The zergs seem to be getting bigger all the time. What will it take to get people to spread out on the map? What can be done to incentivize that behavior, and make things less congested? Well, I had kind of a crazy thought that could assist in this endeavor.
What if players received all of the AP from every concurrently lit up point of interest that their respective alliance either successfully flipped, or defended? So say at a given time Alliance A was Attacking a keep, an outpost, and 2 resources, while at the same time defending a keep, and a resource concurrently. As soon as a POI lights up it is included with all other POI's that are currently lit and being fought over by an alliance. Say they were successful in claiming the outpost, the 2 resources, and defending the keep. All players on the combat list for those 4 points of interest would receive the AP for all 4 points of interest. In this way players would be rewarded for spreading out on the map and attacking multiple points of interest at the same time. It would be a reward system that encouraged acting more as an alliance rather than as groups within an alliance. It would encourage a more holistic Alliance effort rather than just the effort of individual groups within the alliance. It would encourage more cohesion of the entire alliance across the map rather than just rewarding massive groups of players fighting over a single point of interest.
Thoughts, concerns, pros, cons?