Most funny thing is that the same game (from the same files) even does not run on Intel based Mac Pro....
ZOS_GinaBruno wrote: »
ZOS_GinaBruno wrote: »
Macbook Pro 2020 13, Intel Core i7, 32GB RAM, OS Monterey 12.5.1
- yesterday everything was running fine, after patch crashed 5-6 times, now reinstalling....
- gives the same error as Macbook Pro M1 Max, 64GB RAM, OS Monterey 12.5.1
Thank so much xPoisin for posting, please let us know how your M1 does after re-installation.
For the not very techy person here, how exactly do you find all your config files to delete?
ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Alright alright...so let's say it IS an ARM-based issue. It was mentioned in 2020...I played last night on my ARM-based Mac...and yet just out of nowhere during a random update they finally decide to implement an announcement from 2 years ago without a notice since???
Alright alright...so let's say it IS an ARM-based issue. It was mentioned in 2020...I played last night on my ARM-based Mac...and yet just out of nowhere during a random update they finally decide to implement an announcement from 2 years ago without a notice since???
Two years ago, it would've been difficult to predict the success of the new architecture, and also budget constraints due to the world events would have reasonably dictated a lack of support for porting software. I would implore the team to review their stance on ARM-based machines, as the M1's have proven to be a significant breakthrough for Mac performance, and mine was running ESO on maximum graphical settings flawlessly as of last night (despite ESO not being M1 native!) so it is quite the surprise to go from 100% working to completely broken with one patch.
All that said, hopefully there's a quick fix that keeps us going a little longer. I was truly excited to get back into ESO after years of not having time to game.
Alright alright...so let's say it IS an ARM-based issue. It was mentioned in 2020...I played last night on my ARM-based Mac...and yet just out of nowhere during a random update they finally decide to implement an announcement from 2 years ago without a notice since???
Two years ago, it would've been difficult to predict the success of the new architecture, and also budget constraints due to the world events would have reasonably dictated a lack of support for porting software. I would implore the team to review their stance on ARM-based machines, as the M1's have proven to be a significant breakthrough for Mac performance, and mine was running ESO on maximum graphical settings flawlessly as of last night (despite ESO not being M1 native!) so it is quite the surprise to go from 100% working to completely broken with one patch.
All that said, hopefully there's a quick fix that keeps us going a little longer. I was truly excited to get back into ESO after years of not having time to game.
ningauble_7b14_ESO wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Yes, just ran it again to be sure, working normally now after a repair here. 14" 32GB M1 Max MBPro, Monterey 12.5.1.
ningauble_7b14_ESO wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Yes, just ran it again to be sure, working normally now after a repair here. 14" 32GB M1 Max MBPro, Monterey 12.5.1.
shaunculwell wrote: »ningauble_7b14_ESO wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Yes, just ran it again to be sure, working normally now after a repair here. 14" 32GB M1 Max MBPro, Monterey 12.5.1.
I can't get it to work for me, despite repairing my install via the launcher...oh well, ZOS obviously doesn't care and I am just flabbergasted that they are so dismissive of such a sizeable chunk of their playerbase. The fact that they support the old architecture, but not the newer architecture is completely backwards to me. As the specs and minimum system requirements become more and more demanding, Mac users (both ARM and x86) eventually won't be able to play at all., which is just sad. I can't believe they are doing this all of a sudden and out of the blue with absolutely no warning or update notifications whatsoever.
shaunculwell wrote: »ningauble_7b14_ESO wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Yes, just ran it again to be sure, working normally now after a repair here. 14" 32GB M1 Max MBPro, Monterey 12.5.1.
I can't get it to work for me, despite repairing my install via the launcher...oh well, ZOS obviously doesn't care and I am just flabbergasted that they are so dismissive of such a sizeable chunk of their playerbase. The fact that they support the old architecture, but not the newer architecture is completely backwards to me. As the specs and minimum system requirements become more and more demanding, Mac users (both ARM and x86) eventually won't be able to play at all., which is just sad. I can't believe they are doing this all of a sudden and out of the blue with absolutely no warning or update notifications whatsoever.
The thing is that ARM-based Macs are able to handle the more demanding specs.
shaunculwell wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Yes, just ran it again to be sure, working normally now after a repair here. 14" 32GB M1 Max MBPro, Monterey 12.5.1.
I can't get it to work for me, despite repairing my install via the launcher...oh well, ZOS obviously doesn't care and I am just flabbergasted that they are so dismissive of such a sizeable chunk of their playerbase. The fact that they support the old architecture, but not the newer architecture is completely backwards to me. As the specs and minimum system requirements become more and more demanding, Mac users (both ARM and x86) eventually won't be able to play at all., which is just sad. I can't believe they are doing this all of a sudden and out of the blue with absolutely no warning or update notifications whatsoever.
The thing is that ARM-based Macs are able to handle the more demanding specs.
Yes, they are! What I meant was that we ARM-users (who own the newer, faster, and beefier Macs) can't even get on now and x86 users can...the older Macs can't be upgraded, so even the x86 architecture that is "supported" right now won't be able to play before too long simply because the minimum requirements have passed them by.
I am also experiencing the exact same issue. I am currently running the tests on the game consultant for submitting the ticket. Not sure if it's supposed to be like that while it's running in the background, but the windows for the launcher and for the game consultant now seem to be unresponsive.
I am also experiencing the exact same issue. I am currently running the tests on the game consultant for submitting the ticket. Not sure if it's supposed to be like that while it's running in the background, but the windows for the launcher and for the game consultant now seem to be unresponsive.
Having the same issue. Maybe it's a ToT conspiracy...lol
ningauble_7b14_ESO wrote: »shaunculwell wrote: »ningauble_7b14_ESO wrote: »I just ran the repair in the installer (small gear icon labelled game options). Was able to run client successfully after the repair process completed. Looks like ESO on ARM Macs lives to see another day, hopefully.
Wait...you got it to work?!
Yes, just ran it again to be sure, working normally now after a repair here. 14" 32GB M1 Max MBPro, Monterey 12.5.1.