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Moongrave Fane broken door

Rittings
Rittings
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After 3rd boss the hemoglobins killed but door doesn’t open…. Yet another mess.
  • Love_Chunks
    Love_Chunks
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    Bumb?
    Me: It's[WB spamming DK] a really cheesy build
    Guildy: I like cheese with my wine, and WB creates some really good wine.
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    Its not just this door.. Its literally every dungeon door in ESO that is locked till MOBs or a BOSS are killed. Banished Cells 1, 4 times this event. WGT, Door after the Second Bosses. Mystical barrier before the First Boss in Shipwrights Regret. And 5 mins ago, the door to the First Boss in Black Drake Villa.

    So fun waiting for a Q to pop for an hour then wait 15min to reQ cause everyone had to drop because the dungeon was unfinishable.
  • Majkiy
    Majkiy
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    6jrdqhngr4gy.png

    Yea, same happened to us on multiple occasions in almost every dungeon.
  • Rittings
    Rittings
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    I know they don't want people rampaging straight to final boss - but honestly, until they know how fix their stuff, then maybe it's a better fix option than the likes of "mash your button till it works" kinda solutions...
  • Indigogo
    Indigogo
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    It really is every door. My ever growing list includes Cauldron and Dread Cellar today.
    I was solo with a companion, everything was dead, I was not in combat.

    I'm submitting bug reports but it's going to be too late to make the most out of the event.
  • BahometZ
    BahometZ
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    Wait, so you're telling me the door doesn't open even after killing the adds?
    Because we had this exact thing happen in Banished Cells 1 yesterday, and figured it might've been a one-off glitch.
    I guess not...
    Along with world boss dailies not acknowledging kills, which I hear happening in more and more zones, it looks like certain bugs are spreading across the whole game.
    Pact Magplar - Max CP (NA XB)
  • redlink1979
    redlink1979
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    Weren't you with the "in combat" status?
    If you skip mobs after engaging them, you won't get out of combat just by going away from those mobs as it happens in open world.

    Never had issues here.
    Edited by redlink1979 on 13 September 2022 09:26
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother [PS5][EU] 2165 CP
    • Daggerfall's Mightiest [PS5][NA] 1910 CP
    • SweetTrolls [PC][EU] 1950 CP
    • Bacon Rats [PC][NA] 1850 CP
  • Rittings
    Rittings
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    Weren't you with the "in combat" status?
    If you skip mobs after engaging them, you won't get out of combat just by going away from those mobs as it happens in open world.

    Never had issues here.

    Nah this is a bug regardless of skipping adds. This can hit you at any time in any dungeon it now seems. It’s not just about being out of combat to interact with a door, it’s about killing the adds that keep a certain door closed… and if those adds glitch out of map, or simply do not spawn one or two adds of the mob then the doors glitch and never can be opened.

    Honestly, if they can’t fix it… then the solution should be to open all doors from the get go… I know it’s not a great solution, but still a better one that mash a button 50 times in a row every time you travel anywhere.
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    Door to the first boss in Moon Hunter Keep. X2
    Last door to final boss in Icereach,
    Barrier to end boss in Lair of Maarselok.
    Edited by mattaeus01b16_ESO on 14 September 2022 06:07
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    fj2o594t0uij.png
    Unhollowed Grave....
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    tzfsd5ym5ayo.png

    Coral Aerie
  • merevie
    merevie
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    We wondered if this was a sharing quest bug in some way.
  • LiteEmUp
    LiteEmUp
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    has this bug still occurring today?? i was playing Dread Cellar yesterday and the first portcullis lever is not interactable, making the map progress impossible... several dread cellar pugs and same problems occurred yesterday...
    NA PC Character list as of 2021
    Nord Dragonknight - Lady Anneke | Main toon | Stamina DPS Build | PVE-focused | 2H+Bow+DOT specialist | Main Crafter | Former Master Antiquarian
    Dunmer Templar - Elrond of Riivendell | Magicka DPS Build | PVE- focused | Javs+Mystic Orb+ Debuff Specialist | Healer-role alt configuration
    Argonian Warden - Heals-No-Teammates | Magicka DPS Build | Main-Healer Alt | PVE-focused | Mystic Orb + Animals Specialist | Healer-role alt configuration | Master Antiquarian
    Dunmer Warden - Imperatore Furiosa | Stamina DPS Build | Main-Healer Alt | PVE-focused | 2H + Animals Specialist
    Nord Dragonknight - Lenneth the Valkyrie | Health Tank Build | PVE-focused | 1H+ Destro staff configuration

    Altmer Necromancer - Lord Voldemorth | Magicka DPS Build | PVE- focused | Blastbones+Skulls Specialist | Healer-role alt configuration
    Altmer Sorcerer - Galadriel of Lothlorienn | Magicka DPS Build | PVE-focused | Pulse+Orb Specialist
    Khajiit Nightblade - Katnip Everdeenn | Magicka DPS Build | PVP-focused | Bomber Specialist
    Khajiit Nightblade - Catniss Everdeene | Stamina DPS Build | PVP-focused | Bow+2H specialist

