NotaDaedraWorshipper wrote: »It faces forward with a restoration staff.
tomofhyrule wrote: »The other problem here is the fact that your character will rotate the staff during their casting animations. The idle is them holding it facing down, so that when they bring their hand around to use it, it faces the right way.
I didn't get the style yet, but here are some shots with the EP staff (which faces the same way in the outfit station)
But when you do anything (shown blocking, casting pulsar, and casting wall), the hand with the staff rotates it around
What you're essentially saying is that you want to have the spells shoot out of the back of the skull just so it will face forward when the character is idle.