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I gotta say, I'm stepping out

ALAEACUS
ALAEACUS
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Yeah, I'm done. Currently at Rank 4, tried out Ranked Competitive. Stuck in Ebony going back and forth under 1000, over 1000, under 1000, over 1000. All of my games have been BUILD WRIT OF COINS, DON'T BUY TAVERN, BUILD WRIT OF COINS, DON'T BUY TAVERN, BUILD WRIT OF COINS, DON'T BUY TAVERN. WHERE IS THAT ARMORY? WHERE IS THAT RALLY? WHERE IS THAT CURRENCY EXCHANGE? I'm starting to have the decision that the achievement points attached to gaining Quicksilver, Voidsteel, and Rubedite aren't worth the hours per day I am wasting on this RNG stacked upon RNG crap of who gets lucky enough to have the overpowered cards flipped on their turn. The amount of times my opponent has gotten Armory or Siege Weapon Volley on the first hand, and begins to steamroll me through power attrition as they get those cards in their hands after every shuffle while I struggle to even find any Power cards I can buy. Extra fun when I'm paired against someone who has the Orgnum deck. I did beat a few Red Eagle deck spammers (through pure RNG lucky hands). I bet that rustled their jimmies good.

I'm a sucker for Furnishings, and decided to grind NPCs through most of Ranks3 to reach Rank 4. Probably going to stop doing that too. It's mind-numbing, and they give such UNBELIEVABLY poor Rank gain per win, I have like 45 Tribute boxes in my inventory after. This whole experience is leaving such a bitter taste in my mouth, even if I put those Furnishings up in my house, it will probably make me cringe every time I see them from the shellshock I've received getting them, completely defeating any joy I'd have upon receiving them.

This is just one person's opinion Devs in a sea of opinions. Take it or leave it, it's all good. To those who enjoy it, have fun in your leaderboards. This is one less opponent for you.
Edited by ZOS_GregoryV on 9 August 2022 18:30
  • SilverBride
    SilverBride
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    Why have all your games been "BUILD WRIT OF COINS, DON'T BUY TAVERN, BUILD WRIT OF COINS, DON'T BUY TAVERN, BUILD WRIT OF COINS, DON'T BUY TAVERN. WHERE IS THAT ARMORY? WHERE IS THAT RALLY? WHERE IS THAT CURRENCY EXCHANGE?"

    While I do want to replace single coins with writs, if I see a decent card I have enough gold for I'm going to buy it first and worry about writs the next turn.
    PCNA
  • Austacker
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    ALAEACUS wrote: »
    The amount of times my opponent has gotten Armory or Siege Weapon Volley on the first hand, and begins to steamroll me through power attrition as they get those cards in their hands after every shuffle while I struggle to even find any Power cards I can buy.

    I hear you here. I know many won't support, but I cannot view this sub game with anything but an objective lens (and take away the bias).

    That is, I'll call it like I see it.

    This isn't to say the core experience of ToT isn't fun. It's an interesting take on the classic CCG and does try to address some other age old issues (like deck in-balance)

    But whilst in some areas it's fresh, new and fun, in others it falls short of the mark.

    I've played (literally) hundreds of games of ToT and the pattern you describe is all too common.

    At ToT's core, it's too 'snow bally' in that even in the early game, if someone lands a power card and you cannot quickly counter, you'll be left stranded pretty fast.

    You get double punished in ToT here. Once when your opponent picks up the Rally/Siege/Armory first and then again when YOU have to spend your coin to clear out the trash left in the middle and hope you don't leave behind another great power card for your opponent to get.

    IMHO, this is a core failing of the ToT system.

    Yes, there are exceptions to the rule (always will be) but on the whole, you will just know that if your opponent can get a couple power cards early and you cannot respond, you're done.

    You don't need to rush to 40, you know by turn 5 or 6 it's just going through the motions.

    ...and that comes down to luck.


    I still doing my dailies and I'll play casual ToT, but I've absolutely no interest in competitive ToT play at all anymore.

    Welcome to the material / pattern / recipe social farming club :D
  • Heartrage
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    Honestly, this post doesn’t show that you understand the game well. If you only focus on the big cards and only do writs of coin, of course it becomes only a game of luck.
  • ALAEACUS
    ALAEACUS
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    [snip]

    Because they have more determination than me? Because they started ToT right when High Isle launched and aren't trying to start as a new player right now after everyone is so good? Because they have all cards upgraded with advanced decks unlocked? Because the game has an extremely high skill ceiling and everyone has reached such a high level that anyone trying to get in now are just stomped before they can learn anything? Because they dedicated months so far to a card game and know every trick by the back of their hand? It could be a combination of many reasons.

