I don't know if this is something that will be fixed in the update or the console enhanced update, but lock picking on the PS5 has absolutely no useful info from the haptic feedback system.
I just got my PS5 set up and the few times I've run across a lock, I find that the haptic feedback is a uniform buzzing during the entire lock picking minigame. Considering how incredibly nuanced the PS5 haptic feedback can be (see the Astro's Playroom game designed to show it off), it's very strange that ESO isn't taking advantage of that. The only way to pick locks is to notice the visual cue - the haptic buzzing overwhelms even the audio clicks in my experience.
Is there any word on whether this will be addressed on the 8th (Blackwood) or the 15th (Console Enhanced release)?
Been there, got the Molag Bal polymorph.