Hello, if I block/ignore someone, would there be chance the random match generator put me to play Tribute against this person? (same question with dungeon RND & battleground)
spartaxoxo wrote: »If they allowed this it would get abused. People would just ignore people that they lose against too much, and if someone is really good they could end up having to wait a long time to get a match.
I remember they had this in Overwatch, and one of the best sniper players in the game couldn't find games in a timely fashion. He had such huge wait times they actually investigated him. They found he was actually a perfectly good sport and wasn't misbehaving, what was actually happening is he'd absolutely dominate a match and then get avoided so people didn't have to play against him and lose. The result on him was it was hard to find him a match because so many people avoided him.
The same thing would happen here.
Yes
I dont see why this would be called abuse.... im puzzled..
...The ignore list makes it so we do not see what they post in chat. It does not affect being grouped with the players.
Rooatouille wrote: »I dont see why this would be called abuse.... im puzzled..
It would be abused by players because, as @spartaxoxo mentioned, people would just block players they lose to often or know are strong players, allowing you to trim players that outclass you from your potential match pool and essentially farm Ranked Points and victory rewards from the remaining players that you are confident playing against....The ignore list makes it so we do not see what they post in chat. It does not affect being grouped with the players.
This comment illustrates how the block/ignore function does and should continue to work. Anything more would be unreasonable.
spartaxoxo wrote: »It's abuse to block someone for being good because it's the player that was blocked that ends up with long waiting times, not the players doing the blocking.
All those players that blocked the sniper were adding just 1 name on their list, low waiting times. No repercussions for them.
The sniper had such unreasonably long waiting times that it merited an investigation, because a ton of people had blocked him.
People who are being polite and are following the rules shouldn't have to wait a long time for matches because they are skilled and the people blocking them don't want proper competition. Blocking someone for being better than you goes against the spirit of competition and undermines the integrity of the queue in a way that is unfair for the skilled player.
SilverBride wrote: »
spartaxoxo wrote: »There are 5 people online.
Gina is the best player in the game. Number 1. She blocks nobody and never even talks to other players.
She faces off against Tim, brand new to Rubedite. He feels lucky to even be there. Tim decides to block Jill, because he's just not ready to fight an opponent of that caliber.
Hana is a sore loser. She matches against Jill 3 times in a row and gets her butt kicked every single time. She blocks Jill in a fit of rage, right after she sends Gina a rather impolite message about a falsified tryst between Hana and Gina's mother.
Miguel recognizes Gina from his guild. Gina and his girlfriend don't get along, so he blocks Gina after their match.
Kyle is a conspiracy theorist. He's pretty sure certain players always get good RNG while he always gets bad RNG. He blocks Gina to "make his matches more fair."
Mo is a cutthroat player but pretty mid skill wise. He decides to block any player significantly better than him so he can get better matches. He blocks Gina.
Mo, Kyle, Miguel, and Hana can now all match against each other and get fast games without having to worry about playing Gina. In fact, they have an easier time without her around. Gina, who has done nothing to any of these people except win, cannot find a match because there is nobody to match her with.
While this scenario is entirely fake with entirely fictional people, it is based on how other games had to disallow people from blocking people from being their opponents, because people were blocked purely for their skill. These players were not unpleasant or someone others shouldn't have to deal with. They had not been impolite or broken any rules at all. They were just good.
FluffyBird wrote: »If there are only 5 people online, then the game has more serious problem than ignore mechanic. Like, what Tim did tells me that MMR system in that game isn't good. Besides, would Gina really want to play with a bunch of sore losers and idiots?
spartaxoxo wrote: »There are 5 people online.
Gina is the best player in the game. Number 1. She blocks nobody and never even talks to other players.
She faces off against Tim, brand new to Rubedite. He feels lucky to even be there. Tim decides to block Jill, because he's just not ready to fight an opponent of that caliber.
Hana is a sore loser. She matches against Jill 3 times in a row and gets her butt kicked every single time. She blocks Jill in a fit of rage, right after she sends Gina a rather impolite message about a falsified tryst between Hana and Gina's mother.
Miguel recognizes Gina from his guild. Gina and his girlfriend don't get along, so he blocks Gina after their match.
Kyle is a conspiracy theorist. He's pretty sure certain players always get good RNG while he always gets bad RNG. He blocks Gina to "make his matches more fair."
Mo is a cutthroat player but pretty mid skill wise. He decides to block any player significantly better than him so he can get better matches. He blocks Gina.
Mo, Kyle, Miguel, and Hana can now all match against each other and get fast games without having to worry about playing Gina. In fact, they have an easier time without her around. Gina, who has done nothing to any of these people except win, cannot find a match because there is nobody to match her with.
While this scenario is entirely fake with entirely fictional people, it is based on how other games had to disallow people from blocking people from being their opponents, because people were blocked purely for their skill. These players were not unpleasant or someone others shouldn't have to deal with. They had not been impolite or broken any rules at all. They were just good.
FluffyBird wrote: »Oh, and by the way, what's stopping all those people from just going "oh no, it's her again" and abandoning the match? It's event worse than having no one to play with, imho.
FluffyBird wrote: »Oh, and by the way, what's stopping all those people from just going "oh no, it's her again" and abandoning the match? It's event worse than having no one to play with, imho.
FluffyBird wrote: »Oh, and by the way, what's stopping all those people from just going "oh no, it's her again" and abandoning the match? It's event worse than having no one to play with, imho.
If they concede right away you still get credit toward the daily and rank points. They lose rank points.
SilverBride wrote: »FluffyBird wrote: »Oh, and by the way, what's stopping all those people from just going "oh no, it's her again" and abandoning the match? It's event worse than having no one to play with, imho.
I've done that. For a few days I would get matched with the same player two or three times each evening. It was miserable playing them so I finally just conceded to not have to be subjected to them again. If I could have blocked them I would have, even though I agree that it would be a bad idea to implement this.
Rooatouille wrote: »
On a side note..... the "winners"you get now from ppl who conceded simply because they dont want to play against a person doesnt make that person a good player.... and it makes the rank list extremeley skewed LOL
SilverBride wrote: »On a side note..... the "winners"you get now from ppl who conceded simply because they dont want to play against a person doesnt make that person a good player.... and it makes the rank list extremeley skewed LOL
I believe the rank list is skewed anyway because of the varied amounts of points that are awarded for wins. Players can get 110, 210 or 310 for a win and while there has been speculation as to why this is, nothing has been verified by ZoS.