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PVP heavy attack one-shot

lronclaw
lronclaw
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I have been paying for this game, I have invested considerable amount of time, money, and energy in this game. I play all content besides trials (neither normal nor veteran or any kind because I don't like the drama, I had enough of that in other games.). Then, one day, I queue for some battlegrounds. Everything is relatively ok and normal (excluding all the cheese this game has to offer up until this point), then all of a sudden I vanish into thin air. I try to be patient and think that most likely it is just lag and me seeing the result of the attacks i took while I was standing there lagging for 3 seconds or more, then I realize I have good connection and am not lagging. I decide to open my death recap to see whats up, I cannot believe my eyes, rather do not want to believe, as what I feared was true and indeed I was LITERALLY one-shot (I healed the damage came from plague break before I got hit by the elephant in the room) on a TANKY DK build (who has 30k+ resistances and +2k crit resist and +30k hp, basically at least decent stats) by literal 1 (ONE) heavy attack coming from someone in stealth and miles away. jgbs9ftxwsby.png
Then, I sit and think. Is this supposed to be fun? Have I been paying for this game for this kind of experience and getting mocked for my money? Isn't it enough I have been robbed by the latest expansion and outright mind-shattering crown prices? Is this normal and am I the only delusional person who is bothered by the amount of cheese and bug this game has to offer?... I really do wonder. I was already mad at oakensoul release and magsorc being dumped, but I was starting to have fun with other classes (at least in battlegrounds some mods and pve) finally. Then this happens.. Why? Why are you doing this? I would additionally send tickets but you would probably reply such as "delete all add-ons you have" as you usually do then ignore the actual problem for years until everyone and their ancestors start to passionately complain about it for months on forums and tickets then you fix it only to act as if it is a divine gift we should be thankful for. I am really getting fed up with these kind of things this game shoves to my face, Idk about you but I am really running low on patience. I hope any of you who has seen this actually send a ticket or write in forums instead of abusing this kind of stuff so it is soon fixed (I really have little to no trust for them to fix this soon, but I hope they do because I am getting really close to quitting eso for good, I would quit if not for some friends I have but even that is not enough reason at some point.
Edited by ZOS_Volpe on 18 August 2022 15:20
  • Arcanasx
    Arcanasx
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    This all started when they reintroduced the heavy attack damage buff to empower. At first lightning heavy attack builds became an issue, then they changed the way heavy attack sets worked so it wouldn't benefit lightning heavies as much but in doing so they buffed inferno heavies.

    Eventually, oakensoul comes along and buffs inferno ganking even more. The solution? They buffed empower to 80% but made it PvE only, but also changed most of the heavy attack sets to work for PvE only as well as reworking sergeants so it only works well with channeled heavies.

    I don't think inferno one shot ganking will be possible next update, in fact there won't be any functioning heavy attack builds (or builds buffing light attacks) for PvP at all, including those that weren't even an issue; those not abusing invisible "glass cannon" inferno ganking. Who knows when they'll compensate all the morphs that currently have empower so they're no longer useless for PvP or any build that isn't made for niche PvE heavy attacks.

    They really do like to introduce issues, and then creating solutions to the problems that they have introduced that essentially leaves something in a worse state before it was previously changed, as well as ruining other aspects of the game in the process. There's many examples of this type of "balancing" over the years, and its deeply concerning considering how this will effect the long term health of the game.
  • lronclaw
    lronclaw
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    Arcanasx wrote: »
    This all started when they reintroduced the heavy attack damage buff to empower. At first lightning heavy attack builds became an issue, then they changed the way heavy attack sets worked so it wouldn't benefit lightning heavies as much but in doing so they buffed inferno heavies.

    Eventually, oakensoul comes along and buffs inferno ganking even more. The solution? They buffed empower to 80% but made it PvE only, but also changed most of the heavy attack sets to work for PvE only as well as reworking sergeants so it only works well with channeled heavies.

    I don't think inferno one shot ganking will be possible next update, in fact there won't be any functioning heavy attack builds (or builds buffing light attacks) for PvP at all, including those that weren't even an issue; those not abusing invisible "glass cannon" inferno ganking. Who knows when they'll compensate all the morphs that currently have empower so they're no longer useless for PvP or any build that isn't made for niche PvE heavy attacks.

    They really do like to introduce issues, and then creating solutions to the problems that they have introduced that essentially leaves something in a worse state before it was previously changed, as well as ruining other aspects of the game in the process. There's many examples of this type of "balancing" over the years, and its deeply concerning considering how this will effect the long term health of the game.

