree. If I had to grind dungeons to get cards I'd be done. ToT cards should come from ToT activities. I really don't understand the push to lock everything behind group content.
Because ESO is an MMO, it's based around group content.
I found leveling ToT to be quite strange. From the dialogue, NPC give you the impression they won't play you until you reach their rank. But then, that restriction does not apply to the dailies, where you can just ignore the dialogue. And since you can play those 3 matches, then abandon the quest and pick it back up again as many times as you like, that limitation does not seem to be worth much. Leveling is still agonizingly slow though.
i play the experts now exclusively, since i figured out how to beat them (turn patrons fast as you can, forfeit and start over if npc picks orgnum patron). it used to tell you how many points you got from winning a match, but for some dumb reason it doesn't show anymore, so i'm not sure. but i know that you do get more points from defeating higher ranked npcs