I don't know if this is always the case, but in large builds (I noticed this on my Hall of the Lunar Champion) where you have the main room and then the three wings: All of that is on the same "area" and just really far apart on the map. So sometimes the distance is so great that light sources don't render and never retry to render when you go from one area to the next unless you remove and restore them in the build menu.
I know this would happen to me in HoLC when I went into the right wing, then out and into center wing - some flames would be flickering weird and some constant light sources like the glowing gemstones were totally off unless I removed and restored them. I'm sure turning load distances and effects distances to max might help in some cases, but depending on how far the different parts of the home are on the map from each other it might not always help.
I see though that many seem to be having the issue in homes that aren't very large, so there could be more than one issue causing the problem. Though I guess it could depend on how far away the interior is set away from the exterior.
katanagirl1 wrote: »I am pleased to see that this indeed does seem to be fixed for us on PS, and as far as I know it was only PS5 that was affected. I visited the four problem houses today (twice each) and all lighting furnishings were working, even the enchanted lights.
SilverBride wrote: »My newest house, Old Mistveil Manor has a lighting problem, even though most of my other houses don't seem to. But some areas are very dark unless I put few light sources around them.
For example I put a shelf unit up to hold glassware and dishes and just a few feet away I put a counter for preparing food. I put a wall sconce between them but they are still so dark that you can't see what's on the shelves. Even though there is also a large chandelier just a short distance away.
I've taken to hiding tea candles on shelves just so I can see what's on them but it really shouldn't require this much lighting in such a small area.
SilverBride wrote: »I ended up using the Clockwork Illuminator, Compact to light the shelves and counter in my kitchen by sinking it in the floor in front of them.
I also discovered that this works well as a spotlight for illuminating statues when sunk in the ground in front of them. They also look good if left sticking out of the ground part way, too.