    I do know and remember the lightning staff heavy attack fiesta too, as you stated they seem to be reintroducing problems in a worsened state as I could actually at least try to kill the lightning heavy attackers even though it was not much of a "counterplay", but this literal oneshot from invisibility with a damned heavy attack is just TOO MUCH. I really do hope they learn from this and stop worsening problems but sadly I really doubt it. I am getting really close to quitting this game, and this time for good.
  • fred4
    fred4
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    This attack likely came from another DK. By all accounts that playstyle will be nerfed into the ground next patch, e.g. in about a week from now.

    In PvP it's often a question of rock, paper, scissors. If you were wearing heavy armor, that actually put you at a (slight) disadvantage against this particular attack, because the attacker was likely using DK's Corrosive Armor ultimate, which negates all of your resistances. That leaves heavy armor's penalty to magical attacks. Light Armor paradoxically mitigates these types of ganks better, although in all likelihood you'd still have died. At any rate, heavy attack ganking typically involves stacking DK's Molten Armaments with Empower and, currently, Oakensoul - three components that are nerfed or flat out disabled for PvP, next patch.

    If this was your first step into BGs you will be up against it for a while, though hopefully against more "legitimate" playstyles. It should be fun. BGs use MMR - match making ranking. This should put you up against similarly inexperienced players as a beginner, although it's a bit hit and miss.

    Next patch is shaking up so many things, it's hard to say where we'll end up. The last two patches have been high damage to the point that I have found mitigation pretty useless, e.g. 30K+ resistances and 2K crit resist isn't much use anymore. Rallying Cry has practically been a must, which should put you closer to 3K crit resist while on your own. Next patch there will a set called Mara's Balm, which looks to be quite the broken PvP Brawler self-healing set.

    I wouldn't particularly go with heavy armor, nor pay that much attention to your resistances anymore, other than crit resist from Rallying Cry. I would pay more attention to either damage avoidance - Race Against Time, Swift, Mist Form, Well-Fitted, a bow back bar (for the speed from dodge rolling) or, as a DK, to blocking. Blocking can be highly effective on DK, due to a passive. Sturdy gear, 1H+S or ice staff and paradoxically medium armor can work well. While heavy armor gives you more block mitigation, medium gives you more block cost reduction. While heavy returns small amounts of resources to you, even while blocking, you can now spam Cinder Storm on DK basically for free, an Earthern Heart skill that gives you 1K stamina while blocking. If your block cost is low enough, this is an extremely powerful defense. That said, it won't always save you from ganks, because you can't always have your defenses up. On PC I recommend Miat's PvP Alerts addon, which will give you an audible warning as you get ganked. Not before, but on first hit. It's still helpful, because not every first hit is an insta-kill. In fact, it's usually not. Once you hear the sound, dodge roll or block.

    If you want to make gankers' lives miserable, try the Sentry set. These DK heavy attack builds aren't super popular, because they tend to be one-dimensional. The builds and / or the players usually aren't good at much else. If you spot them before their patented attack, they tend to be sitting ducks.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • lronclaw
    lronclaw
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    fred4 wrote: »
    This attack likely came from another DK. By all accounts that playstyle will be nerfed into the ground next patch, e.g. in about a week from now.

    In PvP it's often a question of rock, paper, scissors. If you were wearing heavy armor, that actually put you at a (slight) disadvantage against this particular attack, because the attacker was likely using DK's Corrosive Armor ultimate, which negates all of your resistances. That leaves heavy armor's penalty to magical attacks. Light Armor paradoxically mitigates these types of ganks better, although in all likelihood you'd still have died. At any rate, heavy attack ganking typically involves stacking DK's Molten Armaments with Empower and, currently, Oakensoul - three components that are nerfed or flat out disabled for PvP, next patch.

    If this was your first step into BGs you will be up against it for a while, though hopefully against more "legitimate" playstyles. It should be fun. BGs use MMR - match making ranking. This should put you up against similarly inexperienced players as a beginner, although it's a bit hit and miss.

    Next patch is shaking up so many things, it's hard to say where we'll end up. The last two patches have been high damage to the point that I have found mitigation pretty useless, e.g. 30K+ resistances and 2K crit resist isn't much use anymore. Rallying Cry has practically been a must, which should put you closer to 3K crit resist while on your own. Next patch there will a set called Mara's Balm, which looks to be quite the broken PvP Brawler self-healing set.

