I suspect that "no proc" actually means "no proc" now instead of what it was during Flames of Ambition where it was "no procs [which are set bonuses coded like abilities]." Recall that the reason there even was no proc testing back then was to observe performance issues with procs in Cyrodiil - and not necessarily combat balance issues. Even after Update 30, performance issues persisted in Gray Host more so than on Ravenwatch, likely due to the popularity but also the Champion Points in GH.
I have confirmed Heartland Conqueror, New Moon's Acolyte, Gaze of Sithis, and Ring of the Wild Hunt work properly in Ravenwatch despite not being listed on the patch notes. I understand why - they are all just stat modifiers instead of complicated conditional functions triggered every single time you, an ally, or an enemy pressed a button. I assume by the same logic that Malacath would also work.
However, I have confirmed that Burning Spellweave does not work as it is more in line with what people mean by the word "proc."
I would still love a comprehensive list of what is and what isn't a proc to be certain that I am not building for something that won't work, but on top of that I'd love to know whether no-proc is a rule for no-CP because of balance reasons or because of performance reasons. If it's only the latter, then I assume we regain our procs in the future and I would be very much in favor of that.
There are a lot of sets that 'work'. Some actually 'work' better than they did before when in the no-proc campaign. Many of these were reported during the PTS.
I really think that ZoS needs to review their Quality Assurance process. Maybe they need more staff? Perhaps they need more time for testing, correction, and verification? Maybe better planning and management? Whatever it is, I think it's fair to say their current system isn't working as well as it could.
Many video game companies consider testing to be a hassle and testers to be low-skill workers that basically provide nothing to the development cycle. I hope that in time, these kinds of issues will lean the industry as a whole away from such silly and provably false beliefs.
There are a lot of sets that 'work'. Some actually 'work' better than they did before when in the no-proc campaign. Many of these were reported during the PTS.
I really think that ZoS needs to review their Quality Assurance process. Maybe they need more staff? Perhaps they need more time for testing, correction, and verification? Maybe better planning and management? Whatever it is, I think it's fair to say their current system isn't working as well as it could.
Many video game companies consider testing to be a hassle and testers to be low-skill workers that basically provide nothing to the development cycle. I hope that in time, these kinds of issues will lean the industry as a whole away from such silly and provably false beliefs.
No video company can afford to hire enough testers to ferret out every issue. That is why a test server system is a standard with MMO development. I have been in alpha and beta testing of other games and Zenimax opens these updates to player testing.
If you are on PC, how much time did you spend on the PTS?
YandereGirlfriend wrote: »
Quite right.
The basic heuristic to follow is if a set gives you a constant bonus - if it does then it is likely to work and if it does not then it likely will not. There are, of course, exceptions to that in either direction but in general it is good guidance.
I will add to the above, Ancient Dragonguard works as does Malacath as does Torc of all things. I have also heard rumors that Eternal Vigor works and provides a constant Mag/Stam bonus rather than dropping that in favor of a now-useless HP Regen bonus. If that's true then it was buffed for most users as a result of the changes.
I'd also add that this is a FAR superior implementation of "No-Proc" than before. It largely saves the good aspects of our current sets while successfully banning the most odious cheese sets. ZOS may have stumbled backwards upon this Goldilocks tuning but I would suggest to them that they keep it as it is.
Additionally, more stat-based "proc" sets could be added in future patches with no harm done to the spirit of the format.
Although you are correct in terms of logic and semantics, the game actually calls mythic items "set": When I look at the info of my Ring of the Wild Hunt it says "Part of the Ring of the Wild Hunt Set (1/1 Items)".The list is complete, but now it seems that minds are getting confused. Defining mythical items as sets is the reason, since a set always has more then one item, like bikini's do and they need to be combined.
vesselwiththepestle wrote: »
Also when you are in no cp Cyrodiil, it should be noted on your character screen when a set is not working, probably similar to as if it were broken and needed repair.
No video company can afford to hire enough testers to ferret out every issue. That is why a test server system is a standard with MMO development. I have been in alpha and beta testing of other games and Zenimax opens these updates to player testing.
If you are on PC, how much time did you spend on the PTS?
If some non listed sets are fully working, can someone show some prove? Until then the list stays reliable.
If some non listed sets are fully working, can someone show some prove? Until then the list stays reliable.
Slot wild hunt and you have the speed, even tho it's not mentioned working.
Slot malacath and in the stats you have the 16% and -50% crit damage so it works.
The list is far from being reliable.
If some non listed sets are fully working, can someone show some prove? Until then the list stays reliable.
Slot wild hunt and you have the speed, even tho it's not mentioned working.
Slot malacath and in the stats you have the 16% and -50% crit damage so it works.
The list is far from being reliable.
I had malacath in the pocket and slotted it in ravenwatch and can now confirm it's functionality. I would say a miscommunication. But on the other hand malacath is not really a proc set, because it is has constant effects.
Good point to start this discussion. The list could have a note.