right now the emperor and scroll system are poor for pvp and need rework.
the scroll system further empowers a dominant faction and creates a snowball effect. a faction thats already dominant gets further stat bumps? this is like playing an FPS and the team in the lead gets more hp and deals slightly more damage, are you serious?
if this has a side effect of slightly reducing the value of taking scrolls, thats fine, most are achieved in off hours by imbalanced factions and / or PvDoor. perhaps this would proxy encourage more fighting.
emperor acquisition, buff, and de throne is a similar problem
a faction thats able to emp is clearly dominant, as a reward they get to have their most productive player have massive combat bonuses? and the end *hope* is that BOTH factions will inevitable show up and try to dethrone at a single keep, creating a massive three way fight in a single location?
first, thats bad for cyrodill and lag by design. and clearly its intended because assuming parity among factions there is no chance an emp faction with the advantage of defense at a single keep is going to lose against a single faction forced into offense against them.
so all three factions is assumed (as was the point when pvp was first designed) however pvp cannot support that gameplay anymore, the game cannot handle the intended gameplay of all three factions fighting at one keep for a de throne.
so do two things, severely cut emp bonuses, its pretty much only achieved for the bragging rights anyway. and also have dethrone happen at 1 ring keep remaining rather then 0, this means that the emp faction would have to hold two keeps to maintain emp, and makes it much more easy for the other two factions to de emp, as then the emp faction cannot just faction stack a single keep for hours.
so in summation, fast pvp changes for the health of Cyro
-remove scroll buffs, it creates an unhealthy snowball effect not good for any pvp game.
-cut emp buffs a bit and de throne at 1 held ring keep rather then 0, this splits up the fight and encourages the 2 v dominant 1 that cyro was designed around, as well as taking into account gmae performance.
@ZOS_BrianWheeler
Cyro needs alot, but these are tweaks that could be implemented tomorrow, dont effect the larger game as a whole, and will improve the health of pvp in Cyro. please move forward with them.
PS: the EP / AD bridges are still BS compared to milegates, widen the bridges and put a single milegate in the center of the bridge please, for parity and balance.
ESO player since beta.
previously full time subscriber, beta-2024, game got too disappointing.
PC NA
( ^_^ )
You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
DK one trick