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People are always so kind in TOT

Lucidilusions
Lucidilusions
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I had my chat collapsed so I wasn't able to see these kind messages until after the game has finished. [snip]

[Image Removed for Censor Bypass and Naming & Shaming]
Edited by Psiion on 17 June 2022 22:32
  • FrumpyCourage
    FrumpyCourage
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    Yeah, seen things like that, too.

    It's a shame how this game is being dragged down by people like that. I remember the time when there was hardly any toxicity in ESO, instead, people were helping one another - now it is just like any other MMO out there.
    "You insisted on fighting, do not resent me for dying."
  • Rouz
    Rouz
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    I think the major thing that causes this (not saying its right) is how quickly a disadvantage can form and how seemingly hopeless it can feel to come back from it. The RNG aspects of the tavern is the major thing. Where one player gets an advantage and the opponent just keeps getting bad pulls from the tavern.

    I keep saying that's the biggest issue right now and I'll never stop saying it. They need to do something like one card of the tavern pile gets rotated out every turn. They don't all have to be. Just one. That will really and SIGNIFICANTLY help prevent these games where someone gets the advantage and turtles. Yeah its a strat, but as we can see by things like OPs picture it can cause issues.
  • Lucidilusions
    Lucidilusions
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    @ZOS_Psiion maybe hopefully that is not an acceptable way to communicate with other players in game. Hope beside censoring the image you also maybe you bring it to the attention of whoever might address such violations in game. In less it is considered acceptable to speak with other people that way, in which case. *Shrug*

    PS I didn't know about the policy regarding not posting names, so I am sorry for violating said policy, it was not intentional.
  • Sly80
    Sly80
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    Rouz wrote: »
    I think the major thing that causes this (not saying its right) is how quickly a disadvantage can form and how seemingly hopeless it can feel to come back from it. The RNG aspects of the tavern is the major thing. Where one player gets an advantage and the opponent just keeps getting bad pulls from the tavern.

    I keep saying that's the biggest issue right now and I'll never stop saying it. They need to do something like one card of the tavern pile gets rotated out every turn. They don't all have to be. Just one. That will really and SIGNIFICANTLY help prevent these games where someone gets the advantage and turtles. Yeah its a strat, but as we can see by things like OPs picture it can cause issues.

    I've had people concede when I had maybe a score 18 and they had 6. Today, I had a score of 8 and my opponent had 26. They made one error (or maybe they felt pity for me so didn't go for the kill) and I went on to win the game.

    What I would love to see is in-game dialogue, even if only the ability to press a few standard responses/icons, such as 'great move', 'lucky devil', 'well played', etc.
  • jcasini222ub17_ESO
    jcasini222ub17_ESO
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    If your going for the achievement don’t concede those don’t count. Just hit your timer the moment the turn flips and pray the other person is realizing your conceding.

    Good in concept but some games can drag stupidly plus the RNG when you have 5 of a deck but can only manage to shuffle out one per hand for turns on end is quit inducing. That has nothing to do with strat outside of choose Celarus first.
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