    I never said it was completely RNG, I implied there was a ton of RNG in the opening hands. [snip] I can tell when a game has snowballed out of my, or my opponents hands, within 5 - 6 turns, based on what cards happen to show up for us.

    [Edit for Baiting.]
    Edited by ZOS_GregoryV on 9 August 2022 18:24
  • Personofsecrets
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    Sometimes you just have to buy a card, even if it's a crappy one, with the hope that the game moves forward in a direction where you can get future opportunities at buying good cards. If the opponent purchased an armory and now you have a dead tavern, then you need to work on manipulating the tavern before that one armory advantages the opponent too much.
    Don't tank

    "In future content we will probably adjust this model somewhat (The BOP model). It's definitely nice to be able to find a cool item that you don't need and trade it to someone who can't wait to get their hands on it." - Wrobel
  • Dragonnord
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    Then it's not about RNG, you are saying it yourself, that is because other players have more determination than you, they play more, they know decks better, they are good and reached high levels, etc.

    Also, if anyone gets a deck, you have it too (I suppose you know that), so the only advantage a player can have against another player is that they know the decks more (because they played more), and so you can even that by playing more you too and get to know the decks.

    [snip]

    [Edit for Bait.]
     
    Edited by ZOS_GregoryV on 9 August 2022 18:21
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • SilverBride
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    Sometimes you just have to buy a card, even if it's a crappy one, with the hope that the game moves forward in a direction where you can get future opportunities at buying good cards. If the opponent purchased an armory and now you have a dead tavern, then you need to work on manipulating the tavern before that one armory advantages the opponent too much.

    I never buy a bad card. All that can do is open up a slot for a good card that my opponent can beat me to on their next turn. In that situation I will buy a writ if I have a card I can sacrifice and just forfeit the rest of my coins.

    The exception is if I have 12 or more coins. Then I may buy a bad card that costs 2 or 3 coins because that will leave me 9 coins to spend if a good card pops up to take its place.
    Edited by SilverBride on 9 August 2022 17:00
    PCNA
  • SilverBride
    SilverBride
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    @ALAEACUS I once felt very much like you do and gave up a dozen times but I kept coming back. I felt like I would never learn or get better, but I have.

    One thing that helped me was playing some of my friends. It was less pressure and we could chat about the game while playing. Consider asking a friend who plays if they would play some matches with you and give some advice.
    PCNA
  • Dragonnord
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    [snip]

    [snip], as I gave solid reasons on my first two posts and you misunderstood and disregarded them.

    I defend TOT because is a great game, based a lot more on knowledge of the game and making the right decisions than what people think.

    That's why the same two players won 2nd and 1st places twice, winning against RGN and against high skilled players.

    [Edit for Baiting.]
    Edited by ZOS_GregoryV on 9 August 2022 18:16
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • ALAEACUS
    ALAEACUS
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    [snip]

    [snip] You did give good points in your quest to argue against an argument I never made. Because they were good points, I didn't choose to refute them. That doesn't mean they have been "disregarded". [snip]

    [Edit for Flaming.]
    Edited by ZOS_GregoryV on 9 August 2022 18:15
  • ZOS_GregoryV
    Greetings all!

    After review, we would like to ask that all posts please be kept within the Community Guidelines. Flaming is a violation of said guidelines, and is stated as follows:
    • Flaming: It’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
    If there may be any questions in regards to the rules, please take a few moments to review them here.

    Thank you for your understanding,
    -Greg-
    Edited by ZOS_GregoryV on 9 August 2022 18:30
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • SeaGtGruff
    SeaGtGruff
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    Why have all your games been "BUILD WRIT OF COINS, DON'T BUY TAVERN, BUILD WRIT OF COINS, DON'T BUY TAVERN, BUILD WRIT OF COINS, DON'T BUY TAVERN. WHERE IS THAT ARMORY? WHERE IS THAT RALLY? WHERE IS THAT CURRENCY EXCHANGE?"

    While I do want to replace single coins with writs, if I see a decent card I have enough gold for I'm going to buy it first and worry about writs the next turn.

    I agree. If I see a decent power card or money card, I'm going to buy it rather than creating a writ of coins. Of course, if I can do both, then that's even better.

    As far as RNG and luck, I do understand how frustrating it can be. An important part of winning can be knowing when to buy or remove a card and risk having it be replaced by a much better card which your opponent will have first shot at purchasing. For that reason, I tend to be very reluctant to remove any cards from the tavern if given that option, because I'd rather let my opponent do that instead so that hopefully I'll be the one who gets first shot at a good card.

    Also, where luck is concerned, sometimes logic should be overridden by instinct. What I mean is, you might feel inclined to take a certain action, yet logic might tell you that it wouldn't the safest or smartest thing to do, so you decide not to do it. But it might turn out that your instinct was right after all.
    I've fought mudcrabs more fearsome than me!
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