ThatHappyCat wrote: »The reason Argonians don't have waterbreathing in this game is because there's no underwater content.
15% pot effectiveness is the main reason to get this passive which is pretty good just like the 6% more heal (if you play with heal spells).
We may not be big, but we're small.
When you think of a crocodile, you don't think about how fast it is, but you think that it can attack you from underwater...
As to the fact that reptiles dont actually breath water, they are simply holding there breath... And when I think of Croc's!!! massive garbage disposal with teeth...
Swimming is pointless Slaughter fish get me every time, and while I have heard rumours that an Argonian with all 3 levels can swim fast enough to get round some of the rivers in Cyrodiil I have never seen it work.
Personally I like the idea of a passive benefit to swim faster the problem is it needs to be a freebie right now Argonian specials are the worst although the Dev's did say they would be improved in the future have to wait and see on that.
Captainkrunch96 wrote: »I hope they don't . . . make stupid underwater combat(guild wars style), it just doesn't fit TES to me. l
Or did the 'kill the slaughterfish in this lake for me, PLEASE!' quest in Oblivion.MasterSpatula wrote: »Spoken like someone who never fought swarms of dreugh in Morrowind.
cfritch577 wrote: »Ok, fine. Underwater combat is stupid. But why can't I swim in a river in Cyrodil without dying? Especially when faster swimming is a skill line for Argonians?
Underwater combat sucks. Sorry.
Nothing like being constantly discombobulated and turned around because that third axis is annoying.
There was a reason Blizzard scrapped the Abyssal Maw raid. Large hatred of underwater combat was one of them.
Did that in Oblivion, was really boring.dodgehopper_ESO wrote: »I love having 3d combat. Nothing wrong with it. If you dont like it, it does not mean others wouldnt. Personally, i would like a shot at killling those pesky slaughter fish.