Gaeliannas wrote: »
Gaeliannas wrote: »
Necrotech_Master wrote: »grey host performance has always been bad for me, skills just stop firing if there are 2 people fighting me, melee is impossible to use
been playing in blackreach more which has much better performance than grey host
Gaeliannas wrote: »
The server is map wide so where you specifically are can be quiet, but on the other side of the map there's a massive fight and so you have lag. I was talking about a genuine ball group's impact now when they didn't have such an impact a few months ago.
Gaeliannas wrote: »Gaeliannas wrote: »
The server is map wide so where you specifically are can be quiet, but on the other side of the map there's a massive fight and so you have lag. I was talking about a genuine ball group's impact now when they didn't have such an impact a few months ago.
You do realize that continuing to blame ball groups and avoid the real issue of the servers being garbage at this point, just gives ZOS an excuse to not fix the servers? The more people that keep blaming other players, instead of pointing the finger at ZOS for performance issues, just delays anything being fixed.
Pretty soon we will be 6v6v6 in Cyrodiil, with two of the groups blaming the third for being a ball and lagging them out. I am exaggerating of course, but am it? We are already at 10% of the pop cap the game released with, what's stopping that from happening again?
Gaeliannas wrote: »Gaeliannas wrote: »
The server is map wide so where you specifically are can be quiet, but on the other side of the map there's a massive fight and so you have lag. I was talking about a genuine ball group's impact now when they didn't have such an impact a few months ago.
You do realize that continuing to blame ball groups and avoid the real issue of the servers being garbage at this point, just gives ZOS an excuse to not fix the servers? The more people that keep blaming other players, instead of pointing the finger at ZOS for performance issues, just delays anything being fixed.
Pretty soon we will be 6v6v6 in Cyrodiil, with two of the groups blaming the third for being a ball and lagging them out. I am exaggerating of course, but am it? We are already at 10% of the pop cap the game released with, what's stopping that from happening again?
What? Who's blaming other players? All I said was that the ball group's impact on the performance was worse now than it was. It's simply a microcosm that can reflect server performance. The base performance of 1 ball group in play from a few months ago is compared to the current server performance of 1 ball group in play. I have no definitive numbers of people on each faction, the only actual semi-definitive standard I can have is either by pop bars or ball group presence. This is literally purely anecdotal.
I don't think anybody has ever blamed the root cause of the performance on other players. The very concept of ball groups being responsible for the way the game performs is laughable. The "blaming" you are talking about is simply on the grounds that, for the many years that performance has suffered, the focus has simply evolved. When nothing actually came from zos about performance people simply started looking for the lesser targets.
Gaeliannas wrote: »Gaeliannas wrote: »Gaeliannas wrote: »
The server is map wide so where you specifically are can be quiet, but on the other side of the map there's a massive fight and so you have lag. I was talking about a genuine ball group's impact now when they didn't have such an impact a few months ago.
You do realize that continuing to blame ball groups and avoid the real issue of the servers being garbage at this point, just gives ZOS an excuse to not fix the servers? The more people that keep blaming other players, instead of pointing the finger at ZOS for performance issues, just delays anything being fixed.
Pretty soon we will be 6v6v6 in Cyrodiil, with two of the groups blaming the third for being a ball and lagging them out. I am exaggerating of course, but am it? We are already at 10% of the pop cap the game released with, what's stopping that from happening again?
What? Who's blaming other players? All I said was that the ball group's impact on the performance was worse now than it was. It's simply a microcosm that can reflect server performance. The base performance of 1 ball group in play from a few months ago is compared to the current server performance of 1 ball group in play. I have no definitive numbers of people on each faction, the only actual semi-definitive standard I can have is either by pop bars or ball group presence. This is literally purely anecdotal.
I don't think anybody has ever blamed the root cause of the performance on other players. The very concept of ball groups being responsible for the way the game performs is laughable. The "blaming" you are talking about is simply on the grounds that, for the many years that performance has suffered, the focus has simply evolved. When nothing actually came from zos about performance people simply started looking for the lesser targets.
My mistake then, just defensive from years of reading posts here claiming "Ball Groups Cause Lag", which they don't, crappy coding and subpar servers cause lag. And honestly, I get lagged out now with ball groups or not being logged in, and it takes very few enemies approaching of late to cause it, very few. Performance is at all time lows, and will probably get even worst when the next chapter drops.
Necrotech_Master wrote: »grey host performance has always been bad for me, skills just stop firing if there are 2 people fighting me, melee is impossible to use
been playing in blackreach more which has much better performance than grey host
It's actually insane how BR just outperforms GH. I don't lag, my skills work, I can actually drink a potion when needed, everything just runs so smooth over there