@Artim_X - hmmm i actually don't have a stun....Templar running 2H & bow...suggestions
As soon as you take TBS off, or if you don't have it on both bars, you lose the second mundus for good. You have to go back to a mundus stone to get it back. This has been a long-standing bug / feature with that set. As I have multiple gear layouts on most of my characters, it makes the set completely unuseable for me.Yeah, I found out taking my Twice Born Star PVE build with al most no pen was kind of a mistake....
Once Born Star was a nice intro to getting killed a lot. Why does only 1 mundus stone work
PvP tanking is a discipline unto itself. It's a dead end. A cul de sac. Only go for this, if you want to troll people. Your fate as a tank is to be zerged down eventually. It is only a matter of time. If you get a kick out of how long / against how many players you can hold out, then OK, go for it. I'm just afraid that it won't teach you how to be a good player in terms of PvP objectives, making alliance points, making Tel Var ... or even changing districts in Imperial City. Once you have aggroed a few NPCs in that place, you have a hard time killing them as a pure tank and that means you can't change districts. Tanking doesn't teach you how to be a good PvPer. It is a discipline unto itself and only teaches you how to be a good PvP tank, a role that is quite useless these days. There was a time when PvP tanks could help debuff players' healing. These days I see little value in tanks. Big distinction between tanks, which I'm talking about here, and being a tanky PvPer, which is entirely different. Two defensive sets, e.g. combining Pariah with a similar set, would IMO push you into pure tank territory.I switched to Pariah and now want another defensive set....suggestions? I am not ready to be offensive, I just need to live!
That's called being zerged down. Numbers win. That's the same for everyone. The best way to survive as a solo player in the face of superior numbers is IMO to play a mobility class, e.g. nightblade or sorc.When we say ganking - I am talking about a group of players beating the crap out of me
Yeah, OK. That's lack of experience, of course.- not like they actually NEED a a group to do this.
Ganking.When I get stealth killed....what do we call that?
There actually are some:is there an anti stgank set?
You don't have high pen, but pen is not the only build strategy anymore. A typical templar build involves Deadly Strikes and a buffed Sweeps / Jabs tooltip in excess of 4K in CP.1v1 I am terrible...from what I see on my stats my dps is really, really low...so I suspect poor pen (running around 7k base)
If you are on PC, don't use a controller. Learn to play with keyboard and mouse and remap the interrupt / break free key to a separate key. Keyboard and mouse is more precise. Anyone playing that will have an advantage against you. Only on console, everyone is using a controller, I assume.Then is is controller dexterity, I find I am not facing correctly, or timing well (missing a dodge roll, never blocking, bar swapping always seems to get missed in time, quick slot has a ballista slotted instead of a potion)
I was in some PvP guilds at the beginning. Playing in groups can be very strong, but the typical beginner group with a leader who barks out instructions on Discord is IMO not that strong nor do you learn all that much. IMO the best starting place is duelling and, perhaps, BGs.I gotta join a guild...and play with others to get it. It is terrifying.
Have you been watching Kristofer? He played a shielding templar at one point. It can work, but you need high health (40K to 50K) and, if you want to have killing potential, your high health and the shield will be your defense without actually being tanky in terms of resistances. Blazing Shield was a strong skill in the distant past. Then it got nerfed. That is also not a heal. Nor is Restoring Focus. Yes, standing on the rune heals you, but the game is IMO far too fast paced these days for "standing in the templar house", as ZOS used to call it, to be viable. If so, then the house has to be based on Extended Ritual, which has a much larger radius than the rune. If these two things are your uppermost defenses in your mind, then I sense a major problem in your build or playstyle, since you have not mentioned any (actually useful) heals.I run a Templar - so been Radiant Ward Restoring Focus on a bar and have about an extra second. But still my lame game play gets me done in
So you're a stamplar. Don't do that. Seriously. Do not play that class. It is squishy and hard to play. Magicka templar (magplar) is much better. Why is that? Healing! Many builds that seem tanky in PvP are, in fact, high healing builds. Resistances and shields are helpful, but are nothing if you do not heal. On the other hand, I would not specifically invest into healing either, unless I was a dedicated healer in a group. In other words, do not invest into healing CP. The paradigm for success in PvP is to build for maximum damage and maximum healing by selecting parameters that buff both. Use skills that heal from doing damage. Build into spell damage on templar above all else. Build into some half-decent crit. These are parameters that help both. There are a huge number of ifs, buts and exceptions to this rule, but nonetheless you should keep this in mind.@Artim_X - hmmm i actually don't have a stun....Templar running 2H & bow...suggestions?
Yeah, I found out taking my Twice Born Star PVE build with al most no pen was kind of a mistake....
Once Born Star was a nice intro to getting killed a lot. Why does only 1 mundus stone work
I switched to Pariah and now want another defensive set....suggestions? I am not ready to be offensive, I just need to live!
When we say ganking - I am talking about a group of players beating the crap out of me - not like they actually NEED a a group to do this.
