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BG Logs - PC NA battleground videos

HiImRex
HiImRex
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A simple highlight of succesful battleground matches.

Minimal editting, background music is whatever I was listening to at the time.

Not sure if there is a demand for content like this, but I'll keep the thread updated with new uploads if only for my own sake.

If you play solo queue bgs on PC NA, you'll probably find yourself in one of these videos eventually.

1. Stamina Templar (18 - 1)
2. Magicka Sorceror (13 - 0)
3. Stamina Necromancer (15 - 0)
Cheers.
Edited by HiImRex on 5 November 2021 20:29
  • SkaraMinoc
    SkaraMinoc
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    That is some classy Mag Sorc PvP background music.

    How about a "Best PvP Moments for November 2021" video in 4-5 weeks?
    PC NA
  • Fazuszek
    Fazuszek
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    Most of ur enemies were clueless noobs.
  • HiImRex
    HiImRex
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    Fazuszek wrote: »
    Most of ur enemies were clueless noobs.

    To be honest, that's actually not true.

    Take a look at the scoreboard from the first match:

    scoreboard-1.png

    On purple you have @KingofdaNorth, a veteran bg player and quite a good one at that. Based on his killcount, he's the one responsible for the bad KDR of our two guys on the bottom. He also had @Khamul, who was their second best player. Not a bad player, but he got caught out of position alot hence the poor KDR. Actually, none of the players on purple were actually that bad. Their bottom 2 were stronger than our bottom 2 according to the score.

    On Red you have @graevon, who is a very solid player and kept a high KDR despite being in the bottom team. @mclefty was also a solid second, but also like Khamul he was out of position a lot which I think cost them the match. They had the worst bottom 2, and with mclefty dying 9 times he left graevon solo most of the time, which kept him back.

    On my team, I had @Storm-Slash, who is the stam dk that did quite a bit of work, which the scoreboard reflects through his points despite his low KDR. Our bottom 2 weren't bad, but they also fed the most kills to other teams--23 kills in fact. Which is what made the match so close.

    On any given solo queue game, you have such a spread of players, and you try and manipulate the match to catch their weaker players off guard and keep their carries from scoring kills. Look again with that in mind and you might see what's going on strategically. It's not an accident that I run into these juicy situations where no one's paying attention, I'm looking for opportunities and actively setting them up, and so are players in enemy teams.
    Edited by HiImRex on 6 November 2021 20:04
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