    I wouldn't particularly go with heavy armor, nor pay that much attention to your resistances anymore, other than crit resist from Rallying Cry. I would pay more attention to either damage avoidance - Race Against Time, Swift, Mist Form, Well-Fitted, a bow back bar (for the speed from dodge rolling) or, as a DK, to blocking. Blocking can be highly effective on DK, due to a passive. Sturdy gear, 1H+S or ice staff and paradoxically medium armor can work well. While heavy armor gives you more block mitigation, medium gives you more block cost reduction. While heavy returns small amounts of resources to you, even while blocking, you can now spam Cinder Storm on DK basically for free, an Earthern Heart skill that gives you 1K stamina while blocking. If your block cost is low enough, this is an extremely powerful defense. That said, it won't always save you from ganks, because you can't always have your defenses up. On PC I recommend Miat's PvP Alerts addon, which will give you an audible warning as you get ganked. Not before, but on first hit. It's still helpful, because not every first hit is an insta-kill. In fact, it's usually not. Once you hear the sound, dodge roll or block.

    If you want to make gankers' lives miserable, try the Sentry set. These DK heavy attack builds aren't super popular, because they tend to be one-dimensional. The builds and / or the players usually aren't good at much else. If you spot them before their patented attack, they tend to be sitting ducks.

    I am not new to pvp or this game, I have been playing all sprts of content for some time now but this was the most ridiculous thing I have experienced. I only have 3 heavy armor pieces and I really don't think anything can justify a 35k hit ranged stealthed heavy attack. As for spamming cinders I can't do it because I hate restoration staff and use s/b with more recoveries. I am really looking forward for oakensoul and this cheesy stuff being destroyed thoroughly, hopefully they stop promoting braindead gameplay after this. Other than that, my only problem with gankers is that they are more cringe than a swarm of mosquito in your room and the reveal potions do not work half the time wasting my hard earned materials and gold. Since I dropped playing my sorcerer I have an actual character I play now which feels more powerful excluding recent events. I am thinking of swapping to some roll and block stamdk soon but to my surprise there is not even a half decent build on internet to work on (each of them is pretty much magdk but with stamina pool or something rather than a whole different setup to better make use of med armor) so I am trying to come up with my own build.
  • fred4
    fred4
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    lronclaw wrote: »
    As for spamming cinders I can't do it because I hate restoration staff and use s/b with more recoveries.
    I can't help you, if you don't try my recommendation nor did you examine the cost of Cinder Storm in game or in the UESP build editor.
    Other than that, my only problem with gankers is that they are more cringe than a swarm of mosquito in your room and the reveal potions do not work half the time
    I agree that true one shot gankers are toxic for the game, but that - or this particular form of it - will be fixed shortly. Other than that, it sounds like you've been ganked one too many times and you simply don't know how to respond. Anti-gank sets and skills exist. You're probably just not using them. Detection potions are very strong tools. If you'd played nightblade much, you'd probably agree. If they don't work for you, then you're using them at the wrong time. By and large I would only use them to detect nightblades I already know are in close vicinity. If you're using detection speculatively, you won't get good results. Here's a list of anti-gank measures:
    1. Zoal. Most gankers are still melee and most do not run Immovability potions. The automatic counter-stun from Zoal and Slippery CP is very effective in practice. This set is universally useful as your main defense on squishy builds. It is not a sacrifice just to counter gankers.
    2. Radiant Magelight. The traditional bow gank is a combination attack that relies on a stun to work reliably. Radiant Magelight passively inhibits that stun.
    3. Juggernaut set. Very high damage can bypass it, but if the gank involves some sort of combo, this set is pretty good at saving your bacon. I suppose this falls under the heading of being tanky, but I mention it because it's back-barrable and of just how tanky it makes an otherwise squishy build.
    4. Miat's PvP alerts (on PC). Once a new player attacks you, the addon makes a sound. This only happens as they are attacking you, but a dodge roll when you hear that sound will often save you.
    5. Play with game sound on. Don't laugh. Some people listen to music or something else. This tip is for those people. You will hear nightblades cloaking, casting RAT, casting Siphoning Attacks, casting Grim Focus, if they are close. You can also hear and see artefacts of someone with Proxy Det active sometimes.
