SaffronCitrusflower wrote: »DMuehlhausen wrote: »SaffronCitrusflower wrote: »They are needing to do this and develop their new game, Starfield. Which one do you think is going to be the priority now? The tech industry is having labor issues and MMOs are struggling to keep players because they are all doing the same thing, the same mistakes.
I figured we are at the "take it or leave it stage" of this relationship. Personally, I am going to "take it." I have too much money, time, and friendships invested in the game to leave it now. I will probably stay till they flip the switch.
I will not even consider buying another ZOS product unless they fix ESO, as they have said "they are working on it" for quite some time now. It doesn't matter how good any of their new products might be. If they don't fix ESO it will be the last ZOS product I will have spent money on....and I've spent a lot of money on ESO just to be let down these last couple years.
You understand ZoS has nothing to do with Starfield right.
Bethesda and ZOS aren't doing business under the same roof?
ZOS_GinaBruno wrote: »One of our main priorities right now is upgrading the remaining server hardware which is still ongoing and on track - we'll have an update on the timeline before the end of the year. We have also been working on the re-architecture we originally mentioned earlier this year. It's worth noting this isn't a single item that will go into an individual update, but contains many smaller pieces that will be released over multiple updates starting next year.
ZOS_MattFiror wrote: »expect this to take up much of 2022.
It's a big undertaking on core backend systems. This has to be very well planned, flawlessly implemented, and most importantly tested, tested again and triple-tested. This is not something they can rush, please don't expect updates until all the solutions are set in stone and well on their way to be implemented. It would just not make any sense to mislead player base. Some of the technical back-end solutions that are initially looked at will turn up not to be as beneficial as originally expected and some of these things they will have to re-think and re-do. This is not as simple as "this solution here will make everything better", some times you do come across unexpected complications which will further delay the deployment of the complete solution.
ZOS_GinaBruno wrote: »One of our main priorities right now is upgrading the remaining server hardware which is still ongoing and on track - we'll have an update on the timeline before the end of the year. We have also been working on the re-architecture we originally mentioned earlier this year. It's worth noting this isn't a single item that will go into an individual update, but contains many smaller pieces that will be released over multiple updates starting next year.
Thank you for this update, @ZOS_GinaBruno . Ihope you'll take the time to read what I have to say here.
I will say, this makes me feel like we have been misled. The original post from @ZOS_MattFiror said that this project began in late 2021, and would take "much of 2022".ZOS_MattFiror wrote: »expect this to take up much of 2022.
To now hear that the project may not be complete until the end of 2023 is a massive setback in comparison to what we were initially led to believe. It feels like this disappointment could have been avoided if there was any consistent communication at all about the project over the past 11 months. That being said, it is good to hear that the project is still underway, but going forward I do not think the community will be satisfied with vague and sparse updates such as this.
There was recently a video released by @FrankonPC (better known as "Isthereno1else"), where they went over very similar development/communications problems in other popular mmos, and how the developers rectified those issues and created a community that trusts them to do the right thing. I highly reccomend that video be shared internally so that perhaps some of those solutions might be applied to our community. Frank is clear and concise with the points in his video, and it really shows that he cares about the game and wants it to succeed.
I think it is very important to mention this; PC NA's servers are becoming extremely laggy every single night in cyrodiil again. I noticed that you mentioned the priority level of replacing the servers, and I just wanted to make it very clear based on the extensive experience I've had playing on these new servers recently; the relief from the performance issues that the new servers was seemingly only temporary, and we are rapidly degrading back to poor performance.https://youtu.be/xeKj4V8vkVY
ZOS_GinaBruno wrote: »One of our main priorities right now is upgrading the remaining server hardware which is still ongoing and on track - we'll have an update on the timeline before the end of the year. We have also been working on the re-architecture we originally mentioned earlier this year. It's worth noting this isn't a single item that will go into an individual update, but contains many smaller pieces that will be released over multiple updates starting next year.
Thank you for this update, @ZOS_GinaBruno . Ihope you'll take the time to read what I have to say here.
I will say, this makes me feel like we have been misled. The original post from @ZOS_MattFiror said that this project began in late 2021, and would take "much of 2022".ZOS_MattFiror wrote: »expect this to take up much of 2022.
To now hear that the project may not be complete until the end of 2023 is a massive setback in comparison to what we were initially led to believe. It feels like this disappointment could have been avoided if there was any consistent communication at all about the project over the past 11 months. That being said, it is good to hear that the project is still underway, but going forward I do not think the community will be satisfied with vague and sparse updates such as this.
