SPR_of_HA_community wrote: »Just do not play chaos ball than.
Necrotech_Master wrote: »still better than the 3-4 months we had to deal with the "DM only" queue, just saying lol
DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
Here i am. I do like Chaos Ball way more than every dumb "d3AtHm4TcH" (insert Spongebob meme here) variation. Relic Hunt is a close second with a decent team.
DestroyerPewnack wrote: »I don't understand why everyone is assuming I want deathmatch only.
I'm literally just asking for the option to random queue, and for weekend events to last the length of a weekend, instead of 5 days.DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
Here i am. I do like Chaos Ball way more than every dumb "d3AtHm4TcH" (insert Spongebob meme here) variation. Relic Hunt is a close second with a decent team.
Yeah, nice to meet you. I didn't say I don't know anyone who likes chaos ball, though. I said I didn't know anyone who enjoys the new weekend format. Get a grip.
Living_Tribunal wrote: »How dare zos make something the DOESN'T appeal to you. Smh
DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
If they can be removed, or placed in their own separate queue for everyone to ignore, that would be great.
DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
If they can be removed, or placed in their own separate queue for everyone to ignore, that would be great.
We had quite of a bit of players asking for event "weekends" (I would also like a 5 day weekend) like this from all of our communication methods. That's why we worked on putting these events together. However, we are still taking feedback on how these can be improved and sharing them with the dev team. Just wanted to clarify that while it may not be everyone's cup of tea, this was indeed asked for by a section of the community.
And we've only had one so far. Chaosball is the second. It's a little too early to come to the conclusion that nobody likes these. We'll be monitoring the popularity over time, reviewing feedback, and make adjustments if needed. But if we don't try, we won't know what the outcome of these events will be.
DestroyerPewnack wrote: »DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
If they can be removed, or placed in their own separate queue for everyone to ignore, that would be great.
We had quite of a bit of players asking for event "weekends" (I would also like a 5 day weekend) like this from all of our communication methods. That's why we worked on putting these events together. However, we are still taking feedback on how these can be improved and sharing them with the dev team. Just wanted to clarify that while it may not be everyone's cup of tea, this was indeed asked for by a section of the community.
And we've only had one so far. Chaosball is the second. It's a little too early to come to the conclusion that nobody likes these. We'll be monitoring the popularity over time, reviewing feedback, and make adjustments if needed. But if we don't try, we won't know what the outcome of these events will be.
Right. But you do realise that if I, for example, didn't like chaos ball, and it was the only battleground game mode on offer, for 5 days, then that means I'm practically locked out of battlegrounds for 5 days?
Why can't we have one event queue, with the 25% boosted AP, and one normal random playlist?
I'm happy to hear that you're still taking feedback. Old @Living_Tribunal here thinks feedback is entitlement or something. 😂
DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
If they can be removed, or placed in their own separate queue for everyone to ignore, that would be great.
We had quite of a bit of players asking for event "weekends" (I would also like a 5 day weekend) like this from all of our communication methods. That's why we worked on putting these events together. However, we are still taking feedback on how these can be improved and sharing them with the dev team. Just wanted to clarify that while it may not be everyone's cup of tea, this was indeed asked for by a section of the community.
And we've only had one so far. Chaosball is the second. It's a little too early to come to the conclusion that nobody likes these. We'll be monitoring the popularity over time, reviewing feedback, and make adjustments if needed. But if we don't try, we won't know what the outcome of these events will be.
DestroyerPewnack wrote: »The point I'm trying to make is, these one-game-mode battleground "weekends" suck. No one asked for them, and I've yet to meet someone who likes them.
If they can be removed, or placed in their own separate queue for everyone to ignore, that would be great.
We had quite of a bit of players asking for event "weekends" (I would also like a 5 day weekend) like this from all of our communication methods. That's why we worked on putting these events together. However, we are still taking feedback on how these can be improved and sharing them with the dev team. Just wanted to clarify that while it may not be everyone's cup of tea, this was indeed asked for by a section of the community.
And we've only had one so far. Chaosball is the second. It's a little too early to come to the conclusion that nobody likes these. We'll be monitoring the popularity over time, reviewing feedback, and make adjustments if needed. But if we don't try, we won't know what the outcome of these events will be.