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Suggestion for U37 (hybridization)

Zymcio
Zymcio
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Hey can you finish something you started few patches ago?

1. Class passive for weapon/spell crit and damage
2. Enchants for weapon/spell damage in jewel
3. Same with potions

To be honest i dont see any point to have this as separated buffs.
  • SPR_of_HA_community
    SPR_of_HA_community
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    Stats on heavy armor like +1000 mana can be revorked too 500hp+500mana+500stamiba.

    Some builds needs max stamina or mana but classes and races that give you only stamina/mana bonus - get punished by such sets.

    Sets work base on max resources, max attack now - so tank classes with bad race (that was good before hybridisation) can not effectively use it.

    In such way - any heavy set will be good for any race and class.
  • React
    React
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    Zymcio wrote: »
    Hey can you finish something you started few patches ago?

    1. Class passive for weapon/spell crit and damage
    2. Enchants for weapon/spell damage in jewel
    3. Same with potions

    To be honest i dont see any point to have this as separated buffs.

    At the very least, they should choose one (either class passives or potions) to fully hybridize. The existence of these two things really is just an unnecessary inconvenience now, which serves no purpose in terns of adding build diversity or thought to group comp.
    @ReactSlower - PC/NA - 2000+ CP
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  • gariondavey
    gariondavey
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    @ZOS_Kevin do you know if there are any plans to finish the incomplete hybridization process?
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • DrSlaughtr
    DrSlaughtr
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    This is my wishlist.

    Alliance pots and their craftable counterparts should be hybridized. For example, Weapon Power pots and Alliance Battle Draughts should give you this:

    Major Brutality and Sorcery
    Major Savagery and Prophecy
    Restores Stamina
    Major Endurance

    Likewise, Spell Power Pots and Alliance Spell Draughts should do this:

    Major Brutality and Sorcery
    Major Savagery and Prophecy
    Restores Magicka
    Major Intelliect


    Jewelry damage enchants give both so I don't have to spend mats or gold if I want to focus on spell or weapon damage.

    I personally don't care if they merge spell/weapon damage. I don't think it's necessary, really, as everything scales to your max anyway, but it does matter in certain ways which one you choose to invest in.
    I drink and I stream things.
  • kapachia
    kapachia
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    Does community even agree that hybridization was beneficial to ESO?

    Why not just combine stamina and magicka attribute into something like "energy" attribute? Just have health and energy attribute if hybridization is good thing.
  • Zymcio
    Zymcio
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    New food recpie would help with hybrid builds too.

    Max stam + mag regen and stam regen
    Max mag + mag regen and stam regen

    I know for now there is only Max HP with both regen good for tanks.
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