I think they have a post that they haven’t forgot about PvP and they are working on some things they just need some time. At least the acknowledged they are working on it
You can’t have class balance with so many broken gear sets. The reason why so mmo’s have separate pvp specific gear.
OP, do you realize that a class based game is impossible to balance?
You want to retain the class identity and at the same time you want to make it balanced, how do you imagine that?
Here is a scenario for you:
Take a magsorc and a magDK for example. Mag sorcs are very good at kill assisting from far away, also sorcs are good at getting away from fights. Those are 2 powerful qualities which I assume you consider them not strong enough. Probably you want the mag sorc to be good in 1v1 situations too, but 1v1 is the DK's territory if you make sorc and dk equal in 1v1 then DK will be left out in the range execute area and mobility. No problem, lets fix DKs then and give them range and mobility, but what will be the difference between DKs and Sorcs then?
To have a balanced game there should be no classes but skill lines only.
But no one wants to part ways with their favorite class, they want the class to retain their identity and be powerful.
Well there are 12 classes (if we are still talking mag/stam) and instead of complaining about balance you can give ZOS hints on how exactly you want to buff 1 class (magsorc in your case) without affecting the rest 11. My hint is to get rid of classes, what's yours?
Didgerion: Just 1 small example is giving Mag sorc the same potential defense as other classes. Right now for a mag sorc to get offensive buffs that are useful to the class they have to use light armor. That means lower armor/protection than other DPS type toons that are other classes. Those stam type toons get to use medium armor and therefore have better protection. They get all their offensive buffs but have better defense. Mag sorcs may just have a bit of speed and the ability to streak away. They have to leave combat constantly because if basically any other class gets within a reasonable distance to you you're stunned and killed almost instantly. Even orc has a racial speed buff so it's hard for sorcs to even get away from some stam toons. The class skills are not powerful enough to kill anyone and the class healing is worse than many of the other classes. There is almost no reason to play the sorc class period vs. other classes. That is awful class balance and can and should be improved.
OP, do you realize that a class based game is impossible to balance?
You want to retain the class identity and at the same time you want to make it balanced, how do you imagine that?
Here is a scenario for you:
Take a magsorc and a magDK for example. Mag sorcs are very good at kill assisting from far away, also sorcs are good at getting away from fights. Those are 2 powerful qualities which I assume you consider them not strong enough. Probably you want the mag sorc to be good in 1v1 situations too, but 1v1 is the DK's territory if you make sorc and dk equal in 1v1 then DK will be left out in the range execute area and mobility. No problem, lets fix DKs then and give them range and mobility, but what will be the difference between DKs and Sorcs then?
To have a balanced game there should be no classes but skill lines only.
But no one wants to part ways with their favorite class, they want the class to retain their identity and be powerful.
Well there are 12 classes (if we are still talking mag/stam) and instead of complaining about balance you can give ZOS hints on how exactly you want to buff 1 class (magsorc in your case) without affecting the rest 11. My hint is to get rid of classes, what's yours?
No game is perfect. They have their flaws, but I still enjoy the game enough to keep my subscription. I guess me being newer to the game means I won't fully understand how you all feel. I hope you can one day rekindle the joy you once had for this game.
I think they have a post that they haven’t forgot about PvP and they are working on some things they just need some time. At least the acknowledged they are working on it
Pvp on eu is unplayable since the update, pops are medium and lag (server side) spikes to 200 ms. Pvp on eu is dying meanwhile NA have good performance. feelsbadman