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FPS in Newer Trials - vDSR - vRG

eovogtb16_ESO
eovogtb16_ESO
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If you spend more than a few pulls on any boss in any of the new trials FPS tanks in half. We have many instances where you go into a trial and everything is fine until you wipe on bosses for practice fps will go from example 144 - ~20 fps, then you have to leave the instance and come back to get your frames back.

This issue has persisted since before the multi-threaded rendering update and after and has never really gotten any better. As someone who loves the dungeons and trials that this game has to offer, I would love to see something like this looked into, or at least acknowledged as an issue, before releasing more content in the future... It really sucks having to PTE every half hour or hour to refresh frames, and it doesn't seem to matter how great or bad your system specs are its still an issue with everybody.
Edited by eovogtb16_ESO on 27 June 2022 09:34
  • tomfant
    tomfant
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    Since U34 dropped, I have issues with freezes during trails (on top of FPS issues introduced already in U33), so the game needs to killed via task manager. The Reef Guardian boss in DSR is particularly prone to it. Freezes happened also in SS at the iceboss, maybe something related to lightnung effects? Never had this before.
  • Elrond87
    Elrond87
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    I've never had this problem, well only on the stage before last on dragon star arena that vampire boss the fps drops just on that stage other than that all trials are fine for me
    PC|EU
    cp2698
    20 characters
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