xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
Oakensoul is adjusted to not be so overpowered. It isn't actually a nerf as most groups run someone that uses a set that provides major courage, so spell/weapon damage wise it is a buff. Some groups even run the horn in PVP making the oakensoul now even stronger. The bigger drop in damage will be from losing major berserk, but there is a set to give you that and now you can have both major and minor rather easily. As for major protection, just slot flare. The only buff really lost would be major heroism. That is if you play in a group.
As for calurions being adjusted, it is about time that gets put in line with other proc sets.
xxslam48xxb14_ESO wrote: »
I realize my post was not very productive. I will tell you from experience that the hardest people to gank are not solely relying on passive defense from their sets to survive. Constantly be moving, blocking, and dodging even when no one else is around. Unless you are in your factions safe zone you should never stop being on guard or letting your buffs fall. The concealed weapon in your recap could have been dodged if you had reacted slightly faster and that is what ultimately sealed your fate. Personally I wouldn't rely on slippery to work, in my experience its slower then just breaking free yourself. I think its more designed for accessibility rather then being the fastest way to break free.
xxslam48xxb14_ESO wrote: »MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
Oakensoul is adjusted to not be so overpowered. It isn't actually a nerf as most groups run someone that uses a set that provides major courage, so spell/weapon damage wise it is a buff. Some groups even run the horn in PVP making the oakensoul now even stronger. The bigger drop in damage will be from losing major berserk, but there is a set to give you that and now you can have both major and minor rather easily. As for major protection, just slot flare. The only buff really lost would be major heroism. That is if you play in a group.
As for calurions being adjusted, it is about time that gets put in line with other proc sets.
I realize my post was not very productive. I will tell you from experience that the hardest people to gank are not solely relying on passive defense from their sets to survive. Constantly be moving, blocking, and dodging even when no one else is around. Unless you are in your factions safe zone you should never stop being on guard or letting your buffs fall. The concealed weapon in your recap could have been dodged if you had reacted slightly faster and that is what ultimately sealed your fate. Personally I wouldn't rely on slippery to work, in my experience its slower then just breaking free yourself. I think its more designed for accessibility rather then being the fastest way to break free.
MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
Oakensoul is adjusted to not be so overpowered. It isn't actually a nerf as most groups run someone that uses a set that provides major courage, so spell/weapon damage wise it is a buff. Some groups even run the horn in PVP making the oakensoul now even stronger. The bigger drop in damage will be from losing major berserk, but there is a set to give you that and now you can have both major and minor rather easily. As for major protection, just slot flare. The only buff really lost would be major heroism. That is if you play in a group.
As for calurions being adjusted, it is about time that gets put in line with other proc sets.
I realize my post was not very productive. I will tell you from experience that the hardest people to gank are not solely relying on passive defense from their sets to survive. Constantly be moving, blocking, and dodging even when no one else is around. Unless you are in your factions safe zone you should never stop being on guard or letting your buffs fall. The concealed weapon in your recap could have been dodged if you had reacted slightly faster and that is what ultimately sealed your fate. Personally I wouldn't rely on slippery to work, in my experience its slower then just breaking free yourself. I think its more designed for accessibility rather then being the fastest way to break free.
I didn’t have time to react. I was dead before I could even hit any buttons to react.
Normally I don’t need so many defensive sets but when the opposing side has all the buffs I do go a bit more defensive. That experience was the first time I got so badly gank in that setup that I couldn’t do anything other than die.
Like I said tested my sets out and I am extremely sturdy in that gear. With all the buffs from scrolls and what not my friend couldn’t kill me even with an extra hit on me.
MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
Oakensoul is adjusted to not be so overpowered. It isn't actually a nerf as most groups run someone that uses a set that provides major courage, so spell/weapon damage wise it is a buff. Some groups even run the horn in PVP making the oakensoul now even stronger. The bigger drop in damage will be from losing major berserk, but there is a set to give you that and now you can have both major and minor rather easily. As for major protection, just slot flare. The only buff really lost would be major heroism. That is if you play in a group.
As for calurions being adjusted, it is about time that gets put in line with other proc sets.
Yes, I'd say you didn't. You would only have had time to react with Miat's addon, on PC. Here's why, and why xxslam48xxb14_ESO's analysis is wrong: Ultimates have a 400ms delay. If you got stunned from Incap, then Caluurion and Concealed were both guaranteed hits in this particular combo. They hit 600ms after the Incap stun, but it would have taken 1000ms for Slippery or yourself to break free and for something like Zoal to counterstun the attacker. I'm not sure of how exactly Radiant Magelight acts, e.g. whether it only applies to the stun from out of crouch heavy attacks. I think it may be a specific counter only to that.MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »MEBengalsFan2001 wrote: »xxslam48xxb14_ESO wrote: »Well you are in luck because calurions is basically deleted from the game next patch and oaken is also nerfed. Just wait till next patch I suppose. Who knows what new and exciting thing our prey will come up with as an excuse for dying! Maybe the next best proc set? Isn't op today, but if it shows up in a recap after the patch releases it must be. Perhaps cloak will return to being the primary focus?
Never can tell what the newest cope will be, but regardless you will still get ganked next patch.
Oakensoul is adjusted to not be so overpowered. It isn't actually a nerf as most groups run someone that uses a set that provides major courage, so spell/weapon damage wise it is a buff. Some groups even run the horn in PVP making the oakensoul now even stronger. The bigger drop in damage will be from losing major berserk, but there is a set to give you that and now you can have both major and minor rather easily. As for major protection, just slot flare. The only buff really lost would be major heroism. That is if you play in a group.
