Flames of Oblivion and Inhale. I know I know they're not as good as other class's abilities with a delayed tick of damage you can time with an ult or spammable, but they exist. I'd like to see these abilities being buffed just a tad tbh and I know a couple of patches ago they did buff Inhale a bit.
There is, you just have to spam 3 DoTs before you can use it. And make sure you hit, otherwise you got to spam dots again.
More serious answer: use inhale for delay burst. Charge molten whip, inhale, dragon leap, whip.
If leap would stun insted of knock back that would be nice.
Flames of Oblivion and Inhale. I know I know they're not as good as other class's abilities with a delayed tick of damage you can time with an ult or spammable, but they exist. I'd like to see these abilities being buffed just a tad tbh and I know a couple of patches ago they did buff Inhale a bit.
now now, lets not pretend that an ability that does less damage than the class spammable is considered burst damage. Rules 1 and 2 must apply. I'm kinda hinting at wings and stonefist here. Just saying they could just maybe be completely replaced by new abilities.
IAmIcehouse wrote: »Why does every class need to play the same?
IAmIcehouse wrote: »Why does every class need to play the same?
Why does only 1 class have no burst damage anywhere close to every other class? Does every non MDK play the same? food for thought.
catnamedwill wrote: »IAmIcehouse wrote: »Why does every class need to play the same?
Why does only 1 class have no burst damage anywhere close to every other class? Does every non MDK play the same? food for thought.
Because MDK literally has a Burst damage skill in Molten Whip. Molten Whip x 3 hits as hard as Merciless Resolve, with same stats.
Why just MDK, when stamDK has the same?
IMO, it's not about lack of burst, DK has best DoTs in the game. It's just DoTs nerfed to the ground.
Flame staff heavy attack>leap>3xwhip is a huge burst combo that is almost unavoidable when started from range. I get so many kills in bg with this. You can buff your heavies to do a lot of burst dmg on mdk.
Flame staff heavy attack>leap>3xwhip is a huge burst combo that is almost unavoidable when started from range. I get so many kills in bg with this. You can buff your heavies to do a lot of burst dmg on mdk.
Meanwhile the stam sorc has 5 kills from leashing people into crystal weapons -> execute.
You're relying on an ult.
catnamedwill wrote: »IAmIcehouse wrote: »Why does every class need to play the same?
Why does only 1 class have no burst damage anywhere close to every other class? Does every non MDK play the same? food for thought.
Because MDK literally has a Burst damage skill in Molten Whip. Molten Whip x 3 hits as hard as Merciless Resolve, with same stats.
You need to either cast 3 DoTs, spam Flames of oblivion 3 times or spam chains 3 times to use this skill. So thats about 10k magic to activate this skill and your have to spam useless abilities reducing your damage done. Merciless Resolve requires you to use light attacks. That costs nothing. You can weave your light attacks in with your regular damage. Also nightblades have the option of following up with an execute.
Flame lash is simply more reliable. Molten whip cannot be used reliably enough to work in pvp.
Flame staff heavy attack>leap>3xwhip is a huge burst combo that is almost unavoidable when started from range. I get so many kills in bg with this. You can buff your heavies to do a lot of burst dmg on mdk.
Thats the worst MDK combo i've heard of from the forums. You're relying on an ult, leaving yourself open during your heavy attack and then using whip 3 times?!? Or are you actually saying that you want to use molten whip by spamming DoTs on no one and wasting 10k magic so you can then charge a full heavy attack and use your ult?
Meanwhile the stam sorc has 5 kills from leashing people into crystal weapons -> execute.
Sanguinor2 wrote: »
while waiting for your ult
the1andonlyskwex wrote: »while waiting for your ult
This is the main problem with (mag)DK's burst "combo". Most other classes have a viable burst combo that doesn't rely on an ult.
Also, building up stacks of molten whip requires you to make huge sacrifices in other areas, which often makes it not worth the effort. Either you're slotting skills you probably wouldn't use otherwise, or you're wasting GCDs and magicka on recasting dots with the majority of their duration remaining.
the1andonlyskwex wrote: »while waiting for your ult
This is the main problem with (mag)DK's burst "combo". Most other classes have a viable burst combo that doesn't rely on an ult.
Also, building up stacks of molten whip requires you to make huge sacrifices in other areas, which often makes it not worth the effort. Either you're slotting skills you probably wouldn't use otherwise, or you're wasting GCDs and magicka on recasting dots with the majority of their duration remaining.
