No. Streak is still an overtuned panic button that lets player crutch on it if they want to, but ball groups are back now! So sorcs are really not a big priority again.
Urzigurumash wrote: »Undoubtedly as strong as any for a 1v1 solo spec, but their only role in most Comp Groups is Negates, so, they're balanced in at least this sense. Classes have to have something OP about them, but they shouldn't be OP in every encounter.
To me, main thing about MagSorcs in No Procrodiil, from the get-go, was that they were, along with StamNBs, the only specs that got what were close to prior meta setups without access to conditional sets. On account of this, they were racking up the Ks during the first few weeks, but once other specs found out what worked with these 19 sets, once more players organized into Comp Groups to counter the No VD Zergs, the Solo MagSorc seemed to almost disappear from the landscape. That's what I perceived anyhow.
If you're only running around solo on a melee build, it's reasonable to have the impression that MagSorcs are OP.
VaranisArano wrote: »Tell you what...it's those stinking enemy players who're killing Cyrodiil for me. If ZOS would just ban everyone who kills me and my friends, Cyrodiil would be amazing. Make it so, Devs!
Don't worry, cloak doesn't actually do any of those things in-game.No. Streak is still an overtuned panic button that lets player crutch on it if they want to, but ball groups are back now! So sorcs are really not a big priority again.
As opposed to the overtuned panic button that let's you disappear at will, immediately make all incoming single target attacks miss, and suppress all dot damage. As well as provide an at will method to guarantee a crit strike.
Marcus_Aurelius wrote: »Magsorc last playable class in Cyro? Are we playing the same game?
Rawenwatch is full of magsorc constantly bombarding you from behind and streaking away as soon you just look at them.
Frag. haunting curse, rune prison. All from ranged. You look at me? I streak away.
I prefer to fight a warden where I can hit him then to have to put up with this nonsense.
Where is actual nerf to streak ? I'm sure that the sorc class is the main reason why magicka classes and their weapon line are ignored by devs. It's like: "How can u guys say that magicka underperform - everything flooded by sorcs"Magicka is dying kind in pvp and only sorc remained here despite countless nerf cries here on forum.
Andre_Noir wrote: »Where is actual nerf to streak ? I'm sure that the sorc class is the main reason why magicka classes and their weapon line are ignored by devs. It's like: "How can u guys say that magicka underperform - everything flooded by sorcs"Magicka is dying kind in pvp and only sorc remained here despite countless nerf cries here on forum.
For every class, not sorcs exclusive. After the nerfs it's remain the only class using shields so seems problem is the sorcs, not wardsWard duration decreased from 20s to 6
Ward strength capped at 50% health
Wards can be critically hit
The question is why it hadn't it with such numbersAdded cast time to dark deal
It had stun only on a non-proc morph with long cast timeRemoved stun from crystal fragments
Constant damage nerf to crystal fragments