    Orc Necromancer - Lord Shang-Tsung | Stamina DPS Build | PVP-focused | 2H+Blastbones specialist
    Orc Sorcerer - Geralt of Rievia | Stamina DPS Build | PVP-focused | 2H specialist
    Breton Dragonknight - Lady Scabbia | Magicka DPS Build | PVE-focused | Pulse+Orb specialist

    Imperial Templar - LiteEmUp | Stamina DPS Build | PVP-focused | 2H+Jabs specialist

  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    kopvkdcrc14y.png

    Last gate in Moongrave
  • BahometZ
    BahometZ
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    Fang Lair, door before The Menagerie wouldn't open, all mobs were already dead up to that point.
    Pact Magplar - Max CP (NA XB)
  • BahometZ
    BahometZ
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    Mid-way through Bloodroot Forge door won't open...

    1x2eau214mtb.png
    Pact Magplar - Max CP (NA XB)
  • kwinter
    kwinter
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    This isn’t a dungeon bug this is an issue that can happen in anywhere. You can get stuck in combat and when that happens you can not go through doors until you are out of combat. Either make sure all adds are killed or go into sneak which can take 1 to 3 minutes to get out of combat. Wayrest sewer is the worst for this but like I said it can happen anywhere.
  • AvalonRanger
    AvalonRanger
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    People are posting dungeon door bug so many times through almost year.
    There're many of similar door bug complaining thread at the forum. But,
    never be fixed.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    kwinter wrote: »
    This isn’t a dungeon bug this is an issue that can happen in anywhere. You can get stuck in combat and when that happens you can not go through doors until you are out of combat. Either make sure all adds are killed or go into sneak which can take 1 to 3 minutes to get out of combat. Wayrest sewer is the worst for this but like I said it can happen anywhere.

    Not in combat in any one of the pics I posted. This is *We kill everything up to the door without skipping anything, and we are not in combat. The door remains Locked and inaccessible*
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    xapzwlq58h5c.png

    Coral Aries... 2 times today.
    Not only could we not break group and re-enter. But when we tried to re enter, our group got split up and then booted from the instance. We all had to log out. Then back in... And then, had to wait for the dungeon Que timer to reset.
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    People are posting dungeon door bug so many times through almost year.
    There're many of similar door bug complaining thread at the forum. But,
    never be fixed.

    Havnt seen them comment on it either.. Means they dont know why and cant fix it.
  • BahometZ
    BahometZ
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    kwinter wrote: »
    This isn’t a dungeon bug this is an issue that can happen in anywhere. You can get stuck in combat and when that happens you can not go through doors until you are out of combat. Either make sure all adds are killed or go into sneak which can take 1 to 3 minutes to get out of combat. Wayrest sewer is the worst for this but like I said it can happen anywhere.

    Nope. Not in combat.
    Killed everything.
    Pact Magplar - Max CP (NA XB)
  • DreadKnight
    DreadKnight
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    Been stuck in combat on my templar for about 5 years now....seriously, about time you fixed this Zenimax? instead of spending massive resources on more broken content and unwarranted combat changes, how about fixing some of the long standing issues that just keep getting worse and worse?

    Today a new one, having had to abandon multiple dungeon runs because of doors that just won't open since the nemesis patch that is update 35, in the Cauldron today, oil synergy won't spawn in the room where you need to take out the electricity generators. More broken content. How much more do we have to put up with?
    Edited by DreadKnight on 19 September 2022 07:36
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    March of Sacrifice
    cambofk5lruu.png
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    Second gate in Dread Cellar ... second time in 1 day

    5xwvhnpc7s49.png
  • HappyTheCamper
    HappyTheCamper
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    This happened to my group in Moongrave fane, but it wasn’t a stuck in combat glitch. After the 3rd boss we went to the first ghost room with hemoglobin. Then the door to the right was just inaccessible. No butter even greyed out. It was like it was frozen into the background of the game.
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    Banished Cells 2

    6manz8ecgvdh.png


    Quest door broken again.
  • Necrotech_Master
    Necrotech_Master
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    a lot of the time back then this was due to occult overload killing the final enemy before combat ended, since the occult overload nerf i been hearing about and seeing this issue a lot less lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • CrashTest
    CrashTest
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    Wayrest Sewers is the worst for this. Even trollier when some group members can get through but others can't

    Seriously, just remove the door already.
  • mattaeus01b16_ESO
    mattaeus01b16_ESO
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    Annnnd again. ICEREACH

    anoh4ptprw8a.png

    I know this isnt the right thread. But Im just going to keep posting.
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