tsaescishoeshiner wrote: »I've never conceded and never found a need to. I've played a lot of games where it seems like the opponent had an unbeatable advantage early on that wound up not being true, although a bit less often in Rubedite/top 100.
If you want a game to end as fast as possible, just keep looking like you're trying to win and they'll have to rush.
tsaescishoeshiner wrote: »I've never conceded and never found a need to. I've played a lot of games where it seems like the opponent had an unbeatable advantage early on that wound up not being true, although a bit less often in Rubedite/top 100.
I never concede even when I know my cause is hopeless. You still learn and to be honest I don't want to rob my opponent of that lovely feeling we all get when we know we have the cat in the bag.
SilverBride wrote: »This is what I found when I looked up the word concede:
What does it mean to concede to someone?
to acknowledge as true, just, or proper; admit. He finally conceded that she was right. to acknowledge (an opponent's victory, score, etc.)
HalfDragoness wrote: »...I certainly don't want to have ToT economy where players can instantly leave and then start queuing for a new game when they don't like the first few opening moves.
SilverBride wrote: »HalfDragoness wrote: »...I certainly don't want to have ToT economy where players can instantly leave and then start queuing for a new game when they don't like the first few opening moves.
Why not? If a player knows in the first few turns that there is no way they can win, why not concede that the other player is the winner?
Conceding is not abandoning. Conceding is saying the opponent is winning the match and acknowledging the fact, just like when a boxer throws in the towel.
Why drag the game along in these cases?
HalfDragoness wrote: »SilverBride wrote: »HalfDragoness wrote: »...I certainly don't want to have ToT economy where players can instantly leave and then start queuing for a new game when they don't like the first few opening moves.
Why not? If a player knows in the first few turns that there is no way they can win, why not concede that the other player is the winner?
Conceding is not abandoning. Conceding is saying the opponent is winning the match and acknowledging the fact, just like when a boxer throws in the towel.
Why drag the game along in these cases?
Well in this case, it was a ranked match and the game had lasted less than 2 minutes. My opponent was annoyed I'd taken cards they wanted, and as I'd played against them before and they only used one strategy, I don't want a person to develop one strategy and then only play games where they get to use their strategy. It's akin to playing games with a young child where you feel like you have to let them win in order for the game to continue. Also, I had picked a total of 2 cards. They picked 1 card and on their second turn they conceded. There was so much more time for the game to go their way, maybe they would have learnt a new strategy... who knows...
Also you said, "if a player knows in the first few turns that there is no way to win", but there are so many ways you can win, just not the way you originally planned to win.
SilverBride wrote: »
Players should not be penalized for conceding a match they know they can't win just because they may learn something if they keep playing. That is not a decision someone else can make for them.
HalfDragoness wrote: »tsaescishoeshiner wrote: »I've never conceded and never found a need to. I've played a lot of games where it seems like the opponent had an unbeatable advantage early on that wound up not being true, although a bit less often in Rubedite/top 100.I never concede even when I know my cause is hopeless. You still learn and to be honest I don't want to rob my opponent of that lovely feeling we all get when we know we have the cat in the bag.
Likewise I have never condeded a match, it can be frustrating or painful to loose but I want to at the very least pay attaention to what my opponent is doing so that I can learn from it. However my view on the time penalty is this:
If you concede towards the end of the game i.e when your opponent is above 40 and you are not, or if the match has been going on for 10-15 minutes there should be no time penalty for condeding.SilverBride wrote: »This is what I found when I looked up the word concede:
What does it mean to concede to someone?
to acknowledge as true, just, or proper; admit. He finally conceded that she was right. to acknowledge (an opponent's victory, score, etc.)
However there should be a time penalty for conceding at any other point, especially in the very early stages of the game.
I say this because I played against a person who's name I recognised because I'd played against them before and they used the infite crow (crows + reach king) tactic on me every time. Within my first two turns I picked two crow cards, leaving them with 0 crow cards and they raged and conceded the game. If there was no time penalty at all we would have considerably more instances of this. I mean sure I am glad of a free victory, but it didn't feel earned, and I certainly don't want to have ToT economy where players can instantly leave and then start queuing for a new game when they don't like the first few opening moves.
HalfDragoness wrote: »SilverBride wrote: »
Players should not be penalized for conceding a match they know they can't win just because they may learn something if they keep playing. That is not a decision someone else can make for them.
I agree with you for non-ranked matches, but in ranked matches I guess we'll just have to disagree with each other.
HalfDragoness wrote: »tsaescishoeshiner wrote: »I've never conceded and never found a need to. I've played a lot of games where it seems like the opponent had an unbeatable advantage early on that wound up not being true, although a bit less often in Rubedite/top 100.I never concede even when I know my cause is hopeless. You still learn and to be honest I don't want to rob my opponent of that lovely feeling we all get when we know we have the cat in the bag.
Likewise I have never condeded a match, it can be frustrating or painful to loose but I want to at the very least pay attaention to what my opponent is doing so that I can learn from it. However my view on the time penalty is this:
If you concede towards the end of the game i.e when your opponent is above 40 and you are not, or if the match has been going on for 10-15 minutes there should be no time penalty for condeding.SilverBride wrote: »This is what I found when I looked up the word concede:
What does it mean to concede to someone?
to acknowledge as true, just, or proper; admit. He finally conceded that she was right. to acknowledge (an opponent's victory, score, etc.)
However there should be a time penalty for conceding at any other point, especially in the very early stages of the game.
I say this because I played against a person who's name I recognised because I'd played against them before and they used the infite crow (crows + reach king) tactic on me every time. Within my first two turns I picked two crow cards, leaving them with 0 crow cards and they raged and conceded the game. If there was no time penalty at all we would have considerably more instances of this. I mean sure I am glad of a free victory, but it didn't feel earned, and I certainly don't want to have ToT economy where players can instantly leave and then start queuing for a new game when they don't like the first few opening moves.
HalfDragoness wrote: »SilverBride wrote: »HalfDragoness wrote: »...I certainly don't want to have ToT economy where players can instantly leave and then start queuing for a new game when they don't like the first few opening moves.
Why not? If a player knows in the first few turns that there is no way they can win, why not concede that the other player is the winner?
Conceding is not abandoning. Conceding is saying the opponent is winning the match and acknowledging the fact, just like when a boxer throws in the towel.
Why drag the game along in these cases?
Well in this case, it was a ranked match and the game had lasted less than 2 minutes. My opponent was annoyed I'd taken cards they wanted, and as I'd played against them before and they only used one strategy, I don't want a person to develop one strategy and then only play games where they get to use their strategy. It's akin to playing games with a young child where you feel like you have to let them win in order for the game to continue. Also, I had picked a total of 2 cards. They picked 1 card and on their second turn they conceded. There was so much more time for the game to go their way, maybe they would have learnt a new strategy... who knows...
Also you said, "if a player knows in the first few turns that there is no way to win", but there are so many ways you can win, just not the way you originally planned to win.
HalfDragoness wrote: »If you concede towards the end of the game i.e when your opponent is above 40 and you are not, or if the match has been going on for 10-15 minutes there should be no time penalty for condeding.