    6. Sentry set. Similar to detection potions, but has unlimited range. I wouldn't recommend using either until a nightblade has already been spotted and you know where to look, but it should be mentioned. Combining potions with that set increases your detection uptime.
    7. If you really want to hunt NBs: Potion duration extension or potion cooldown reduction glyphs on jewelry. IMO too much of a sacrifice in most builds, except "thirsty Argonian" builds.
    8. When you're standing still, such as on a flag: Block or shield and don't stand too close to others. Actively use Magelight, Camou Hunter or Revealing Flare. If your stamina is down and you don't want to block yet, move around erratically. As a DK, you can just spam Cinder Storm to get your stamina back. No, this does not cost any magicka above your base regen.
    9. DOT nightblades up when you can, especially with skills that have visual effects, such as Structured Entropy. Not that I particularly recommend that skill, but since ZOS have "fixed" stealth so you can now take damage, skills such as these point the way to the nightblade, e.g. by the little blue healing projectile in case of Structured Entropy. Also turn on ZOS' combat text and you'll probably see DOT ticks wherever the nightblade is.
    10. Dodge roll after performing the killing blow on an IC boss, since that is when the nightblade may strike.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • lronclaw
    lronclaw
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    fred4 wrote: »
    lronclaw wrote: »
    As for spamming cinders I can't do it because I hate restoration staff and use s/b with more recoveries.
    I can't help you, if you don't try my recommendation nor did you examine the cost of Cinder Storm in game or in the UESP build editor.
    Other than that, my only problem with gankers is that they are more cringe than a swarm of mosquito in your room and the reveal potions do not work half the time
    I agree that true one shot gankers are toxic for the game, but that - or this particular form of it - will be fixed shortly. Other than that, it sounds like you've been ganked one too many times and you simply don't know how to respond. Anti-gank sets and skills exist. You're probably just not using them. Detection potions are very strong tools. If you'd played nightblade much, you'd probably agree. If they don't work for you, then you're using them at the wrong time. By and large I would only use them to detect nightblades I already know are in close vicinity. If you're using detection speculatively, you won't get good results. Here's a list of anti-gank measures:
    1. Zoal. Most gankers are still melee and most do not run Immovability potions. The automatic counter-stun from Zoal and Slippery CP is very effective in practice. This set is universally useful as your main defense on squishy builds. It is not a sacrifice just to counter gankers.
    2. Radiant Magelight. The traditional bow gank is a combination attack that relies on a stun to work reliably. Radiant Magelight passively inhibits that stun.
    3. Juggernaut set. Very high damage can bypass it, but if the gank involves some sort of combo, this set is pretty good at saving your bacon. I suppose this falls under the heading of being tanky, but I mention it because it's back-barrable and of just how tanky it makes an otherwise squishy build.
    4. Miat's PvP alerts (on PC). Once a new player attacks you, the addon makes a sound. This only happens as they are attacking you, but a dodge roll when you hear that sound will often save you.
    5. Play with game sound on. Don't laugh. Some people listen to music or something else. This tip is for those people. You will hear nightblades cloaking, casting RAT, casting Siphoning Attacks, casting Grim Focus, if they are close. You can also hear and see artefacts of someone with Proxy Det active sometimes.
    6. Sentry set. Similar to detection potions, but has unlimited range. I wouldn't recommend using either until a nightblade has already been spotted and you know where to look, but it should be mentioned. Combining potions with that set increases your detection uptime.
    7. If you really want to hunt NBs: Potion duration extension or potion cooldown reduction glyphs on jewelry. IMO too much of a sacrifice in most builds, except "thirsty Argonian" builds.
    8. When you're standing still, such as on a flag: Block or shield and don't stand too close to others. Actively use Magelight, Camou Hunter or Revealing Flare. If your stamina is down and you don't want to block yet, move around erratically. As a DK, you can just spam Cinder Storm to get your stamina back. No, this does not cost any magicka above your base regen.
    9. DOT nightblades up when you can, especially with skills that have visual effects, such as Structured Entropy. Not that I particularly recommend that skill, but since ZOS have "fixed" stealth so you can now take damage, skills such as these point the way to the nightblade, e.g. by the little blue healing projectile in case of Structured Entropy. Also turn on ZOS' combat text and you'll probably see DOT ticks wherever the nightblade is.
    10. Dodge roll after performing the killing blow on an IC boss, since that is when the nightblade may strike.