There was recently a video released by @FrankonPC (better known as "Isthereno1else"), where they went over very similar development/communications problems in other popular mmos, and how the developers rectified those issues and created a community that trusts them to do the right thing. I highly reccomend that video be shared internally so that perhaps some of those solutions might be applied to our community. Frank is clear and concise with the points in his video, and it really shows that he cares about the game and wants it to succeed.
I think it is very important to mention this; PC NA's servers are becoming extremely laggy every single night in cyrodiil again. I noticed that you mentioned the priority level of replacing the servers, and I just wanted to make it very clear based on the extensive experience I've had playing on these new servers recently; the relief from the performance issues that the new servers was seemingly only temporary, and we are rapidly degrading back to poor performance.https://youtu.be/xeKj4V8vkVY
SaffronCitrusflower wrote: »DMuehlhausen wrote: »SaffronCitrusflower wrote: »They are needing to do this and develop their new game, Starfield. Which one do you think is going to be the priority now? The tech industry is having labor issues and MMOs are struggling to keep players because they are all doing the same thing, the same mistakes.
I figured we are at the "take it or leave it stage" of this relationship. Personally, I am going to "take it." I have too much money, time, and friendships invested in the game to leave it now. I will probably stay till they flip the switch.
I will not even consider buying another ZOS product unless they fix ESO, as they have said "they are working on it" for quite some time now. It doesn't matter how good any of their new products might be. If they don't fix ESO it will be the last ZOS product I will have spent money on....and I've spent a lot of money on ESO just to be let down these last couple years.
You understand ZoS has nothing to do with Starfield right.
Bethesda and ZOS aren't doing business under the same roof?
To now hear that the project may not be complete until the end of 2023 is a massive setback in comparison to what we were initially led to believe.
SaffronCitrusflower wrote: »DMuehlhausen wrote: »SaffronCitrusflower wrote: »They are needing to do this and develop their new game, Starfield. Which one do you think is going to be the priority now? The tech industry is having labor issues and MMOs are struggling to keep players because they are all doing the same thing, the same mistakes.
I figured we are at the "take it or leave it stage" of this relationship. Personally, I am going to "take it." I have too much money, time, and friendships invested in the game to leave it now. I will probably stay till they flip the switch.
I will not even consider buying another ZOS product unless they fix ESO, as they have said "they are working on it" for quite some time now. It doesn't matter how good any of their new products might be. If they don't fix ESO it will be the last ZOS product I will have spent money on....and I've spent a lot of money on ESO just to be let down these last couple years.
You understand ZoS has nothing to do with Starfield right.
Bethesda and ZOS aren't doing business under the same roof?
Bethesda is in Rockville MD and Zenimax in Hunt Valley, MD. Different entities but under the same parent company.
SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »DMuehlhausen wrote: »SaffronCitrusflower wrote: »They are needing to do this and develop their new game, Starfield. Which one do you think is going to be the priority now? The tech industry is having labor issues and MMOs are struggling to keep players because they are all doing the same thing, the same mistakes.
I figured we are at the "take it or leave it stage" of this relationship. Personally, I am going to "take it." I have too much money, time, and friendships invested in the game to leave it now. I will probably stay till they flip the switch.
I will not even consider buying another ZOS product unless they fix ESO, as they have said "they are working on it" for quite some time now. It doesn't matter how good any of their new products might be. If they don't fix ESO it will be the last ZOS product I will have spent money on....and I've spent a lot of money on ESO just to be let down these last couple years.
You understand ZoS has nothing to do with Starfield right.
Bethesda and ZOS aren't doing business under the same roof?
Bethesda is in Rockville MD and Zenimax in Hunt Valley, MD. Different entities but under the same parent company.
Why does "Bethesda" in big bold letters show up first thing when booting up ESO? Isn't ZOS a subsidiary of Bethesda?
ZOS_GinaBruno wrote: »One of our main priorities right now is upgrading the remaining server hardware which is still ongoing and on track - we'll have an update on the timeline before the end of the year. We have also been working on the re-architecture we originally mentioned earlier this year. It's worth noting this isn't a single item that will go into an individual update, but contains many smaller pieces that will be released over multiple updates starting next year.
There is Bethesda Softworks, the one with a square, and Bethesda Game Studios with a cogwheel. BethSoft is the publishing company that has multiple development studios under its umbrella, including BGS, id Software, Arkane and Zenimax Online. So Starfield and ESO don't share the programmers and artists who work on the games proper but they do share the marketing team, sales managers, some of the community and PR staff, legal counselors and accountants.SaffronCitrusflower wrote: »Why does "Bethesda" in big bold letters show up first thing when booting up ESO? Isn't ZOS a subsidiary of Bethesda?
DemonicGoat wrote: »At what point in the next few months with the current number of players do you think theyll do the $ math and decide paying for upgraded servers for a dying game near its EOL isnt worth it?