CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
Nope. I don't play slow, I play very fast and I never ever stalled a game. Also, I don't even own the Orgnum deck. So... No excuses left.
SilverBride wrote: »CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
Nope. I don't play slow, I play very fast and I never ever stalled a game. Also, I don't even own the Orgnum deck. So... No excuses left.
Do you play Rajhin lot? I've had a couple of players leave when I chose that deck but most just try to play the deck to their advantage.
SilverBride wrote: »CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
Nope. I don't play slow, I play very fast and I never ever stalled a game. Also, I don't even own the Orgnum deck. So... No excuses left.
Do you play Rajhin lot? I've had a couple of players leave when I chose that deck but most just try to play the deck to their advantage.
Yes. I always play with Rajhin. Love it.
SilverBride wrote: »SilverBride wrote: »CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
Nope. I don't play slow, I play very fast and I never ever stalled a game. Also, I don't even own the Orgnum deck. So... No excuses left.
Do you play Rajhin lot? I've had a couple of players leave when I chose that deck but most just try to play the deck to their advantage.
Yes. I always play with Rajhin. Love it.
I've grown to enjoy the Rajhin deck, too but a lot of players hate it. That would explain why so many players keep quitting games on you.
SilverBride wrote: »SilverBride wrote: »CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
Nope. I don't play slow, I play very fast and I never ever stalled a game. Also, I don't even own the Orgnum deck. So... No excuses left.
Do you play Rajhin lot? I've had a couple of players leave when I chose that deck but most just try to play the deck to their advantage.
Yes. I always play with Rajhin. Love it.
I've grown to enjoy the Rajhin deck, too but a lot of players hate it. That would explain why so many players keep quitting games on you.
Maybe so, but by quitting they can't then argue that "luck plays a major role during matches".
SilverBride wrote: »SilverBride wrote: »CaptainVenom wrote: »I mean, seriously ZOS, you need to take a real look at how skills matter little in this card game. It's becoming kinda ridiculous at this point.
This game is brand new and it needs a rework already. Luck should NOT be a dominant factor.
Well... lately I've been winning almost every game, at least 9 in each 10 matches. Mostly because almost all players quit during the first 3 to 5 rounds. Yes, I really feel lucky, but those players don't even try their luck. I'd love to play more matches to the end, but I'm enjoying the easy rewards anyway. I believe that many players blaming everything on the bad luck aren't even trying much.
maybe they quit because you play slow? i dont know... or maybe you play the sorc king.. again i dont know those are reasons a lot of players dont care finish a match.. i do that too at times.
Nope. I don't play slow, I play very fast and I never ever stalled a game. Also, I don't even own the Orgnum deck. So... No excuses left.
Do you play Rajhin lot? I've had a couple of players leave when I chose that deck but most just try to play the deck to their advantage.
Yes. I always play with Rajhin. Love it.
I've grown to enjoy the Rajhin deck, too but a lot of players hate it. That would explain why so many players keep quitting games on you.
Maybe so, but by quitting they can't then argue that "luck plays a major role during matches".
they were responding to you saying they always quit.. this was not related to luck.. nice try
with a better rng luck is truly luck and if the RANDOM number generation is MORE RANDOM it would actually be more like irl cards. currently its not.
the RNG often seems to be in favor of one party which is the reason often one can buy their cards start of game and the other cant which makes it not so RANDOM
El_Borracho wrote: »Its a game of chance, there will always be some luck involved. Obviously, there are matches where the opponent gets all the good cards at the right time. But there is no way to overcome that if you want a card game. Why would anyone want to play a game where the winner is determined beforehand, either by their level or deck?
CaptainVenom wrote: »ToT would have been a lot more fun and less luck-based if we could build and use our own deck to play, as this:
You can mix two decks into your own. When starting a match, pick patrons normally and stuff, then all tavern (buyable) cards are Treasure (neutral) and Contract Cards, meaning you buy it and get its effect instantly, with new cards such as buffing your own cards or debuffing opponent ones, for instance. You would always get the cards you like/are comfortable playing with, albeit randomly from your custom deck the way it works now.