    Did I get ganked too many times? Yes. Does that have to do anything with the topic of my OP, no. Do I know what should I do and do I try to perform it when I am ganked, yes. Does this change the fact everyone and their family tree is running around invisible and playing mosquito simulator, no. Does any of this change the fact that nightblades are cringe mosquitos regardless if I die or don't as a result of the ganks, no.
    I have nightblade too, I have all classes maxed. I don't like nightblade. I hate myself when I am pvping as nightblade. I feel cowardly and annoying when playing as nightblade and cringe at my own skills when I use snipe or toxic barrage from invis 40 meters away then back to invis asap when someone takes a slight step towards me. I hate nightblades regardless of their skill level or they manage to gank me succesfully. My least favourite class to play, to play with, to play against is nightblade. I think reveal potions should work properly because I invested time, gold and all kind or resources onto them then nightblade should only be able to escape if they are prepared for it and not rely on a single annoying crutch. I think break free and skills should work properly because otherwise they break the game. I think nightblades should have been affected with dots applied to them in cloak too because it is not a cleanse skill and it has more than enough utility on its own as this is the only game ever where you can continuously spam invisibility.
    Edited by lronclaw on 15 August 2022 11:33
  • Oakenaxe
    Oakenaxe
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    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.

    [Edited for removed content/quotes]
    Edited by ZOS_Volpe on 18 August 2022 15:16
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
  • Dem_kitkats1
    Dem_kitkats1
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    fred4 wrote: »
    In PvP it's often a question of rock, paper, scissors.

    Yeahhh that's the problem. They give you rocks, but don't balance the paper and scissors along with them. Taking precautions and being alert is all well and good, but they are basically useless when mechanics either ignore them, or you're instakilled by someone a mile away, which is the problem. One shot mechanics are fine if there is also high risk and skill involved. In no way should a DK be able to take 30k+ health from range at the press of 1 button. Yes heavy attack playstyles require sacrifices to achieve that. However, it makes no difference to the targeted player who doesn't have a hope of countering in that instance. I understand that they're planning on fixing heavy attack playstyles next patch, but these types of 1 shot playstyles should never have existed in the first place.
  • Janni
    Janni
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    fred4 wrote: »
    [*] Sentry set. Similar to detection potions, but has unlimited range. I wouldn't recommend using either until a nightblade has already been spotted and you know where to look, but it should be mentioned. Combining potions with that set increases your detection uptime.

    I just wanted to point out that me and a couple of friends tested this out quite thoroughly last year and found it has a range of about 100 meters from the spot you activated it. So unless anything has changed since then it's not entirely 'unlimited
    but still good enough for almost any practical purposes.

  • fred4
    fred4
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    lronclaw wrote: »
    I think nightblades should have been affected with dots applied to them in cloak too because it is not a cleanse skill and it has more than enough utility on its own as this is the only game ever where you can continuously spam invisibility.
    You're out of date. NBs do take DOT damage in cloak already.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • DaisyRay
    DaisyRay
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    Oakenaxe wrote: »
    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.
    Oakenaxe wrote: »
    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.

    You're seriously downplaying how much skill goes into being a ganker. If it only took having an armor set, everyone would be great gankers. Then I could understand the complaints because at that point it might be a bit overwhelming. However, the armor sets are just a part of of it when it comes to ganking. One shots don't just happen. From what I've seen from actual gankers, it involves timing, skills, managing buffs, and ensuring you get your shot off before you die or is caught. That's a lot. So no, it's not just letting the proc do all the work, even if people would like to say so.

    Funny thing is, even after the nerfs of the armor sets and oakensoul people will still be getting one shot. Then I'm sure I'll see a similar posting like this again talking about some other set.

    [Edited for removed quotes]
    Edited by ZOS_Volpe on 18 August 2022 15:18
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    DaisyRay wrote: »

    Funny thing is, even after the nerfs of the armor sets and oakensoul people will still be getting one shot. Then I'm sure I'll see a similar posting like this again talking about some other set.

    I am willing to bet next patch suddenly flame blossom is going to become "op". Everyone is going to be saying nbs literally get carried by flame blossom, they can't kill without it, "its literally bs and one shots me!" Despite not receiving a buff, despite currently being unused, and despite no one complaining about it at all since it came out. Its going to show up in death recaps once nbs are forced to drop calurions and suddenly an unused set is "op". Death recap was a mistake! Its basically just a list of excuses you can use after you die.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • Firstmep
    Firstmep
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    DaisyRay wrote: »
    Oakenaxe wrote: »
    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.
    Oakenaxe wrote: »
    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.

    You're seriously downplaying how much skill goes into being a ganker. If it only took having an armor set, everyone would be great gankers. Then I could understand the complaints because at that point it might be a bit overwhelming. However, the armor sets are just a part of of it when it comes to ganking. One shots don't just happen. From what I've seen from actual gankers, it involves timing, skills, managing buffs, and ensuring you get your shot off before you die or is caught. That's a lot. So no, it's not just letting the proc do all the work, even if people would like to say so.