As for calurions being adjusted, it is about time that gets put in line with other proc sets.
I realize my post was not very productive. I will tell you from experience that the hardest people to gank are not solely relying on passive defense from their sets to survive. Constantly be moving, blocking, and dodging even when no one else is around. Unless you are in your factions safe zone you should never stop being on guard or letting your buffs fall. The concealed weapon in your recap could have been dodged if you had reacted slightly faster and that is what ultimately sealed your fate. Personally I wouldn't rely on slippery to work, in my experience its slower then just breaking free yourself. I think its more designed for accessibility rather then being the fastest way to break free.
I didn’t have time to react. I was dead before I could even hit any buttons to react.
I think this is possible without lag, because:xxslam48xxb14_ESO wrote: »It had to be lag, but you say there was none.
Nope. It could, but this is not a foregone conclusion. A heavy attack from out of combat will only stun, if the attacker crouches. If they merely cloak, then the heavy attack does not stun. Given the attacker used Concealed, making them a magblade or a hybrid, it's actually kind of natural for them not to crouch. They might have done so for extra heavy attack damage, but on the other hand they probably worked out the timing of their combo to produce exactly the result that happened here, e.g. for Caluurion and Concealed to land guaranteed after the Incap.Heavy attack stunned you
No. I'd say this was legit how the game works in this case.Your defense didn't fail you, but zos's servers probably did. If the game would work properly you could have totally mitigated that concealed weapon. I am sure you will get another chance in the future to react before that third hits lands and you will see.
MEBengalsFan2001 wrote: »Wearing pariah and buffer of the swift and in one second I get killed by this. This type of damage is unacceptable. I have 2500 crit resistance and 33k resistance without anything else. I also had major protection and swift on and yet all of these damage mitigation did nothing. I also got stunned when the NB came out of stealth and I also have radiant light on my build so how did his heavy attack stun me. Slippery didn’t even trigger as well to break me free.
First thing in the morning and there is absolutely no lag.
This type of experience is bad enough for an experienced player but if it was someone new, this is why new players don’t stick around to play pvp. It’s not fun. Even when they are setup as a tank build.
I think this is possible without lag, because:xxslam48xxb14_ESO wrote: »It had to be lag, but you say there was none.Nope. It could, but this is not a foregone conclusion. A heavy attack from out of combat will only stun, if the attacker crouches. If they merely cloak, then the heavy attack does not stun. Given the attacker used Concealed, making them a magblade or a hybrid, it's actually kind of natural for them not to crouch. They might have done so for extra heavy attack damage, but on the other hand they probably worked out the timing of their combo to produce exactly the result that happened here, e.g. for Caluurion and Concealed to land guaranteed after the Incap.Heavy attack stunned you
This is a consequence of ZOS' (arguably misguided) efforts to make things easier for beginning players by having ult delays. Those delays shift the timing of subsequent attacks closer to the ult. For ults that stun, Incap, Leap, others, the followup attack after the ult becomes unavoidable, as long as you land the ult. If the target was very much on the ball, then maybe they could have dodged the combo from hearing the scream of the Incap alone, even without Miat's addon. However once Incap stunned them, they were done for. Running your combo that way also prevents the attacker from being counterstunned by Zoal in time. Those are good reasons for the attacker to do exactly what I described.No. I'd say this was legit how the game works in this case.Your defense didn't fail you, but zos's servers probably did. If the game would work properly you could have totally mitigated that concealed weapon. I am sure you will get another chance in the future to react before that third hits lands and you will see.
I mean I have used many different builds on a nightblade, I used to be pretty good on a teather bomber. It is all down to the playstyle and I don't specifically target anyone, although if people are running less than 35k health I can hit them pretty hard out of stealth yet that being said there are times where I cannot and if I don't get the kill then there is a very good chance that I will probably die.
I have seen people using stealth DK heavy attack builds hitting for around 24k which almost one shot me with 1 skill so I don't really feel guilty about running the build how it is at the minute and if it has warranted this forum post then I must be doing something right
See you on the battlefield.
MEBengalsFan2001 wrote: »Wearing pariah and buffer of the swift and in one second I get killed by this. This type of damage is unacceptable. I have 2500 crit resistance and 33k resistance without anything else. I also had major protection and swift on and yet all of these damage mitigation did nothing. I also got stunned when the NB came out of stealth and I also have radiant light on my build so how did his heavy attack stun me. Slippery didn’t even trigger as well to break me free.
First thing in the morning and there is absolutely no lag.
This type of experience is bad enough for an experienced player but if it was someone new, this is why new players don’t stick around to play pvp. It’s not fun. Even when they are setup as a tank build.
MEBengalsFan2001 wrote: »Wearing pariah and buffer of the swift and in one second I get killed by this. This type of damage is unacceptable. I have 2500 crit resistance and 33k resistance without anything else. I also had major protection and swift on and yet all of these damage mitigation did nothing. I also got stunned when the NB came out of stealth and I also have radiant light on my build so how did his heavy attack stun me. Slippery didn’t even trigger as well to break me free.
First thing in the morning and there is absolutely no lag.
This type of experience is bad enough for an experienced player but if it was someone new, this is why new players don’t stick around to play pvp. It’s not fun. Even when they are setup as a tank build.