I don’t disagree with you of course but i was just telling a way you can 100-0 (2 globals) players in group fights as mdk. In team fights you dont lose as much uptime because its worth it to spread your dots around while building stacks. I feel like people sometimes only see things from 1v1 perspective tho idk.
Flame staff heavy attack>leap>3xwhip is a huge burst combo that is almost unavoidable when started from range. I get so many kills in bg with this. You can buff your heavies to do a lot of burst dmg on mdk.
Thats the worst MDK combo i've heard of from the forums. You're relying on an ult, leaving yourself open during your heavy attack and then using whip 3 times?!? Or are you actually saying that you want to use molten whip by spamming DoTs on no one and wasting 10k magic so you can then charge a full heavy attack and use your ult?
Meanwhile the stam sorc has 5 kills from leashing people into crystal weapons -> execute.
3x whip means the 3stack proc... and you can still do a regular rotation while waiting for your ult youre not a ganker lmao. This combo does like a 40k burst in pvp. Im not saying to do nothing till you do that smh. Time it well when the kill windows are there and its deadly af. The heavy attack lands at the same time as the leap and the whip does like 12k while they re flying and they die still flying because its so much damage it desyncs them lmao
Flame staff heavy attack>leap>3xwhip is a huge burst combo that is almost unavoidable when started from range. I get so many kills in bg with this. You can buff your heavies to do a lot of burst dmg on mdk.
Thats the worst MDK combo i've heard of from the forums. You're relying on an ult, leaving yourself open during your heavy attack and then using whip 3 times?!? Or are you actually saying that you want to use molten whip by spamming DoTs on no one and wasting 10k magic so you can then charge a full heavy attack and use your ult?
Meanwhile the stam sorc has 5 kills from leashing people into crystal weapons -> execute.
3x whip means the 3stack proc... and you can still do a regular rotation while waiting for your ult youre not a ganker lmao. This combo does like a 40k burst in pvp. Im not saying to do nothing till you do that smh. Time it well when the kill windows are there and its deadly af. The heavy attack lands at the same time as the leap and the whip does like 12k while they re flying and they die still flying because its so much damage it desyncs them lmao
You're gonna need to show the numbers on that. Even stam sorcs dont get close to 40k burst damage. I call BS. Now lets get back to how MDK's do not have access to a reliable burst combo.
There is no line up of skills that you can use as a MDK for burst damage without droping your ult. We need something new. Why would you want to see a new skill replace wings or stonefist on the pts?
Flame staff heavy attack>leap>3xwhip is a huge burst combo that is almost unavoidable when started from range. I get so many kills in bg with this. You can buff your heavies to do a lot of burst dmg on mdk.
Thats the worst MDK combo i've heard of from the forums. You're relying on an ult, leaving yourself open during your heavy attack and then using whip 3 times?!? Or are you actually saying that you want to use molten whip by spamming DoTs on no one and wasting 10k magic so you can then charge a full heavy attack and use your ult?
Meanwhile the stam sorc has 5 kills from leashing people into crystal weapons -> execute.
3x whip means the 3stack proc... and you can still do a regular rotation while waiting for your ult youre not a ganker lmao. This combo does like a 40k burst in pvp. Im not saying to do nothing till you do that smh. Time it well when the kill windows are there and its deadly af. The heavy attack lands at the same time as the leap and the whip does like 12k while they re flying and they die still flying because its so much damage it desyncs them lmao
You're gonna need to show the numbers on that. Even stam sorcs dont get close to 40k burst damage. I call BS. Now lets get back to how MDK's do not have access to a reliable burst combo.
There is no line up of skills that you can use as a MDK for burst damage without droping your ult. We need something new. Why would you want to see a new skill replace wings or stonefist on the pts?
Its the highest ive seem it do on squishy targets for sure. Something like 8k heavy attack+3k infused flame glyph + 11k leap + 12 k whip while having 3k ticks combined from dots at that moment. But magdk is never going to be a burst oriented class its just how it is. There are other classes for that. This combo is just a mag version of dizzy>leap>execute im doing and its working fine on most targets. With empower and dks buff your flame heavies hit really hard. I’m not saying its the best burst in the game and the most reliable. Just saying its a combo worth doing sometime when kill windows allow it