EdmondDontes wrote: »More server resources is how to save cyrodiil and end game trials. The bean counters at ZOS just have to decide to invest a little more into servers to support their game is all.
DaggersKid wrote: »People in ravenwatch don‘t wanna play with procs. only thing you‘ll achieve with point 4 is 100ths of people quitting the game. sure that will reduce lagg, but does it makes sense? there is also blackreach, if gh is too full and you like procs…
get rid of *** procs like dc, pb, vd and so on first, before dragging us into that mess…
3) Add a 4th side to the war, hostile to everyone - like imperials or mercs. Let people choose for the campaign duration and see if things would be any better. I can personally say many many ball groups will take this road. I believe it will ease up faction stacks.
DaggersKid wrote: »People in ravenwatch don‘t wanna play with procs. only thing you‘ll achieve with point 4 is 100ths of people quitting the game. sure that will reduce lagg, but does it makes sense? there is also blackreach, if gh is too full and you like procs…
get rid of *** procs like dc, pb, vd and so on first, before dragging us into that mess…
I am sorry that you are too angry for anything but on EU, RW is always same players, no new player influx and depending on hopping around, one alliance is dead, while others having hard time to lock the pop. On the other hand, GH is always pop locked and always players are coming. I play on both so it is obvious
Yes please. Maybe just get rid of the whole 3d open world game thing. Most people who started playing the game because of big PvP fights in the trailers will understand the changes. Maybe even make it a car racing game. But with cards. And not cars, but mounts. So you can play your cards, and see if your wolf is faster than my guar. This is fun. I hope they will listen to our great ideas.Temporarily (or permanently) retire 3-banner war...
Yes you are right, because the 3 bars are full for a few hours a day, sometimes. That means there are a lot of people playing, right? Not like they changed the max population to almost nothing. On Playstation EU 10 reds are taking the whole map in the middle of the night when noone else is online.I see GH is super populated...
Another great idea. Let's try everything that did not work again and again. It's fun to change everything all the time. People love it. If the other ideas do not work we should get rid of gear and abilities. Make naked fist fights great again!Disable cross-heals. We did before...
Hello everyone,
Aside from the regular problems (like balance issues, set issues etc), the biggest problem we have is lag/desync. Basically performance. Since we are told not to expect anything "soon" since the re-coding takes too much time and even the results are not guaranteed, why don't we try small rulesets to see if there is any improvement or not.
1) Disable cross-heals. We did before, it is told there is no any effect but everyday the performance is worse than previous day.
2) Make Cyrodiil group vs group only. Temporarily (or permanently) retire 3-banner war, make it group vs group area and let's see if the lag is better - or game xD
3) Add a 4th side to the war, hostile to everyone - like imperials or mercs. Let people choose for the campaign duration and see if things would be any better. I can personally say many many ball groups will take this road. I believe it will ease up faction stacks.
4) I see GH is super populated (well hello lag) and would it be better if we revert RW ruleset back to original (no cp, yes proc) and then maybe the population would be spread more evenly so it will help things. IDK
What do you think guys? I am not sure ZOS will listen but at least worth a try!