McTaterskins wrote: »I think due to them having their own health bars etc., they can't be stacked.
However....... The greater question then becomes...
Why is there not a siege bag with ESO+?
But those at 100% health should be able to stack. I can accept part used not stacking but no reason brand new straight out of the box seige can't stack
AwakeOhSleeper wrote: »McTaterskins wrote: »I think due to them having their own health bars etc., they can't be stacked.
However....... The greater question then becomes...
Why is there not a siege bag with ESO+?
I see this totally, so how about the siege heal when put up or into the stack… but increase the amount of deterioration when deployed, it’ll add an extra layer to sieges as well (hurry up and siege cause you’ve only got x lista and they’re dying fast, or have a healer running round healing the siege engines).
All in all though siege bag works for me: where you at on it ZoS???
Let me steack shining new full health sieges and camps, then. Or remove the ability to pack up sieges except rams and reduce cost by 20% to compensate.Yeah that can't stack because of their individual health levels, but a place in the craft bag for them would be great.
AwakeOhSleeper wrote: »I just want my 6 ballista to stack and then my 3 meat bags to not take up 3 whole slots on my limited inventory, there will be so much room for activities because my trebs will be all together in one slot.
Thank you for attending my Ted talk.
EdmondDontes wrote: »AwakeOhSleeper wrote: »I just want my 6 ballista to stack and then my 3 meat bags to not take up 3 whole slots on my limited inventory, there will be so much room for activities because my trebs will be all together in one slot.
Thank you for attending my Ted talk.
I agree, but there is a reason they don't stack.
Siege lose HP as they are used. That means not every siege engine is the same once they've been used. The used siege engine becomes different than the unused engine. This is part of why forward camps can stack, but siege engines can't.
EdmondDontes wrote: »AwakeOhSleeper wrote: »I just want my 6 ballista to stack and then my 3 meat bags to not take up 3 whole slots on my limited inventory, there will be so much room for activities because my trebs will be all together in one slot.
Thank you for attending my Ted talk.
I agree, but there is a reason they don't stack.
Siege lose HP as they are used. That means not every siege engine is the same once they've been used. The used siege engine becomes different than the unused engine. This is part of why forward camps can stack, but siege engines can't.
We all get that. But there’s no reason unused siege shouldn’t be able to stack.
The game already differentiates between them and automatically places the lowest HP siege when you use your hotkey. So it shouldn’t be a problem to stack the rest of the full HP units the same way camps stack.