The 3K armor from that set equates to about 4.5% damage mitigation. In case you're not aware how that compares to the 1650 crit resist from Rallying Cry, let me put that in perspective. 1650 crit resist = 25% crit damage mitigation. When someone crits you - you know, the hits that will actually kill you - that amount of crit resist lobs off a full 25% off their crit modifier. Rallying Cry also gives you valuable crit % (for a templar), extra weapon / spell damage, and buffs others. There is just no comparison between a meta set of today and a meta set of yesteryear, such as Torug's Pact, unless you have a specific use case for the 5 item bonus of Torug's Pact in mind.-When I want to be full on tanky, I use Pariah and Torug's Pact.
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Decreases weapon enchantment cooldown by 33% and increases non Oblivion Damage weapon enchantment potency by 45%.
Not only does this make you more tanky, it gives your favorite enchants a bit more oomph.
@Zama666, read Artim_X post for his insights into playing a stage 4 vampire. I do however need to take issue with someone recommending Torug's Pact in this day and age:The 3K armor from that set equates to about 4.5% damage mitigation. In case you're not aware how that compares to the 1650 crit resist from Rallying Cry, let me put that in perspective. 1650 crit resist = 25% crit damage mitigation. When someone crits you - you know, the hits that will actually kill you - that amount of crit resist lobs off a full 25% off their crit modifier. Rallying Cry also gives you valuable crit % (for a templar), extra weapon / spell damage, and buffs others. There is just no comparison between a meta set of today and a meta set of yesteryear, such as Torug's Pact, unless you have a specific use case for the 5 item bonus of Torug's Pact in mind.-When I want to be full on tanky, I use Pariah and Torug's Pact.
ArmorSet bonus
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Decreases weapon enchantment cooldown by 33% and increases non Oblivion Damage weapon enchantment potency by 45%.
Not only does this make you more tanky, it gives your favorite enchants a bit more oomph.
Recommending a set that knocks off 5% of Jabs / Sweeps damage and indirectly Sweeps healing is pretty darn questionable. Wearing that set on a templar amounts exactly to "sacrificing all damage" in so far as what you're getting from the set. A line of Weapon and Spell Damage (and stamina on stamplar) giveth, but the 5-piece bonus taketh away. Yes, the game treats Jabs / Sweeps as an AOE skill, even the single-target component of that skill.Thecompton73 wrote: »Op if you want a second set that will help you survive without completely sacrificing offensive stats I'd recommend: https://eso-sets.com/set/lekis-focus
It has a line of max stam, one of w/s damage and the line with a bit of recovery. Losing 5% Aoe damage is a small sacrifice for 100% uptime on Major evasion. It will knock 20% damage off of nearby vicious death procs, plaguebreak procs, occult overload procs, dark conversion procs, nearly every ability used by bombers, Templar sweeps, dawnbreakers, and every other AOE ability people use.
So these guilds are on which platform and the OP is playing on which platform?neferpitou73 wrote: »Welcome! I think that's pretty much how everyone gets into PvP! If you really want to take the plunge I'd suggest joining a guild. That's how I really got into it and got better. Plenty of folks there willing to help new folks learning how to play. AoC in Raven has a lot of good folks. In CP (BR at least), DoD, Offliners, and WE are all great guilds (although I'm biased on WE as a co-GM).
So these guilds are on which platform and the OP is playing on which platform?neferpitou73 wrote: »Welcome! I think that's pretty much how everyone gets into PvP! If you really want to take the plunge I'd suggest joining a guild. That's how I really got into it and got better. Plenty of folks there willing to help new folks learning how to play. AoC in Raven has a lot of good folks. In CP (BR at least), DoD, Offliners, and WE are all great guilds (although I'm biased on WE as a co-GM).
neferpitou73 wrote: »Welcome! I think that's pretty much how everyone gets into PvP! If you really want to take the plunge I'd suggest joining a guild. That's how I really got into it and got better. Plenty of folks there willing to help new folks learning how to play. AoC in Raven has a lot of good folks. In CP (BR at least), DoD, Offliners, and WE are all great guilds (although I'm biased on WE as a co-GM).
Recommending a set that knocks off 5% of Jabs / Sweeps damage and indirectly Sweeps healing is pretty darn questionable. Wearing that set on a templar amounts exactly to "sacrificing all damage" in so far as what you're getting from the set. A line of Weapon and Spell Damage (and stamina on stamplar) giveth, but the 5-piece bonus taketh away. Yes, the game treats Jabs / Sweeps as an AOE skill, even the single-target component of that skill.Thecompton73 wrote: »Op if you want a second set that will help you survive without completely sacrificing offensive stats I'd recommend: https://eso-sets.com/set/lekis-focus
It has a line of max stam, one of w/s damage and the line with a bit of recovery. Losing 5% Aoe damage is a small sacrifice for 100% uptime on Major evasion. It will knock 20% damage off of nearby vicious death procs, plaguebreak procs, occult overload procs, dark conversion procs, nearly every ability used by bombers, Templar sweeps, dawnbreakers, and every other AOE ability people use.
Should the OP remain a 2H / bow stamplar, then wearing 5 medium and running Shuffle synergises with the bow back bar. The bow provides the Major Expedition you might get from RAT in a magicka build, while Shuffle provides the Major Evasion and snare immunity.
But I SUCK at PvP...but want more..
More-so Cyrodiil than Imperial City...but would would like to enjoy IC more...but I die way too quick...
This happen to anyone else?