    Funny thing is, even after the nerfs of the armor sets and oakensoul people will still be getting one shot. Then I'm sure I'll see a similar posting like this again talking about some other set.

    Not really, not this patch anyway. You throw on caluuruon, oaken and another dmg set, go invisible, heavy attack incap bum 30k dmg on just about anyone.
    Really doesn't take any skill whatsoever.
    Which is why there are so many more gankers out right now.

    [Edited to remove quotes]
    Edited by ZOS_Volpe on 18 August 2022 15:18
  • DaisyRay
    DaisyRay
    ✭✭✭
    DaisyRay wrote: »

    Funny thing is, even after the nerfs of the armor sets and oakensoul people will still be getting one shot. Then I'm sure I'll see a similar posting like this again talking about some other set.

    I am willing to bet next patch suddenly flame blossom is going to become "op". Everyone is going to be saying nbs literally get carried by flame blossom, they can't kill without it, "its literally bs and one shots me!" Despite not receiving a buff, despite currently being unused, and despite no one complaining about it at all since it came out. Its going to show up in death recaps once nbs are forced to drop calurions and suddenly an unused set is "op". Death recap was a mistake! Its basically just a list of excuses you can use after you die.

    Exactly this.
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • DaisyRay
    DaisyRay
    ✭✭✭
    Firstmep wrote: »
    DaisyRay wrote: »
    Oakenaxe wrote: »
    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.
    Oakenaxe wrote: »
    DaisyRay wrote: »
    [Snip]

    [Snip]. Nothing wrong with a normal ganking, but things that have no counterplay shouldn't exist. The fact that one shot is even possible is ridiculous. Hopefully this will be fixed in the next update, as well as Caluurion being nerfed. I'm all for being ganked skillfully, but letting procs do the job for you is meh.

    You're seriously downplaying how much skill goes into being a ganker. If it only took having an armor set, everyone would be great gankers. Then I could understand the complaints because at that point it might be a bit overwhelming. However, the armor sets are just a part of of it when it comes to ganking. One shots don't just happen. From what I've seen from actual gankers, it involves timing, skills, managing buffs, and ensuring you get your shot off before you die or is caught. That's a lot. So no, it's not just letting the proc do all the work, even if people would like to say so.

    Funny thing is, even after the nerfs of the armor sets and oakensoul people will still be getting one shot. Then I'm sure I'll see a similar posting like this again talking about some other set.

    Not really, not this patch anyway. You throw on caluuruon, oaken and another dmg set, go invisible, heavy attack incap bum 30k dmg on just about anyone.
    Really doesn't take any skill whatsoever.
    Which is why there are so many more gankers out right now.

    This would be true if people weren't doing that kind of damage before the ring was even announced.

    [Edited to remove quotes]
    Edited by ZOS_Volpe on 18 August 2022 15:19
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    As we've removed a few comments that were baiting and bashing, this is a friendly reminder that comments need to adhere to our Community Rules to avoid thread derailment.
    Edited by ZOS_Volpe on 18 August 2022 15:20
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • lronclaw
    lronclaw
    ✭✭
    DaisyRay wrote: »

    Funny thing is, even after the nerfs of the armor sets and oakensoul people will still be getting one shot. Then I'm sure I'll see a similar posting like this again talking about some other set.

    I am willing to bet next patch suddenly flame blossom is going to become "op". Everyone is going to be saying nbs literally get carried by flame blossom, they can't kill without it, "its literally bs and one shots me!" Despite not receiving a buff, despite currently being unused, and despite no one complaining about it at all since it came out. Its going to show up in death recaps once nbs are forced to drop calurions and suddenly an unused set is "op". Death recap was a mistake! Its basically just a list of excuses you can use after you die.
    After joining this forum and creating my first post, I really started to question whether this community is able to read. Only one other possibility comes to my mind which is zos hiring people like you to troll and derail the post until it is filled with nothing but empty comments such as yours, but that is unlikely as they could just destroy my post themselves in the first place without that much effort. I think I will stick with the first possibility.

    Oh, and I really did not expect this much hate from gankers, in case you still do not understand, since this post has nothing to do with regular ganking, proc sets and the incident is based on a battlegrounds match. I have never seen such level of bigotry and trolling in any other game community before, and I have played league of legends too.
    Edited by lronclaw on 23 August 2022 23:35
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