This way, even though there's a luck factor, it would not be dominant anymore, see? We would have a balance between skill and luck, where you create a mix of two decks for you (and you only) and try to deal with opponent's deck while buying neutral contract cards to create an advantage.
CaptainVenom wrote: »ToT would have been a lot more fun and less luck-based if we could build and use our own deck to play
CaptainVenom wrote: »You can mix two decks into your own. When starting a match, pick patrons normally and stuff, then all tavern (buyable) cards are Treasure (neutral) and Contract Cards, meaning you buy it and get its effect instantly, with new cards such as buffing your own cards or debuffing opponent ones, for instance. You would always get the cards you like/are comfortable playing with, albeit randomly from your custom deck the way it works now.
It would become a luck-skill-build game with some builds being better than others or countering other builds better.
Playing against someone who happens to use a counter to your deck randomly wouldn’t make the game more skill oriented. The upgrades would also give a clear advantage to the players with them over those without.
"Fun" is very subjective - deck builders as-is are fun to some people. Just because a person hasn't played deck builders before doesn't mean that the traditional style CCGs of constructed decks are "more fun".
Then you'd have to re-do everything - the cards, the patrons, the effects.
CaptainVenom wrote: »Yes, unfortunately. I know this is unlikely to happen in the near future, but I really wish we could have a less luck-based card game such as Magic, for example.
CaptainVenom wrote: »It would become a luck-skill-build game with some builds being better than others or countering other builds better.
Balancing is on ZOS. They deal with it.Playing against someone who happens to use a counter to your deck randomly wouldn’t make the game more skill oriented. The upgrades would also give a clear advantage to the players with them over those without.
PvP is all about this, and ToT is a PvP card game.
My Legendary Master Perfected Ice Staff in my heavy critical build. Yesterday I melted a dude in Cyrodiil in a matter of 2 seconds without any need for stun. Also yesterday I came across another dude with (I presume) heavy critical resistance and I couldn't inflict any real damage on him.
I will always have an advantage over some players because I managed to finish a diffcult arena, get the weapon that better works for my build concept and upgrade it to Legendary. Someone with simply good critical resistance will always have advantage over me. The same can be said from ToT if we could build our own decks: it's our responsability to deal with counters and it is just to savor the win if we managed to do so."Fun" is very subjective - deck builders as-is are fun to some people. Just because a person hasn't played deck builders before doesn't mean that the traditional style CCGs of constructed decks are "more fun".
Not too frustating works for me, if you prefer.Then you'd have to re-do everything - the cards, the patrons, the effects.
Yes, unfortunately. I know this is unlikely to happen in the near future, but I really wish we could have a less luck-based card game such as Magic, for example.
SilverBride wrote: »I agree that luck is a factor but I also believe that skill in knowing how to play the cards can overcome some not so great hands. But lately I think there is more to it than that.
I have noticed a consistent pattern in how my games go. Anytime I win more than I lose, such as 3 games out of 4, I then fall into a long losing streak. And this goes back and forth a few times with me advancing to 70% of the way through the rank I'm currently in, then falling back down to 30% or below, sometimes even to 0. Then I will get a few wins and it repeats this pattern back and forth until finally when I reach 70% again I start getting 210 and 310 for wins and quickly advance to the next rank.
The same thing also happens once I hit Rubedite. I will be ranked in the 200's then drop to 1000, then back up again, back and forth in a consistent pattern.
I am beginning to think there may be something in the scoring based on I don't really know what. But these patterns have been very consistent in my games and there has been no transparency in how these games are scored, just a lot of speculation.
Does the game become more difficult for a player if they have won a few in a row? Or are we then matched against higher ranked players?
I would really like an explanation of how points are scored and any other factors that may affect our games.