Hexnibbler wrote: »back playing the game, and I'm bored again. I'm the guy who made "Gruk", a character that plays without skillpoints, attribute, or even equipement (bare hands everything). and still wins it all. I still have it.
It was 60 pages ago.
I also made a technical study of challenge versus difficulty back then to show the issue is not about difficulty but about the absolute lack of challenge a player is confronted to.
And overland still is left unchallenging. It feels like we are not being heard at all and this thread is specifically made to be ignored.
It's because, overall, you are in the minority. The game is designed for the majority, which are casual players who just want to log on, do their quests, log out... they don't want challenge or increased difficulty. ZOS has said previously they have no intentions of adjusting the open world difficulty but people keep ignoring THEM and what they've already said.
Credible_Joe wrote: »It baffles me that people post in a feedback thread just to lobby against petitioning players.
It's because, overall, you are in the minority. The game is designed for the majority, which are casual players who just want to log on, do their quests, log out... they don't want challenge or increased difficulty. ZOS has said previously they have no intentions of adjusting the open world difficulty but people keep ignoring THEM and what they've already said.
tokeinskyblu wrote: »I just want to add in the fact overland questing and content is soooo boring and easy is why I have not bought the last expansion and will not buy the new one.
If the new expansions where designed for vet players or at least balanced around being level capped I would be more interested in buying it.
Right now I have eso plus and get most of content included. Like above poster when I go questing and exploring overland I run around with no gear, attribute points and no cp just to try and make the game interesting.
Problem is when I want to jump into a battleground or come across a world boss I need to try swap build with armory to get a proper build on.
So this thread's been going for years, now, @ZOS_Kevin. Has anything come of this? Is anything going to come of this?
And please don't pull the "We've had conversations" or "Please look forward to an announcement sometime in the interstice between tomorrow and the next decade" or "Your feedback is appreciated and encouraged." Anything? Any kind of clear, discernible line of communication between what people have been sharing and discussing in this thread for years and the ESO dev team? Has a decision been made about fixing overland difficulty? Have no decisions been made about fixing overland difficulty? What's going on, Kevin?
Hi All, as many of you have noted already from Rich's interview, there are no current plans for changing the structure of overland content. It is something we will continue to look at, so constructive feedback is always appreciated.
The purpose of this thread is to collect constructive feedback so if there is an opportunity to make changes, we have feedback from players to possibly incorporate. However, if the conversation continues to be users arguing with each other, we will lock this thread. We understand not everyone will agree with the statement. However, you can disagree and voice it without pushing the buttons of other forum users.
As always, please follow the community guidelines.
IKYMI: Rich's Quote on Overland Content
"That's a difficult one because difficulty is definitely subjective. We have millions of players that play The Elder Scrolls Online, and a large portion of them find the game hard and the Overland content challenging, especially as a new player when you don't have gold, all the gear, and Champion Points. Ultimately it comes down to, if we make the game harder, what are the incentives for players to play it at the harder level? That opens up a whole huge can of worms. I also look back and remember we had harder Overland content. We had Cadwell Silver, we had Cadwell Gold, and players really didn't like it. It was too hard for them, and when we did One Tamriel, we ripped all that out based on player feedback. Like, nobody did it. So it's a challenging subject and a difficult question to answer. All I can really say is we're definitely looking at it, but we don't have any major changes planned for the Overland difficulty."
SilverBride wrote: »There was never a promise of any response from ZoS as this thread was not created to address what some perceive as a problem with overland difficulty. It was created to stop the negative experience that the repeat weekly threads were causing and to keep the conversation in one place.
However an answer has been given and there are no major changes planned for Overland difficulty.
So it's a challenging subject and a difficult question to answer. All I can really say is we're definitely looking at it, but we don't have any major changes planned for the Overland difficulty."
SilverBride wrote: »
There was never a promise of any response from ZoS as this thread was not created to address what some perceive as a problem with overland difficulty. It was created to stop the negative experience that the repeat weekly threads were causing and to keep the conversation in one place.
However an answer has been given and there are no major changes planned for Overland difficulty.
Has a decision been made about fixing overland difficulty? Have no decisions been made about fixing overland difficulty? What's going on, Kevin?
Has a decision been made about fixing overland difficulty? Have no decisions been made about fixing overland difficulty? What's going on, Kevin?
There's nothing to fix, overland difficulty is fine as is. This may not be what you want to hear, of course, but a lot of people like overland content to stay the way it is.
And it's highly unlikely ZOS will invest resources in some "Veteran" overland that likely won't be utilized much and will only split the playerbase.
Has a decision been made about fixing overland difficulty? Have no decisions been made about fixing overland difficulty? What's going on, Kevin?
There's nothing to fix, overland difficulty is fine as is. This may not be what you want to hear, of course, but a lot of people like overland content to stay the way it is.
And it's highly unlikely ZOS will invest resources in some "Veteran" overland that likely won't be utilized much and will only split the playerbase.
There is much to improve on overland difficulty and there are also a lot of people that would like to see a change.
The playerbase is already split, you are not playing alongside people that don't enjoy the current state of overland available. If anything, allowing people to enjoy the type of content they want actually increases your chance of seeing them in other game modes adding to the playerbase.
Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
@Blackbird_V That is a fair point for a wider reach. We'll pass that feedback on.
Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
If they do change things, I hope they give more advance notice and more advance detail than they did for AwA.
Agreed. Whether it's promoted as "new" or "re-balanced", we need advance notice of it, because it may have a major impact on how we play the game.spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
If they do change things, I hope they give more advance notice and more advance detail than they did for AwA.
Agreed. Whether it's promoted as "new" or "re-balanced", we need advance notice of it, because it may have a major impact on how we play the game.spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
If they do change things, I hope they give more advance notice and more advance detail than they did for AwA.
Sorry, I don't understand.Agreed. Whether it's promoted as "new" or "re-balanced", we need advance notice of it, because it may have a major impact on how we play the game.spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
If they do change things, I hope they give more advance notice and more advance detail than they did for AwA.
Or IF some of us do.
Agreed. Whether it's promoted as "new" or "re-balanced", we need advance notice of it, because it may have a major impact on how we play the game.spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
If they do change things, I hope they give more advance notice and more advance detail than they did for AwA.
Agreed. Whether it's promoted as "new" or "re-balanced", we need advance notice of it, because it may have a major impact on how we play the game.spartaxoxo wrote: »Hi All, wanted to follow up here. We don't have any changes to announce at this time for Overland Difficulty. Rich's last statement is the current stance. But we wanted to make sure to have a thread that players over time can add feedback and thoughts to. We have internal discussions all the time about feedback and what we can do to address feedback for ESO overall. Having feedback for overland content is helpful for those conversations as they arise.
Thanks Kevin! It's good to know that Rich's last statement is still the official position. Although I hope they change their mind in the future!
If they do change things, I hope they give more advance notice and more advance detail than they did for AwA.
Or IF some of us do.
Well, if they don't do "optional" I'll just quit playing. Which means they don't get 3 annual subs.
Not that they care.